Player Matchup

Anhur
Anhur
Crete
Anhur
Level 64
God Stats
2W - 5L
1,368 SR
Queue Stats
2W - 5L
1,332 Elo+
Party 1
Awilix
Awilix
HoneyVulture
Awilix
Level 46
God Stats
30W - 33L
1,503 SR
Queue Stats
216W - 227L
1,465 Elo+
Party 2
Jormungandr
Jormungandr
Jaret180
Jormungandr
Level 27
God Stats
4W - 8L
1,415 SR
Queue Stats
11W - 19L
1,356 Elo+
Party 1
Olorun
Olorun
TankinSpank
Olorun
Level 18
God Stats
10W - 8L
1,573 SR
Queue Stats
14W - 19L
1,391 Elo+
Party 1
Anubis
Anubis
feralfawnfox
Anubis
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
280W - 273L
1,426 Elo+
Party 2
Team Averages
Level 49
1,472 SR
1,394 Elo+

VS

Team Averages
Level 78
1,609 SR
1,518 Elo+
Cabrakan
Cabrakan
Nacho Iimbre
Cabrakan
Level 119
God Stats
33W - 24L
1,521 SR
Queue Stats
121W - 103L
1,455 Elo+
Party 3
Chang'e
Chang'e
Shaggy Butler
Chang'e
Level 127
God Stats
1W - 0L
1,812 SR
Queue Stats
19W - 21L
1,549 Elo+
Party 3
Cerberus
Cerberus
T2S TUFF
Cerberus
Level 29
God Stats
14W - 8L
1,500 SR
Queue Stats
66W - 57L
1,514 Elo+
Party 3
Ratatoskr
Ratatoskr
xYungCappalot
Ratatoskr
Level 47
God Stats
7W - 4L
1,509 SR
Queue Stats
90W - 82L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yung padiwann
Ah Muzen Cab
Level 69
God Stats
111W - 53L
1,703 SR
Queue Stats
660W - 447L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Crete
Anhur
19
3 / 6 / 6
12,240
874
16,184
20,121
6,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
19
2 / 4 / 8
12,503
893
10,275
19,817
11,253
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Jaret180
Jormungandr
20
3 / 5 / 8
13,822
987
22,795
25,899
36,061
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
19
4 / 12 / 6
12,982
927
17,707
24,587
10,632
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
19
2 / 10 / 6
12,666
905
16,089
23,356
11,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Nacho Iimbre
Cabrakan
20
16 / 2 / 10
15,260
1,090
23,126
19,203
10,945
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
20
4 / 1 / 19
14,584
1,042
21,196
18,154
6,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
T2S TUFF
Cerberus
20
1 / 6 / 26
13,141
939
9,795
27,428
30,436
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
xYungCappalot
Ratatoskr
20
8 / 3 / 17
13,968
998
14,584
15,754
5,290
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
yung padiwann
Ah Muzen Cab
20
8 / 2 / 16
14,713
1,051
39,818
13,572
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
125
14
Kills
37
37
Deaths
14
34
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Anhur
Crete
Anhur
3
6
6
1
L
Awilix
2
4
8
1.5
L
Jormungandr
Jaret180
Jormungandr
3
5
8
1.4
W
Cabrakan
Nacho Iimbre
Cabrakan
16
2
10
10.5
W
Chang'e
4
1
19
13.5
W
Cerberus
T2S TUFF
Cerberus
1
6
26
2.33
L
Olorun
4
12
6
0.58
L
Anubis
2
10
6
0.5
W
Ratatoskr
xYungCappalot
Ratatoskr
8
3
17
5.5
W
Ah Muzen Cab
yung padiwann
Ah Muzen Cab
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,050
Damage
108,519
113,780
Taken
94,111
76,299
Mitigated
57,429
10,079
Healing
36,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Crete
Anhur
16,184
9,112
0
1,963
20,121
6,881
0
9,318
10,803
0
30,366
L
Awilix
10,275
3,565
0
109
19,817
11,253
0
10,154
9,663
0
26,235
L
Jormungandr
Jaret180
Jormungandr
22,795
7,240
0
0
25,899
36,061
0
11,518
14,381
63,632
0
W
Cabrakan
Nacho Iimbre
Cabrakan
23,126
1,451
0
2,537
19,203
10,945
0
11,944
7,259
37,336
0
W
Chang'e
21,196
1,063
8,865
13,830
18,154
6,425
0
11,765
6,389
58,764
0
W
Cerberus
T2S TUFF
Cerberus
9,795
487
181
2,969
27,428
30,436
0
14,665
12,763
23,369
0
L
Olorun
17,707
10,531
1,284
3,091
24,587
10,632
0
11,762
12,825
50,518
0
L
Anubis
16,089
964
0
3,632
23,356
11,472
0
11,365
11,991
48,629
0
W
Ratatoskr
xYungCappalot
Ratatoskr
14,584
2,667
0
1,858
15,754
5,290
0
10,256
4,570
0
37,270
W
Ah Muzen Cab
yung padiwann
Ah Muzen Cab
39,818
25,414
0
6,535
13,572
4,333
0
7,961
5,611
0
77,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,213
Gold Earned
71,666
304
Minions Killed
288
6
Camps Cleared
13
1,205,753
Distance Traveled
1,293,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,240
874
36
3
3
206,006
0
L
Awilix
12,503
893
27
2
1
288,761
0
L
Jormungandr
13,822
987
74
5
0
257,077
0
W
Cabrakan
15,260
1,090
33
2
1
242,204
0
W
Chang'e
14,584
1,042
113
8
3
269,220
0
W
Cerberus
13,141
939
28
2
0
250,526
0
L
Olorun
12,982
927
78
6
1
228,437
0
L
Anubis
12,666
905
89
6
1
225,472
0
W
Ratatoskr
13,968
998
52
4
0
268,610
0
W
Ah Muzen Cab
14,713
1,051
62
4
9
263,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role