Player Matchup

Camazotz
Camazotz
HellFireSeb
Camazotz
Level 108
God Stats
0W - 3L
1,147 SR
Queue Stats
135W - 128L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
Keroicap
Nu Wa
Level 114
God Stats
19W - 27L
1,544 SR
Queue Stats
89W - 107L
1,437 Elo+
Solo
Anubis
Anubis
MacoroniMayor
Anubis
Level 45
God Stats
0W - 3L
1,385 SR
Queue Stats
17W - 15L
1,484 Elo+
Solo
Chernobog
Chernobog
adricoatl
Chernobog
Level 124
God Stats
0W - 2L
1,487 SR
Queue Stats
60W - 55L
1,476 Elo+
Solo
Achilles
Achilles
broseph_1999
Achilles
Level 111
God Stats
3W - 2L
1,619 SR
Queue Stats
56W - 54L
1,491 Elo+
Party 1
Team Averages
Level 100
1,436 SR
1,479 Elo+

VS

Team Averages
Level 105
1,855 SR
1,751 Elo+
Cthulhu
Cthulhu
Auzzieauzborn15
Cthulhu
Level 24
God Stats
7W - 2L
1,789 SR
Queue Stats
61W - 15L
1,839 Elo+
Party 2
Jing Wei
Jing Wei
Davidpcgamer
Jing Wei
Level 44
God Stats
180W - 41L
1,976 SR
Queue Stats
247W - 57L
1,909 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ErockGiant
Tsukuyomi
Level 149
God Stats
5W - 3L
1,609 SR
Queue Stats
474W - 481L
1,482 Elo+
Solo
Mulan
Mulan
MasterAlchymest1
Mulan
Level 156
God Stats
4W - 2L
1,814 SR
Queue Stats
399W - 148L
1,736 Elo+
Party 2
Zhong Kui
Zhong Kui
nedanovskii
Zhong Kui
Level 154
God Stats
55W - 8L
2,085 SR
Queue Stats
421W - 152L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
HellFireSeb
Camazotz
14
1 / 2 / 2
6,952
695
3,642
10,597
3,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Keroicap
Nu Wa
13
1 / 7 / 0
7,155
716
4,864
7,655
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 4 / 2
6,923
692
3,885
5,225
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
adricoatl
Chernobog
13
2 / 3 / 0
7,522
752
3,143
6,810
2,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
broseph_1999
Achilles
12
0 / 6 / 1
6,583
658
5,120
10,859
10,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 11
8,592
859
3,604
6,521
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Davidpcgamer
Jing Wei
16
3 / 0 / 7
8,572
857
4,555
6,819
2,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
ErockGiant
Tsukuyomi
15
0 / 1 / 7
7,720
772
2,618
5,839
1,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 14
9,403
940
9,293
9,758
10,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
nedanovskii
Zhong Kui
16
13 / 1 / 7
10,693
1,069
16,567
10,634
7,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
4
Kills
22
22
Deaths
4
5
Assists
46
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
Jing Wei
Davidpcgamer
Jing Wei
3
0
7
6.5
W
Tsukuyomi
ErockGiant
Tsukuyomi
0
1
7
3.5
L
Camazotz
HellFireSeb
Camazotz
1
2
2
1
L
Nu Wa
Keroicap
Nu Wa
1
7
0
0.14
L
0
4
2
0.25
W
4
2
14
5.5
L
Chernobog
adricoatl
Chernobog
2
3
0
0.67
L
Achilles
broseph_1999
Achilles
0
6
1
0.08
W
Zhong Kui
nedanovskii
Zhong Kui
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,654
Damage
36,637
41,146
Taken
39,571
21,385
Mitigated
26,643
4,954
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,604
125
233
1,260
6,521
4,626
331
1,591
4,724
13,771
0
W
Jing Wei
Davidpcgamer
Jing Wei
4,555
2,546
0
1,323
6,819
2,410
1,552
1,713
4,948
0
43,328
W
Tsukuyomi
ErockGiant
Tsukuyomi
2,618
485
0
316
5,839
1,922
879
1,289
4,334
0
30,137
L
Camazotz
HellFireSeb
Camazotz
3,642
233
0
2,496
10,597
3,647
0
5,155
5,000
0
18,506
L
Nu Wa
Keroicap
Nu Wa
4,864
1,961
0
112
7,655
2,452
92
4,093
3,319
18,188
0
L
3,885
322
0
1,188
5,225
2,293
0
2,212
2,814
25,542
0
W
9,293
665
0
2,830
9,758
10,230
0
1,673
7,911
0
33,986
L
Chernobog
adricoatl
Chernobog
3,143
1,092
0
695
6,810
2,326
0
2,848
3,556
0
17,570
L
Achilles
broseph_1999
Achilles
5,120
601
0
463
10,859
10,667
0
5,310
5,057
0
15,910
W
Zhong Kui
nedanovskii
Zhong Kui
16,567
586
0
3,904
10,634
7,455
1,041
2,177
8,273
34,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,135
Gold Earned
44,980
214
Minions Killed
320
5
Camps Cleared
11
861,070
Distance Traveled
1,069,229
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,592
859
28
3
1
205,133
3
W
Jing Wei
8,572
857
102
10
3
230,982
1
W
Tsukuyomi
7,720
772
62
6
1
228,285
2
L
Camazotz
6,952
695
38
4
1
214,929
1
L
Nu Wa
7,155
716
40
4
0
172,753
1
L
Anubis
6,923
692
72
7
1
170,003
4
W
Mulan
9,403
940
67
7
4
208,197
3
L
Chernobog
7,522
752
29
3
2
129,036
2
L
Achilles
6,583
658
35
4
1
174,349
1
W
Zhong Kui
10,693
1,069
61
6
2
196,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role