Player Matchup

Zhong Kui
Zhong Kui
FRANKDIGITAL808
Zhong Kui
Level 60
God Stats
1W - 3L
1,246 SR
Queue Stats
68W - 91L
1,338 Elo+
Party 1
Amaterasu
Amaterasu
KingForgiato223
Amaterasu
Level 61
God Stats
2W - 2L
1,214 SR
Queue Stats
56W - 76L
1,356 Elo+
Party 1
Baron Samedi
Baron Samedi
clownwithissues
Baron Samedi
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
139W - 150L
1,395 Elo+
Solo
Ymir
Ymir
ricky_00726
Ymir
Level 49
God Stats
0W - 1L
1,163 SR
Queue Stats
42W - 50L
1,298 Elo+
Solo
Arachne
Arachne
slimesphere
Arachne
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,224 Elo+
Party 1
Team Averages
Level 55
1,325 SR
1,322 Elo+

VS

Team Averages
Level 87
1,478 SR
1,405 Elo+
Thoth
Thoth
 
Thoth
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Haseo211
Baba Yaga
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 38L
1,223 Elo+
Solo
Sol
Sol
xDROPxTHExSOAPx
Sol
Level 103
God Stats
5W - 5L
1,392 SR
Queue Stats
203W - 208L
1,403 Elo+
Party 2
Ratatoskr
Ratatoskr
zaboomafoo369
Ratatoskr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 154L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FRANKDIGITAL808
Zhong Kui
17
5 / 5 / 9
9,243
840
12,068
11,234
7,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
KingForgiato223
Amaterasu
17
6 / 6 / 8
9,857
896
11,711
19,296
16,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
clownwithissues
Baron Samedi
16
1 / 7 / 6
8,809
801
7,358
11,667
5,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 4 / 2
6,912
628
1,271
12,295
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
slimesphere
Arachne
12
4 / 9 / 3
7,856
714
6,486
12,155
4,990
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
8 / 4 / 8
10,111
919
11,559
8,745
3,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
 
Hel
17
7 / 2 / 14
10,010
910
8,517
6,560
2,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Haseo211
Baba Yaga
16
4 / 5 / 20
9,544
868
10,689
13,074
5,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 2 / 20
11,820
1,075
21,474
11,072
5,192
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
zaboomafoo369
Ratatoskr
13
2 / 4 / 9
8,010
728
5,445
8,249
3,147
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
17
Kills
31
31
Deaths
17
28
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
4
8
3
W
Hel
 
Hel
7
2
14
7
L
Zhong Kui
FRANKDIGITAL808
Zhong Kui
5
5
9
1.9
W
Baba Yaga
Haseo211
Baba Yaga
4
5
20
2.8
L
Amaterasu
KingForgiato223
Amaterasu
6
6
8
1.67
L
Baron Samedi
clownwithissues
Baron Samedi
1
7
6
0.57
L
1
4
2
0.5
L
Arachne
slimesphere
Arachne
4
9
3
0.61
W
10
2
20
10
W
Ratatoskr
zaboomafoo369
Ratatoskr
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,894
Damage
57,684
66,647
Taken
47,700
43,909
Mitigated
19,622
17,405
Healing
23,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,559
612
367
822
8,745
3,490
168
3,340
5,405
26,154
0
W
Hel
 
Hel
8,517
559
8,136
3,272
6,560
2,446
108
3,861
2,699
15,919
0
L
Zhong Kui
FRANKDIGITAL808
Zhong Kui
12,068
1,964
59
1,401
11,234
7,623
0
9,123
2,111
19,314
0
W
Baba Yaga
Haseo211
Baba Yaga
10,689
2,641
162
2,852
13,074
5,347
1,229
3,543
9,531
16,240
0
L
Amaterasu
KingForgiato223
Amaterasu
11,711
5,073
1,795
5,966
19,296
16,735
238
14,695
4,601
0
23,726
L
Baron Samedi
clownwithissues
Baron Samedi
7,358
520
2,689
1,774
11,667
5,920
0
10,195
1,472
25,812
0
L
1,271
0
55
2,415
12,295
8,641
0
8,063
4,232
2,293
0
L
Arachne
slimesphere
Arachne
6,486
4,481
0
1,251
12,155
4,990
0
10,163
1,992
0
7,994
W
21,474
6,664
976
5,231
11,072
5,192
2,690
5,205
5,867
46,525
0
W
Ratatoskr
zaboomafoo369
Ratatoskr
5,445
2,056
237
973
8,249
3,147
80
4,748
3,501
0
9,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,677
Gold Earned
49,495
88
Minions Killed
138
0
Camps Cleared
0
806,447
Distance Traveled
1,021,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,111
919
33
3
0
202,526
0
W
Hel
10,010
910
19
2
0
219,387
0
L
Zhong Kui
9,243
840
12
1
0
194,157
0
W
Baba Yaga
9,544
868
15
1
0
192,777
0
L
Amaterasu
9,857
896
25
2
0
200,899
0
L
Baron Samedi
8,809
801
44
4
0
180,879
0
L
Ymir
6,912
628
3
0
0
102,453
0
L
Arachne
7,856
714
4
0
0
128,059
0
W
Sol
11,820
1,075
60
5
0
215,335
0
W
Ratatoskr
8,010
728
11
1
0
191,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role