Player Matchup

Cabrakan
Cabrakan
BearlyWolf
Cabrakan
Level 146
God Stats
4W - 0L
1,619 SR
Queue Stats
122W - 117L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
Jubboe
Danzaburou
Level 32
God Stats
2W - 2L
1,414 SR
Queue Stats
3W - 4L
1,418 Elo+
Party 1
Zhong Kui
Zhong Kui
StillastroNOT
Zhong Kui
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 21L
1,694 Elo+
Party 1
Team Averages
Level 102
1,511 SR
1,533 Elo+

VS

Team Averages
Level 64
1,442 SR
1,434 Elo+
Hel
Hel
Dab For Fun
Hel
Level 88
God Stats
0W - 1L
1,192 SR
Queue Stats
10W - 10L
1,415 Elo+
Party 2
Sylvanus
Sylvanus
Kongrr
Sylvanus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,472 Elo+
Solo
Mercury
Mercury
quadman-796
Mercury
Level 59
God Stats
1W - 3L
1,634 SR
Queue Stats
34W - 49L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BearlyWolf
Cabrakan
14
12 / 1 / 14
11,272
805
10,834
13,805
19,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Jubboe
Danzaburou
13
6 / 0 / 16
10,403
743
7,988
4,408
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
StillastroNOT
Zhong Kui
14
9 / 0 / 17
10,967
783
20,438
14,611
11,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
7,455
533
5,891
14,044
10,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
Kongrr
Sylvanus
10
1 / 5 / 0
7,633
545
4,914
18,637
10,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
quadman-796
Mercury
10
0 / 12 / 1
7,572
541
3,670
14,543
6,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
3
27
Kills
1
1
Deaths
27
47
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BearlyWolf
Cabrakan
12
1
14
19
L
0
10
1
0.05
W
Danzaburou
Jubboe
Danzaburou
6
0
16
14
L
Sylvanus
Kongrr
Sylvanus
1
5
0
0.2
W
Zhong Kui
StillastroNOT
Zhong Kui
9
0
17
17.5
L
Mercury
quadman-796
Mercury
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,260
Damage
14,475
32,824
Taken
47,224
33,256
Mitigated
26,864
16,266
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BearlyWolf
Cabrakan
10,834
1,555
0
3,627
13,805
19,760
108
4,675
9,130
26,038
0
L
5,891
1,678
2,446
1,723
14,044
10,014
0
9,986
4,058
21,407
0
W
Danzaburou
Jubboe
Danzaburou
7,988
3,390
406
1,701
4,408
2,125
1,089
1,746
2,662
0
26,253
L
Sylvanus
Kongrr
Sylvanus
4,914
1,225
547
5,036
18,637
10,773
0
12,863
5,774
15,616
0
W
Zhong Kui
StillastroNOT
Zhong Kui
20,438
2,421
0
10,532
14,611
11,371
1,034
5,023
9,588
50,272
0
L
Mercury
quadman-796
Mercury
3,670
1,481
85
789
14,543
6,077
0
8,753
5,790
0
22,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,642
Gold Earned
22,660
125
Minions Killed
92
7
Camps Cleared
3
664,202
Distance Traveled
619,491
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,272
805
34
2
1
230,413
0
L
Hel
7,455
533
34
2
2
180,323
0
W
Danzaburou
10,403
743
36
3
0
214,533
0
L
Sylvanus
7,633
545
14
1
0
197,724
1
W
Zhong Kui
10,967
783
55
4
6
219,256
0
L
Mercury
7,572
541
44
3
1
241,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role