Player Matchup

King Arthur
King Arthur
Benrae
King Arthur
Level 102
God Stats
8W - 7L
1,592 SR
Queue Stats
63W - 60L
1,496 Elo+
Party 2
Artio
Artio
Ladyrashelle
Artio
Level 61
God Stats
1W - 1L
1,706 SR
Queue Stats
56W - 50L
1,506 Elo+
Party 2
Izanami
Izanami
MontanaGnome
Izanami
Level 101
God Stats
80W - 58L
1,616 SR
Queue Stats
102W - 84L
1,546 Elo+
Party 2
Chang'e
Chang'e
RowdyBear
Chang'e
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Tugboatt
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 43L
1,562 Elo+
Party 2
Team Averages
Level 91
1,583 SR
1,522 Elo+

VS

Team Averages
Level 66
1,603 SR
1,694 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DenseFella
Tiamat
Level 14
God Stats
25W - 9L
1,689 SR
Queue Stats
28W - 9L
1,717 Elo+
Party 1
Anubis
Anubis
FlannelTops19
Anubis
Level 81
God Stats
2W - 0L
1,666 SR
Queue Stats
126W - 48L
1,797 Elo+
Party 1
Tsukuyomi
Tsukuyomi
akakj7
Tsukuyomi
Level 61
God Stats
6W - 3L
1,531 SR
Queue Stats
78W - 40L
1,713 Elo+
Party 1
Mulan
Mulan
kevdog3535
Mulan
Level 84
God Stats
4W - 0L
1,628 SR
Queue Stats
132W - 59L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Benrae
King Arthur
16
2 / 11 / 7
10,028
1,003
15,225
23,544
26,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 7 / 6
9,654
965
3,089
22,253
21,414
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
MontanaGnome
Izanami
17
1 / 4 / 8
10,158
1,016
7,950
14,153
5,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
RowdyBear
Chang'e
16
6 / 3 / 2
11,037
1,104
11,221
14,439
10,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Tugboatt
Hun Batz
17
0 / 13 / 8
9,137
914
17,513
25,267
9,095
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

73

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
12 / 2 / 23
12,143
1,214
23,226
9,843
4,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
DenseFella
Tiamat
18
4 / 1 / 26
10,273
1,027
16,384
12,126
11,324
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
9 / 1 / 25
11,418
1,142
19,347
11,099
6,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
akakj7
Tsukuyomi
17
7 / 6 / 17
11,143
1,114
11,621
11,340
4,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
18
6 / 1 / 27
10,931
1,093
22,685
15,926
16,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
156
11
Kills
38
38
Deaths
11
31
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
2
23
11.75
L
King Arthur
Benrae
King Arthur
2
11
7
0.5
W
Tiamat
DenseFella
Tiamat
4
1
26
17
W
9
1
25
21.5
L
2
7
6
0.71
L
Izanami
MontanaGnome
Izanami
1
4
8
1.25
L
Chang'e
RowdyBear
Chang'e
6
3
2
2.33
L
Hun Batz
Tugboatt
Hun Batz
0
13
8
0.31
W
Tsukuyomi
akakj7
Tsukuyomi
7
6
17
2.58
W
Mulan
6
1
27
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,998
Damage
93,263
99,656
Taken
60,334
73,188
Mitigated
44,203
11,890
Healing
16,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
23,226
12,632
0
3,209
9,843
4,650
0
1,065
8,778
0
34,096
L
King Arthur
Benrae
King Arthur
15,225
694
0
0
23,544
26,446
0
7,846
15,698
0
27,633
W
Tiamat
DenseFella
Tiamat
16,384
2,661
0
4,611
12,126
11,324
0
2,385
9,741
29,135
0
W
19,347
3,877
0
5,482
11,099
6,829
0
2,805
8,294
30,831
0
L
3,089
374
1,556
3,259
22,253
21,414
0
9,949
12,304
9,159
0
L
Izanami
MontanaGnome
Izanami
7,950
4,099
175
861
14,153
5,989
0
3,247
10,906
0
45,137
L
Chang'e
RowdyBear
Chang'e
11,221
395
2,771
2,964
14,439
10,244
0
4,676
9,763
33,465
0
L
Hun Batz
Tugboatt
Hun Batz
17,513
4,257
0
304
25,267
9,095
0
10,013
15,254
0
28,742
W
Tsukuyomi
akakj7
Tsukuyomi
11,621
3,340
0
130
11,340
4,705
0
3,397
7,943
0
35,146
W
Mulan
22,685
3,394
0
3,006
15,926
16,695
0
4,658
11,268
0
36,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,014
Gold Earned
55,908
188
Minions Killed
196
7
Camps Cleared
5
944,963
Distance Traveled
935,857
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,143
1,214
35
4
2
159,792
0
L
King Arthur
10,028
1,003
21
2
1
202,784
3
W
Tiamat
10,273
1,027
23
2
1
195,117
0
W
Anubis
11,418
1,142
39
4
0
173,982
0
L
Artio
9,654
965
15
2
0
184,315
1
L
Izanami
10,158
1,016
70
7
3
178,241
2
L
Chang'e
11,037
1,104
57
6
1
189,469
0
L
Hun Batz
9,137
914
25
3
2
190,154
0
W
Tsukuyomi
11,143
1,114
63
6
1
190,889
0
W
Mulan
10,931
1,093
36
4
1
216,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role