Player Matchup

Hel
Hel
BlueJay8
Hel
Level 144
God Stats
5W - 2L
1,752 SR
Queue Stats
173W - 119L
1,673 Elo+
Party 2
Ne Zha
Ne Zha
EzCParagon
Ne Zha
Level 104
God Stats
1W - 1L
1,253 SR
Queue Stats
88W - 62L
1,702 Elo+
Party 2
Chaac
Chaac
EzCScoob
Chaac
Level 63
God Stats
2W - 1L
1,250 SR
Queue Stats
42W - 29L
1,612 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RogueWolfNoise
Morgan Le Fay
Level 152
God Stats
6W - 2L
1,717 SR
Queue Stats
32W - 23L
1,650 Elo+
Solo
Team Averages
Level 116
1,493 SR
1,659 Elo+

VS

Team Averages
Level 108
1,624 SR
1,573 Elo+
Geb
Geb
BigChee91
Geb
Level 146
God Stats
0W - 2L
1,558 SR
Queue Stats
61W - 60L
1,569 Elo+
Party 1
Vulcan
Vulcan
DVS x JDMLSR96
Vulcan
Level 115
God Stats
5W - 5L
1,694 SR
Queue Stats
41W - 37L
1,556 Elo+
Party 1
Da Ji
Da Ji
fastbooger
Da Ji
Level 109
God Stats
0W - 1L
1,744 SR
Queue Stats
50W - 48L
1,554 Elo+
Party 1
Cupid
Cupid
iamher
Cupid
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 7
10,313
938
6,497
13,770
9,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
EzCParagon
Ne Zha
13
0 / 8 / 12
8,679
789
5,607
11,858
4,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
EzCScoob
Chaac
17
11 / 2 / 5
10,574
961
12,271
14,559
12,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
RogueWolfNoise
Morgan Le Fay
17
6 / 0 / 15
10,568
961
11,682
13,280
7,488
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 5
8,175
743
4,655
15,059
13,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 5 / 4
9,445
859
9,985
8,231
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
14
2 / 7 / 2
8,448
768
8,415
11,158
4,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
iamher
Cupid
15
7 / 5 / 3
9,856
896
11,715
10,968
4,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
24
Kills
12
13
Deaths
24
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
7
3
7
3.5
L
3
5
4
1
W
Ne Zha
EzCParagon
Ne Zha
0
8
12
0.75
W
Chaac
EzCScoob
Chaac
11
2
5
6.75
W
Morgan Le Fay
RogueWolfNoise
Morgan Le Fay
6
0
15
13.5
L
Da Ji
2
7
2
0.43
L
Cupid
iamher
Cupid
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,057
Damage
34,770
53,467
Taken
45,416
33,693
Mitigated
25,047
27,503
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,655
439
456
918
15,059
13,448
0
5,863
8,788
18,014
0
W
6,497
480
6,276
9,310
13,770
9,572
1,514
4,790
8,980
35,625
0
L
9,985
4,039
418
696
8,231
2,941
554
3,471
4,760
40,690
0
W
Ne Zha
EzCParagon
Ne Zha
5,607
692
0
742
11,858
4,504
147
2,845
9,013
0
21,844
W
Chaac
EzCScoob
Chaac
12,271
3,037
0
6,272
14,559
12,129
958
4,093
10,466
0
26,855
W
Morgan Le Fay
RogueWolfNoise
Morgan Le Fay
11,682
1,554
617
4,286
13,280
7,488
1,689
3,520
9,760
50,338
0
L
Da Ji
8,415
1,967
0
734
11,158
4,627
116
5,145
5,666
0
22,819
L
Cupid
iamher
Cupid
11,715
5,992
422
1,671
10,968
4,031
1,801
3,892
6,942
0
26,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
35,924
206
Minions Killed
156
11
Camps Cleared
8
910,462
Distance Traveled
712,432
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,175
743
16
1
0
185,422
0
W
Hel
10,313
938
75
7
2
217,079
2
L
Vulcan
9,445
859
68
6
3
183,809
0
W
Ne Zha
8,679
789
34
3
4
223,288
1
W
Chaac
10,574
961
29
3
3
235,966
0
W
Morgan Le Fay
10,568
961
68
6
2
234,129
1
L
Da Ji
8,448
768
33
3
2
170,868
3
L
Cupid
9,856
896
39
4
3
172,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role