Player Matchup

Charybdis
Charybdis
Adenzia
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,654 Elo+
Party 2
Baba Yaga
Baba Yaga
Saspirit
Baba Yaga
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 14L
1,758 Elo+
Party 2
Hun Batz
Hun Batz
Soapa
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Neith
Neith
XxCoralxX
Neith
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 12L
1,607 Elo+
Party 2
Set
Set
siberianghost
Set
Level 12
God Stats
9W - 13L
1,588 SR
Queue Stats
19W - 28L
1,375 Elo+
Solo
Team Averages
Level 33
1,518 SR
1,579 Elo+

VS

Team Averages
Level 37
1,476 SR
1,485 Elo+
Cu Chulainn
Cu Chulainn
BIGMADLION
Cu Chulainn
Level 12
God Stats
16W - 6L
1,598 SR
Queue Stats
44W - 28L
1,591 Elo+
Solo
Janus
Janus
BozoTh3Clown
Janus
Level 13
God Stats
2W - 3L
1,066 SR
Queue Stats
21W - 22L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
InvaderZeech
Cthulhu
Level 8
God Stats
5W - 5L
1,576 SR
Queue Stats
25W - 28L
1,414 Elo+
Party 1
Discordia
Discordia
Vanilla55
Discordia
Level 27
God Stats
8W - 4L
1,640 SR
Queue Stats
63W - 52L
1,520 Elo+
Solo
Mercury
Mercury
mellowyellower
Mercury
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Adenzia
Charybdis
16
2 / 11 / 2
9,682
968
12,509
19,526
7,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Saspirit
Baba Yaga
15
0 / 2 / 2
8,872
887
5,365
8,069
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
Soapa
Hun Batz
15
2 / 11 / 0
9,502
950
10,374
19,686
8,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
XxCoralxX
Neith
16
0 / 9 / 3
9,280
928
10,499
14,831
6,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 10 / 1
9,089
909
7,108
21,376
11,147
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

34

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BIGMADLION
Cu Chulainn
20
15 / 0 / 19
12,798
1,280
24,457
13,393
15,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 2 / 18
10,535
1,054
10,299
7,152
3,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
InvaderZeech
Cthulhu
19
4 / 0 / 24
11,313
1,131
9,616
13,943
17,120
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Vanilla55
Discordia
19
6 / 2 / 19
11,320
1,132
17,795
6,431
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

18
15 / 0 / 11
13,044
1,304
15,828
10,457
5,120
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
134
4
Kills
43
43
Deaths
4
8
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Adenzia
Charybdis
2
11
2
0.27
W
Cu Chulainn
BIGMADLION
Cu Chulainn
15
0
19
24.5
W
3
2
18
6
W
Cthulhu
InvaderZeech
Cthulhu
4
0
24
16
L
Baba Yaga
Saspirit
Baba Yaga
0
2
2
0.5
L
Hun Batz
Soapa
Hun Batz
2
11
0
0.18
W
Discordia
Vanilla55
Discordia
6
2
19
7.75
L
Neith
XxCoralxX
Neith
0
9
3
0.17
W
15
0
11
20.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,855
Damage
77,995
83,488
Taken
51,376
36,859
Mitigated
44,057
3,197
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Adenzia
Charybdis
12,509
4,653
0
0
19,526
7,518
0
9,854
9,372
0
28,466
W
Cu Chulainn
BIGMADLION
Cu Chulainn
24,457
6,851
0
1,766
13,393
15,850
0
2,173
11,220
7,335
36,534
W
10,299
859
252
334
7,152
3,376
0
239
6,913
24,922
0
W
Cthulhu
InvaderZeech
Cthulhu
9,616
223
1,524
590
13,943
17,120
0
1,823
12,120
27,418
0
L
Baba Yaga
Saspirit
Baba Yaga
5,365
633
0
1,062
8,069
3,218
0
4,770
3,062
20,908
0
L
Hun Batz
Soapa
Hun Batz
10,374
2,288
0
0
19,686
8,349
0
8,141
11,116
0
27,369
W
Discordia
Vanilla55
Discordia
17,795
550
0
17
6,431
2,591
0
395
6,036
35,104
0
L
Neith
XxCoralxX
Neith
10,499
3,974
0
1,078
14,831
6,627
0
7,777
6,959
0
39,500
W
15,828
9,228
0
472
10,457
5,120
0
735
9,722
0
26,122
L
7,108
3,293
0
1,057
21,376
11,147
0
11,126
9,602
0
14,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,425
Gold Earned
59,010
178
Minions Killed
200
6
Camps Cleared
6
906,657
Distance Traveled
1,105,170
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,682
968
32
3
1
191,027
0
W
Cu Chulainn
12,798
1,280
46
5
2
231,800
1
W
Janus
10,535
1,054
47
5
1
193,219
0
W
Cthulhu
11,313
1,131
38
4
0
210,976
0
L
Baba Yaga
8,872
887
42
4
0
158,104
0
L
Hun Batz
9,502
950
33
3
5
201,429
3
W
Discordia
11,320
1,132
49
5
1
197,417
0
L
Neith
9,280
928
56
6
0
162,806
0
W
Mercury
13,044
1,304
20
2
2
271,758
0
L
Set
9,089
909
15
2
0
193,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role