Player Matchup

Ao Kuang
Ao Kuang
Aliencheetoman
Ao Kuang
Level 18
God Stats
6W - 6L
1,465 SR
Queue Stats
135W - 101L
1,517 Elo+
Party 1
Ganesha
Ganesha
Basterbine
Ganesha
Level 122
God Stats
6W - 7L
1,511 SR
Queue Stats
247W - 201L
1,549 Elo+
Party 1
Achilles
Achilles
Chubacadoo
Achilles
Level 94
God Stats
13W - 16L
1,337 SR
Queue Stats
299W - 263L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
lDmx Drexmz
Jormungandr
Level 69
God Stats
4W - 1L
1,665 SR
Queue Stats
185W - 178L
1,409 Elo+
Solo
Bacchus
Bacchus
mrbanana5545
Bacchus
Level 103
God Stats
4W - 0L
1,318 SR
Queue Stats
223W - 200L
1,561 Elo+
Party 1
Team Averages
Level 81
1,459 SR
1,510 Elo+

VS

Team Averages
Level 50
1,497 SR
1,454 Elo+
Kukulkan
Kukulkan
AbdulZkebab
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 91L
1,417 Elo+
Party 2
Achilles
Achilles
blueridelskull
Achilles
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 117L
1,453 Elo+
Party 2
Artemis
Artemis
llMeliodasll218
Artemis
Level 50
God Stats
3W - 5L
1,485 SR
Queue Stats
265W - 264L
1,574 Elo+
Solo
Cernunnos
Cernunnos
megaloozer
Cernunnos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,386 Elo+
Solo
Hun Batz
Hun Batz
zynaxthethird
Hun Batz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 43L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
4 / 5 / 8
9,192
613
3,064
9,963
5,537
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Basterbine
Ganesha
18
0 / 3 / 21
10,102
673
19,387
15,094
10,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Chubacadoo
Achilles
20
13 / 3 / 8
12,463
831
12,076
18,764
25,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
lDmx Drexmz
Jormungandr
20
6 / 2 / 17
11,890
793
11,098
16,927
26,566
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bacchus
mrbanana5545
Bacchus
18
9 / 2 / 13
11,656
777
11,695
17,035
28,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AbdulZkebab
Kukulkan
17
2 / 5 / 5
10,278
685
14,518
10,162
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
16
1 / 6 / 10
10,377
692
7,552
15,616
16,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 8 / 11
10,343
690
10,440
13,128
4,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
megaloozer
Cernunnos
18
5 / 7 / 7
11,263
751
16,290
13,012
3,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
zynaxthethird
Hun Batz
16
5 / 7 / 3
10,539
703
10,798
11,863
5,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
51
32
Kills
15
15
Deaths
33
67
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AbdulZkebab
Kukulkan
2
5
5
0.9
W
Ao Kuang
4
5
8
1.6
W
Ganesha
Basterbine
Ganesha
0
3
21
3.5
W
Achilles
Chubacadoo
Achilles
13
3
8
5.67
L
Achilles
1
6
10
1
W
Jormungandr
lDmx Drexmz
Jormungandr
6
2
17
7.25
L
2
8
11
0.94
L
Cernunnos
megaloozer
Cernunnos
5
7
7
1.21
W
Bacchus
mrbanana5545
Bacchus
9
2
13
7.75
L
Hun Batz
zynaxthethird
Hun Batz
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,320
Damage
59,598
77,783
Taken
63,781
96,615
Mitigated
32,661
26,260
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AbdulZkebab
Kukulkan
14,518
577
1,264
2,364
10,162
2,975
637
6,968
3,194
30,595
0
W
Ao Kuang
3,064
900
1,865
1,143
9,963
5,537
1,641
1,282
8,564
6,021
0
W
Ganesha
Basterbine
Ganesha
19,387
222
2,885
1,426
15,094
10,097
898
2,128
12,589
34,842
0
W
Achilles
Chubacadoo
Achilles
12,076
1,806
3,703
4,618
18,764
25,738
1,149
3,822
14,458
0
18,342
L
Achilles
7,552
2,252
388
2,102
15,616
16,426
339
10,028
5,588
0
13,381
W
Jormungandr
lDmx Drexmz
Jormungandr
11,098
1,419
1,598
1,879
16,927
26,566
777
4,047
12,289
35,941
0
L
10,440
4,139
664
1,761
13,128
4,028
355
10,977
2,151
0
22,047
L
Cernunnos
megaloozer
Cernunnos
16,290
5,981
104
1,235
13,012
3,611
914
10,755
2,257
0
32,007
W
Bacchus
mrbanana5545
Bacchus
11,695
1,214
3,965
3,178
17,035
28,677
807
2,068
14,483
18,513
0
L
Hun Batz
zynaxthethird
Hun Batz
10,798
2,954
370
582
11,863
5,621
1,390
6,516
5,347
0
16,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,303
Gold Earned
52,800
103
Minions Killed
136
0
Camps Cleared
0
1,235,605
Distance Traveled
1,185,127
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,278
685
52
3
0
262,073
0
W
Ao Kuang
9,192
613
7
0
0
164,507
0
W
Ganesha
10,102
673
2
0
0
290,940
0
W
Achilles
12,463
831
16
1
0
274,590
0
L
Achilles
10,377
692
9
1
0
282,043
0
W
Jormungandr
11,890
793
47
3
0
239,001
0
L
Artemis
10,343
690
24
2
0
201,949
0
L
Cernunnos
11,263
751
36
2
0
216,400
3
W
Bacchus
11,656
777
31
2
0
266,567
2
L
Hun Batz
10,539
703
15
1
0
222,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role