Player Matchup

Bacchus
Bacchus
Betomu
Bacchus
Level 60
God Stats
3W - 1L
1,891 SR
Queue Stats
42W - 30L
1,626 Elo+
Party 2
Osiris
Osiris
ElÑaÑo
Osiris
Level 153
God Stats
2W - 3L
1,779 SR
Queue Stats
294W - 180L
1,671 Elo+
Party 2
Izanami
Izanami
Feechote
Izanami
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,723 Elo+
Solo
Janus
Janus
TdslRambo
Janus
Level 159
God Stats
2W - 2L
1,509 SR
Queue Stats
82W - 59L
1,565 Elo+
Party 2
Yemoja
Yemoja
n4lguit4
Yemoja
Level 62
God Stats
15W - 11L
1,570 SR
Queue Stats
76W - 57L
1,534 Elo+
Party 2
Team Averages
Level 106
1,649 SR
1,624 Elo+

VS

Team Averages
Level 142
1,559 SR
1,554 Elo+
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Johnes2
Artemis
Level 133
God Stats
3W - 6L
1,531 SR
Queue Stats
103W - 100L
1,493 Elo+
Solo
Zeus
Zeus
M1N0cqntrl
Zeus
Level 123
God Stats
10W - 7L
1,693 SR
Queue Stats
649W - 557L
1,568 Elo+
Party 1
Artio
Artio
NyanmoiChan
Artio
Level 160
God Stats
62W - 53L
1,639 SR
Queue Stats
920W - 835L
1,610 Elo+
Party 1
Mulan
Mulan
Suipz
Mulan
Level 148
God Stats
11W - 20L
1,435 SR
Queue Stats
1,054W - 890L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Betomu
Bacchus
10
2 / 1 / 3
5,715
520
4,659
7,043
7,081
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
ElÑaÑo
Osiris
12
7 / 1 / 4
7,003
637
4,795
4,903
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Feechote
Izanami
8
0 / 4 / 0
5,030
457
1,105
5,765
1,020
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Janus
TdslRambo
Janus
11
4 / 0 / 4
6,569
597
7,270
5,579
1,880
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
n4lguit4
Yemoja
7
0 / 1 / 5
5,147
468
2,327
3,730
2,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 3 / 1
6,180
562
1,671
5,797
1,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Johnes2
Artemis
10
3 / 1 / 2
6,190
563
3,764
3,051
743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
5,543
504
5,065
6,657
2,060
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 2 / 3
5,146
468
1,927
7,104
3,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Suipz
Mulan
8
1 / 3 / 0
4,890
445
2,927
7,917
4,959
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
7
7
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
W
Bacchus
Betomu
Bacchus
2
1
3
3.5
W
Osiris
ElÑaÑo
Osiris
7
1
4
9
W
Izanami
Feechote
Izanami
0
4
0
0
L
Artemis
Johnes2
Artemis
3
1
2
4
L
1
4
0
0.25
L
1
2
3
1.25
L
Mulan
Suipz
Mulan
1
3
0
0.33
W
Janus
TdslRambo
Janus
4
0
4
6
W
Yemoja
n4lguit4
Yemoja
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,156
Damage
15,354
27,020
Taken
30,526
15,537
Mitigated
12,316
8,285
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,671
216
0
2,010
5,797
1,190
0
573
5,224
29,873
0
W
Bacchus
Betomu
Bacchus
4,659
1,309
0
1,553
7,043
7,081
42
1,693
5,063
19,627
0
W
Osiris
ElÑaÑo
Osiris
4,795
1,964
0
2,020
4,903
3,271
0
856
4,005
0
41,378
W
Izanami
Feechote
Izanami
1,105
932
0
1,312
5,765
1,020
732
812
4,953
0
26,126
L
Artemis
Johnes2
Artemis
3,764
2,640
0
1,055
3,051
743
0
629
2,422
0
30,066
L
5,065
983
0
1,258
6,657
2,060
0
4,061
2,596
31,701
0
L
1,927
511
240
1,508
7,104
3,364
0
3,563
3,541
13,017
0
L
Mulan
Suipz
Mulan
2,927
594
0
2,435
7,917
4,959
0
5,757
2,160
0
16,142
W
Janus
TdslRambo
Janus
7,270
961
0
2,238
5,579
1,880
0
4,117
1,421
39,723
0
W
Yemoja
n4lguit4
Yemoja
2,327
487
630
532
3,730
2,285
0
1,760
1,844
11,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,464
Gold Earned
27,949
268
Minions Killed
260
0
Camps Cleared
0
1,089,095
Distance Traveled
1,039,015
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,180
562
74
7
0
216,141
2
W
Bacchus
5,715
520
43
4
0
200,172
2
W
Osiris
7,003
637
75
7
0
261,479
3
W
Izanami
5,030
457
49
4
0
195,729
2
L
Artemis
6,190
563
63
6
0
202,183
6
L
Zeus
5,543
504
73
7
0
188,523
3
L
Artio
5,146
468
18
2
0
235,369
1
L
Mulan
4,890
445
32
3
0
196,799
5
W
Janus
6,569
597
85
8
0
240,584
4
W
Yemoja
5,147
468
16
1
0
191,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role