Player Matchup

Hercules
Hercules
BuddyRabbit
Hercules
Level 28
God Stats
9W - 20L
1,477 SR
Queue Stats
285W - 278L
1,498 Elo+
Party 2
Fenrir
Fenrir
F_T_W_81
Fenrir
Level 144
God Stats
7W - 2L
1,493 SR
Queue Stats
749W - 678L
1,506 Elo+
Party 2
Bacchus
Bacchus
Quick_Silver4202
Bacchus
Level 109
God Stats
152W - 132L
1,600 SR
Queue Stats
373W - 392L
1,493 Elo+
Party 2
Team Averages
Level 94
1,524 SR
1,499 Elo+

VS

Team Averages
Level 59
1,457 SR
1,443 Elo+
Poseidon
Poseidon
 
Poseidon
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DoPeSaCK128
Eset
Level 67
God Stats
5W - 10L
1,374 SR
Queue Stats
142W - 169L
1,447 Elo+
Party 1
Apollo
Apollo
hashingtun
Apollo
Level 24
God Stats
34W - 33L
1,497 SR
Queue Stats
37W - 39L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BuddyRabbit
Hercules
13
8 / 0 / 10
9,761
751
8,543
10,455
10,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Fenrir
F_T_W_81
Fenrir
13
10 / 0 / 11
9,985
768
11,111
14,380
12,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 1 / 14
9,708
747
6,606
14,065
15,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 5 / 0
7,536
580
9,187
9,480
4,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 8 / 1
7,009
539
5,877
8,839
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
hashingtun
Apollo
10
0 / 9 / 1
6,979
537
9,942
12,067
4,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
22
Kills
1
1
Deaths
22
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
5
0
0.2
W
Hercules
BuddyRabbit
Hercules
8
0
10
13
L
0
8
1
0.06
W
Fenrir
F_T_W_81
Fenrir
10
0
11
15.5
W
4
1
14
11
L
Apollo
hashingtun
Apollo
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,260
Damage
25,006
38,900
Taken
30,386
39,006
Mitigated
11,340
16,130
Healing
3,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,187
1,345
0
2,428
9,480
4,145
25
1,398
7,865
32,871
0
W
Hercules
BuddyRabbit
Hercules
8,543
1,582
0
3,502
10,455
10,885
93
4,253
5,956
0
21,689
L
5,877
386
0
345
8,839
2,973
0
2,735
5,753
13,682
0
W
Fenrir
F_T_W_81
Fenrir
11,111
2,308
1,345
7,360
14,380
12,921
129
4,319
9,919
0
23,997
W
6,606
317
984
2,939
14,065
15,200
0
6,152
7,528
20,570
0
L
Apollo
hashingtun
Apollo
9,942
5,411
19
1,185
12,067
4,222
0
2,822
8,940
0
22,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,454
Gold Earned
21,524
92
Minions Killed
104
3
Camps Cleared
6
734,166
Distance Traveled
640,738
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,536
580
46
4
2
232,707
3
W
Hercules
9,761
751
34
3
1
236,698
1
L
Eset
7,009
539
23
2
3
208,866
1
W
Fenrir
9,985
768
36
3
2
238,189
3
W
Bacchus
9,708
747
22
2
0
259,279
0
L
Apollo
6,979
537
35
3
1
199,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role