Player Matchup

Geb
Geb
RealityIsTearing
Geb
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,432 Elo+
Party 1
Bacchus
Bacchus
TheLastCj_69
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,326 Elo+
Party 1
Artio
Artio
frozensoldier54
Artio
Level 49
God Stats
0W - 2L
1,727 SR
Queue Stats
41W - 60L
1,417 Elo+
Party 1
Team Averages
Level 59
1,576 SR
1,392 Elo+

VS

Team Averages
Level 116
1,670 SR
1,484 Elo+
Ares
Ares
Chino_Quemao_PR
Ares
Level 44
God Stats
11W - 5L
1,740 SR
Queue Stats
135W - 89L
1,468 Elo+
Party 2
Charybdis
Charybdis
Phoarisd
Charybdis
Level 147
God Stats
10W - 15L
1,527 SR
Queue Stats
315W - 315L
1,435 Elo+
Solo
Scylla
Scylla
c-Asphyxiation
Scylla
Level 156
God Stats
21W - 5L
1,743 SR
Queue Stats
267W - 220L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
8,496
607
4,727
17,378
15,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
TheLastCj_69
Bacchus
12
4 / 7 / 0
8,722
623
6,231
18,159
15,230
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 7 / 5
8,178
584
4,817
19,942
16,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 14
9,416
673
8,104
12,894
13,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
Phoarisd
Charybdis
14
7 / 0 / 9
10,177
727
15,110
7,370
4,589
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
10 / 0 / 7
10,911
779
23,451
5,958
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
17
17
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
5
14
1.4
W
Charybdis
Phoarisd
Charybdis
7
0
9
11.5
L
1
3
4
1
L
Bacchus
TheLastCj_69
Bacchus
4
7
0
0.57
W
10
0
7
13.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,775
Damage
46,665
55,479
Taken
26,222
47,139
Mitigated
20,430
7,200
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,104
453
257
2,320
12,894
13,067
226
7,456
5,438
14,908
0
W
Charybdis
Phoarisd
Charybdis
15,110
8,025
0
2,887
7,370
4,589
1,250
4,247
3,123
0
44,190
L
4,727
726
511
2,352
17,378
15,014
0
8,754
8,241
14,107
0
L
Bacchus
TheLastCj_69
Bacchus
6,231
651
825
860
18,159
15,230
0
11,250
6,537
26,493
0
W
23,451
2,843
0
697
5,958
2,774
804
4,705
1,253
54,002
0
L
4,817
661
690
1,962
19,942
16,895
0
10,554
8,948
13,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,396
Gold Earned
30,504
73
Minions Killed
146
1
Camps Cleared
10
702,983
Distance Traveled
710,237
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,416
673
11
1
1
238,900
1
W
Charybdis
10,177
727
50
4
5
224,522
3
L
Geb
8,496
607
9
1
0
257,896
6
L
Bacchus
8,722
623
50
4
1
204,857
3
W
Scylla
10,911
779
85
6
4
246,815
1
L
Artio
8,178
584
14
1
0
240,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role