Player Matchup

Heimdallr
Heimdallr
Cr8tive_Gamer
Heimdallr
Level 29
God Stats
4W - 5L
1,349 SR
Queue Stats
87W - 164L
1,179 Elo+
Solo
Gilgamesh
Gilgamesh
S0la_Lunat1c
Gilgamesh
Level 45
God Stats
5W - 5L
1,534 SR
Queue Stats
122W - 170L
1,295 Elo+
Party 1
Anubis
Anubis
supremeshamgod
Anubis
Level 29
God Stats
13W - 12L
1,467 SR
Queue Stats
93W - 134L
1,194 Elo+
Party 1
Team Averages
Level 34
1,450 SR
1,223 Elo+

VS

Team Averages
Level 39
1,431 SR
1,238 Elo+
Zhong Kui
Zhong Kui
Tha_Best513
Zhong Kui
Level 29
God Stats
2W - 10L
1,411 SR
Queue Stats
3W - 17L
1,105 Elo+
Solo
Cthulhu
Cthulhu
YoSwervo23
Cthulhu
Level 64
God Stats
4W - 4L
1,476 SR
Queue Stats
25W - 30L
1,313 Elo+
Solo
Loki
Loki
Yung_Killa3212
Loki
Level 24
God Stats
13W - 19L
1,407 SR
Queue Stats
26W - 35L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cr8tive_Gamer
Heimdallr
15
7 / 4 / 12
12,247
680
12,433
12,505
4,451
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
S0la_Lunat1c
Gilgamesh
17
10 / 4 / 16
13,910
773
15,785
14,605
7,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 4 / 15
13,501
750
15,780
14,529
6,729
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Tha_Best513
Zhong Kui
14
1 / 13 / 5
11,487
638
9,457
21,286
8,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
YoSwervo23
Cthulhu
16
8 / 5 / 2
13,225
735
16,600
20,563
23,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 8 / 2
10,971
610
5,095
10,332
2,801
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
26
Kills
11
12
Deaths
26
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cr8tive_Gamer
Heimdallr
7
4
12
3.25
W
Gilgamesh
S0la_Lunat1c
Gilgamesh
10
4
16
4.5
L
Zhong Kui
Tha_Best513
Zhong Kui
1
13
5
0.27
L
Cthulhu
YoSwervo23
Cthulhu
8
5
2
1.8
L
2
8
2
0.38
W
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,998
Damage
31,152
41,639
Taken
52,181
18,699
Mitigated
34,506
9,235
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cr8tive_Gamer
Heimdallr
12,433
9,014
0
2,380
12,505
4,451
1,013
8,965
2,988
0
40,969
W
Gilgamesh
S0la_Lunat1c
Gilgamesh
15,785
6,006
0
2,174
14,605
7,519
971
7,943
6,348
0
44,558
L
Zhong Kui
Tha_Best513
Zhong Kui
9,457
875
551
2,517
21,286
8,457
813
8,100
13,186
34,114
0
L
Cthulhu
YoSwervo23
Cthulhu
16,600
511
122
3,224
20,563
23,248
444
6,589
13,974
42,837
0
L
5,095
639
0
72
10,332
2,801
0
1,803
8,529
0
19,188
W
15,780
876
104
4,577
14,529
6,729
361
8,180
5,837
44,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,658
Gold Earned
35,683
177
Minions Killed
150
6
Camps Cleared
8
904,041
Distance Traveled
746,413
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,247
680
65
4
0
301,301
0
W
Gilgamesh
13,910
773
50
3
4
336,312
0
L
Zhong Kui
11,487
638
59
3
4
234,305
0
L
Cthulhu
13,225
735
73
4
2
318,772
3
L
Loki
10,971
610
18
1
2
193,336
0
W
Anubis
13,501
750
62
3
2
266,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role