Player Matchup

Merlin
Merlin
Chikibabydreams
Merlin
Level 16
God Stats
3W - 1L
1,703 SR
Queue Stats
23W - 11L
1,692 Elo+
Solo
Sun Wukong
Sun Wukong
NuttSponge
Sun Wukong
Level 22
God Stats
4W - 8L
1,395 SR
Queue Stats
104W - 114L
1,484 Elo+
Solo
Kukulkan
Kukulkan
helixchicano
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,817 Elo+
Party 2
Hercules
Hercules
kokopoof
Hercules
Level 36
God Stats
5W - 2L
1,729 SR
Queue Stats
50W - 26L
1,647 Elo+
Party 2
Mercury
Mercury
zUsagi
Mercury
Level 98
God Stats
11W - 5L
1,515 SR
Queue Stats
17W - 9L
1,817 Elo+
Party 2
Team Averages
Level 35
1,568 SR
1,691 Elo+

VS

Team Averages
Level 20
1,468 SR
1,532 Elo+
Ares
Ares
AmbrosTherai
Ares
Level 7
God Stats
0W - 4L
1,221 SR
Queue Stats
10W - 18L
1,408 Elo+
Solo
Ra
Ra
CoronaPhobiaIV
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 21L
1,636 Elo+
Solo
Da Ji
Da Ji
Mr-HoodSHAGGY
Da Ji
Level 29
God Stats
147W - 135L
1,549 SR
Queue Stats
149W - 144L
1,544 Elo+
Party 1
Nox
Nox
TrillGodKaci
Nox
Level 18
God Stats
46W - 45L
1,534 SR
Queue Stats
71W - 60L
1,541 Elo+
Party 1
Izanami
Izanami
dadpounder
Izanami
Level 29
God Stats
113W - 119L
1,538 SR
Queue Stats
162W - 158L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 16
12,960
1,080
30,350
15,206
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
NuttSponge
Sun Wukong
19
5 / 3 / 20
11,663
972
12,247
17,244
12,121
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
helixchicano
Kukulkan
19
6 / 0 / 14
12,834
1,070
14,909
5,751
2,521
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
kokopoof
Hercules
20
7 / 0 / 25
14,318
1,193
14,371
17,236
20,918
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mercury
zUsagi
Mercury
20
12 / 3 / 17
13,865
1,155
15,722
12,007
5,031
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 2
11,023
919
8,116
15,956
16,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 10 / 3
11,403
950
10,389
19,545
9,433
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 10 / 3
11,651
971
14,464
19,342
11,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 10 / 4
11,013
918
11,780
17,731
6,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
dadpounder
Izanami
18
1 / 7 / 4
11,786
982
17,006
21,159
9,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
24
40
Kills
8
8
Deaths
40
92
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
10
2
16
9
L
2
10
3
0.35
L
3
10
3
0.45
W
Sun Wukong
NuttSponge
Sun Wukong
5
3
20
5
L
1
10
4
0.3
L
Izanami
dadpounder
Izanami
1
7
4
0.43
W
Kukulkan
helixchicano
Kukulkan
6
0
14
13
W
Hercules
kokopoof
Hercules
7
0
25
19.5
W
Mercury
zUsagi
Mercury
12
3
17
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,599
Damage
61,755
67,444
Taken
93,733
46,749
Mitigated
53,147
13,919
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,116
644
0
548
15,956
16,339
0
9,183
6,773
20,486
0
W
30,350
2,750
87
3,449
15,206
6,158
0
5,562
9,290
61,828
0
L
10,389
147
709
653
19,545
9,433
0
10,262
9,283
36,709
0
L
14,464
3,621
0
1,686
19,342
11,107
0
8,178
11,164
0
19,810
W
Sun Wukong
NuttSponge
Sun Wukong
12,247
3,200
0
1,428
17,244
12,121
0
7,740
9,174
0
24,639
L
11,780
199
0
20
17,731
6,884
0
9,755
7,976
23,430
0
L
Izanami
dadpounder
Izanami
17,006
11,074
0
903
21,159
9,384
0
7,959
13,200
0
66,603
W
Kukulkan
helixchicano
Kukulkan
14,909
2,262
0
1,582
5,751
2,521
0
4,151
1,600
49,651
0
W
Hercules
kokopoof
Hercules
14,371
3,111
0
7,373
17,236
20,918
0
7,473
9,225
85
17,806
W
Mercury
zUsagi
Mercury
15,722
7,627
0
0
12,007
5,031
0
5,359
6,473
0
25,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,640
Gold Earned
56,876
222
Minions Killed
225
6
Camps Cleared
8
1,250,161
Distance Traveled
1,201,289
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,023
919
25
2
2
240,506
0
W
Merlin
12,960
1,080
60
5
0
241,949
0
L
Ra
11,403
950
52
4
0
260,015
3
L
Da Ji
11,651
971
8
1
3
237,224
0
W
Sun Wukong
11,663
972
32
3
1
215,155
0
L
Nox
11,013
918
23
2
0
232,676
0
L
Izanami
11,786
982
117
10
3
230,868
0
W
Kukulkan
12,834
1,070
90
8
0
244,859
0
W
Hercules
14,318
1,193
12
1
0
266,089
1
W
Mercury
13,865
1,155
28
2
5
282,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role