Player Matchup

Nemesis
Nemesis
Diamond III
Chaacs Rain
Nemesis
Diamond III
Level 64
God Stats
0W - 3L
1,357 SR
Queue Stats
46W - 39L
2,311 MMR
Solo
Apollo
Apollo
Masters
Clasher989
Apollo
Masters
Level 149
God Stats
5W - 3L
1,825 SR
Queue Stats
94W - 63L
2,622 MMR
Solo
Zhong Kui
Zhong Kui
Masters
FreeeSpanks
Zhong Kui
Masters
Level 160
God Stats
26W - 25L
1,603 SR
Queue Stats
529W - 507L
2,581 MMR
Solo
Amaterasu
Amaterasu
Diamond I
SnipDaTip
Amaterasu
Diamond I
Level 155
God Stats
367W - 260L
1,745 SR
Queue Stats
834W - 820L
2,539 MMR
Solo
Cabrakan
Cabrakan
Diamond III
jTrancends
Cabrakan
Diamond III
Level 118
God Stats
2W - 4L
1,646 SR
Queue Stats
374W - 363L
2,320 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,635 SR
2,475 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,610 SR
2,480 MMR
Zeus
Zeus
Masters
Coopinq
Zeus
Masters
Level 158
God Stats
1W - 0L
1,305 SR
Queue Stats
103W - 73L
2,736 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
Dope__Forreal
Ne Zha
Diamond IV
Level 69
God Stats
22W - 24L
1,606 SR
Queue Stats
517W - 478L
2,168 MMR
Solo
Izanami
Izanami
Masters
Mizuuuu
Izanami
Masters
Level 160
God Stats
34W - 19L
1,709 SR
Queue Stats
816W - 783L
2,678 MMR
Solo
Geb
Geb
Diamond III
NoWeebsAllowed
Geb
Diamond III
Level 157
God Stats
33W - 14L
1,669 SR
Queue Stats
326W - 299L
2,381 MMR
Solo
Artio
Artio
Masters
TITANSFAN303
Artio
Masters
Level 153
God Stats
27W - 16L
1,760 SR
Queue Stats
359W - 347L
2,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chaacs Rain
Nemesis
20
4 / 3 / 7
13,450
498
14,668
24,195
14,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Clasher989
Apollo
20
4 / 5 / 7
14,088
522
15,896
23,394
9,154
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
FreeeSpanks
Zhong Kui
20
6 / 4 / 6
14,098
522
25,059
27,427
16,608
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
SnipDaTip
Amaterasu
20
5 / 3 / 7
14,894
552
18,196
32,050
23,672
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
jTrancends
Cabrakan
18
2 / 7 / 8
12,620
467
11,265
31,610
41,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GilgameshPersephoneAthenaOdinMorgan Le Fay

VS

Bans
TiamatHeraSetKaliCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Coopinq
Zeus
20
12 / 4 / 7
16,080
596
41,838
21,659
10,628
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 5 / 8
13,407
497
10,421
20,668
12,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Mizuuuu
Izanami
20
5 / 3 / 7
15,733
583
21,745
22,193
9,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
1 / 5 / 17
12,774
473
8,956
27,167
33,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
2 / 4 / 12
13,176
488
14,807
28,339
33,969
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
73
21
Kills
22
22
Deaths
21
35
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chaacs Rain
Nemesis
4
3
7
2.5
L
Apollo
Clasher989
Apollo
4
5
7
1.5
W
Zeus
Coopinq
Zeus
12
4
7
3.88
W
2
5
8
1.2
L
Zhong Kui
FreeeSpanks
Zhong Kui
6
4
6
2.25
W
Izanami
Mizuuuu
Izanami
5
3
7
2.83
W
1
5
17
1.9
L
Amaterasu
SnipDaTip
Amaterasu
5
3
7
2.83
W
2
4
12
2
L
Cabrakan
jTrancends
Cabrakan
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,084
Damage
97,767
138,676
Taken
120,026
104,573
Mitigated
99,217
47,321
Healing
44,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chaacs Rain
Nemesis
14,668
6,593
0
6,509
24,195
14,052
0
11,867
12,328
0
108,644
L
Apollo
Clasher989
Apollo
15,896
13,005
0
9,593
23,394
9,154
992
5,706
17,688
0
118,213
W
Zeus
Coopinq
Zeus
41,838
2,134
1,154
5,451
21,659
10,628
1,703
12,229
8,901
140,346
0
W
10,421
3,592
0
7,229
20,668
12,232
0
5,152
15,516
0
96,124
L
Zhong Kui
FreeeSpanks
Zhong Kui
25,059
287
529
13,671
27,427
16,608
440
15,727
11,700
102,770
0
W
Izanami
Mizuuuu
Izanami
21,745
14,427
0
12,682
22,193
9,363
6,707
4,838
17,355
0
178,525
W
8,956
1,031
0
2,760
27,167
33,025
155
9,403
17,764
22,888
0
L
Amaterasu
SnipDaTip
Amaterasu
18,196
6,447
0
14,281
32,050
23,672
1,480
17,444
14,606
1,506
103,503
W
14,807
1,962
2,971
12,509
28,339
33,969
79
7,453
20,668
71,235
0
L
Cabrakan
jTrancends
Cabrakan
11,265
1,194
0
2,738
31,610
41,087
0
15,186
16,424
67,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,150
Gold Earned
71,170
761
Minions Killed
703
0
Camps Cleared
0
2,517,338
Distance Traveled
2,523,224
31
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,450
498
137
5
0
576,278
8
L
Apollo
14,088
522
186
7
0
463,370
6
W
Zeus
16,080
596
168
6
0
487,470
7
W
Ne Zha
13,407
497
152
6
0
510,240
1
L
Zhong Kui
14,098
522
151
6
0
494,802
11
W
Izanami
15,733
583
235
9
0
481,727
12
W
Geb
12,774
473
25
1
0
519,067
6
L
Amaterasu
14,894
552
184
7
0
589,215
1
W
Artio
13,176
488
123
5
0
524,720
11
L
Cabrakan
12,620
467
103
4
0
393,673
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role