Player Matchup

Tsukuyomi
Tsukuyomi
Axanthic_Wolf
Tsukuyomi
Level 121
God Stats
9W - 6L
1,575 SR
Queue Stats
151W - 144L
1,422 Elo+
Party 3
Cupid
Cupid
F4KExXxMoDz
Cupid
Level 48
God Stats
39W - 62L
1,496 SR
Queue Stats
39W - 63L
1,382 Elo+
Party 2
Scylla
Scylla
Zesty_Je69e
Scylla
Level 16
God Stats
5W - 4L
1,456 SR
Queue Stats
9W - 8L
1,518 Elo+
Party 3
Ymir
Ymir
joshuaawhitee
Ymir
Level 26
God Stats
1W - 5L
1,546 SR
Queue Stats
17W - 26L
1,360 Elo+
Party 2
Odin
Odin
redsnenny
Odin
Level 84
God Stats
0W - 1L
1,254 SR
Queue Stats
19W - 26L
1,420 Elo+
Party 3
Team Averages
Level 59
1,465 SR
1,420 Elo+

VS

Team Averages
Level 60
1,501 SR
1,388 Elo+
Neith
Neith
Bberg69
Neith
Level 25
God Stats
41W - 41L
1,432 SR
Queue Stats
91W - 112L
1,365 Elo+
Party 4
Hades
Hades
BigHiefnar
Hades
Level 46
God Stats
12W - 8L
1,426 SR
Queue Stats
297W - 359L
1,332 Elo+
Solo
Bellona
Bellona
Bollin69
Bellona
Level 106
God Stats
17W - 25L
1,469 SR
Queue Stats
455W - 455L
1,387 Elo+
Party 4
Chang'e
Chang'e
DARKCargo18
Chang'e
Level 86
God Stats
7W - 3L
1,617 SR
Queue Stats
530W - 504L
1,448 Elo+
Party 1
Fenrir
Fenrir
DrxLopez13
Fenrir
Level 38
God Stats
5W - 1L
1,562 SR
Queue Stats
92W - 81L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Axanthic_Wolf
Tsukuyomi
17
4 / 8 / 4
11,750
452
10,444
18,468
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 7 / 3
11,551
444
23,139
22,387
7,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
15
1 / 8 / 5
10,482
403
8,229
14,315
4,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 5
10,088
388
8,092
26,361
24,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
17
4 / 8 / 0
11,822
455
5,754
20,882
13,809
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bberg69
Neith
16
1 / 7 / 6
10,980
422
6,913
15,845
6,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
20
12 / 4 / 2
13,545
521
24,002
20,944
12,077
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Bollin69
Bellona
20
12 / 2 / 6
14,487
557
24,405
22,390
24,399
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
DARKCargo18
Chang'e
19
4 / 2 / 5
12,480
480
16,445
23,167
18,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
DrxLopez13
Fenrir
20
6 / 5 / 6
13,305
512
11,802
20,940
10,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
18
Kills
35
35
Deaths
20
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Axanthic_Wolf
Tsukuyomi
4
8
4
0.75
W
Neith
Bberg69
Neith
1
7
6
0.57
W
Hades
12
4
2
3.25
W
Bellona
Bollin69
Bellona
12
2
6
7.5
W
Chang'e
DARKCargo18
Chang'e
4
2
5
3.25
W
Fenrir
DrxLopez13
Fenrir
6
5
6
1.8
L
7
7
3
1.21
L
Scylla
1
8
5
0.44
L
2
4
5
1.13
L
Odin
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,658
Damage
83,567
102,413
Taken
103,286
56,610
Mitigated
71,138
13,827
Healing
37,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Axanthic_Wolf
Tsukuyomi
10,444
2,065
0
5,250
18,468
6,602
0
1,815
16,527
0
67,731
W
Neith
Bberg69
Neith
6,913
3,024
0
2,130
15,845
6,294
3,158
1,826
14,019
0
63,074
W
Hades
24,002
1,522
380
7,628
20,944
12,077
2,150
6,175
14,769
82,255
0
W
Bellona
Bollin69
Bellona
24,405
8,857
0
5,758
22,390
24,399
2,538
2,316
20,074
0
99,705
W
Chang'e
DARKCargo18
Chang'e
16,445
1,055
5,127
12,918
23,167
18,355
1,902
4,188
18,979
97,534
0
W
Fenrir
DrxLopez13
Fenrir
11,802
3,296
0
3,142
20,940
10,013
571
2,656
18,148
0
95,462
L
23,139
16,164
1,823
3,398
22,387
7,634
1,408
11,837
10,550
0
77,864
L
Scylla
8,229
371
0
501
14,315
4,526
0
8,492
5,788
34,980
0
L
8,092
2,654
0
875
26,361
24,039
150
11,851
14,510
37,428
0
L
Odin
5,754
1,202
0
1,980
20,882
13,809
359
6,291
14,591
2,840
41,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,693
Gold Earned
64,797
411
Minions Killed
649
0
Camps Cleared
0
1,993,049
Distance Traveled
2,288,646
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,750
452
107
4
0
401,308
2
W
Neith
10,980
422
79
3
0
403,035
0
W
Hades
13,545
521
104
4
0
413,183
0
W
Bellona
14,487
557
180
7
0
531,616
1
W
Chang'e
12,480
480
147
6
0
467,428
3
W
Fenrir
13,305
512
139
5
0
473,384
1
L
Cupid
11,551
444
120
5
0
422,096
2
L
Scylla
10,482
403
60
2
0
334,423
0
L
Ymir
10,088
388
41
2
0
496,249
0
L
Odin
11,822
455
83
3
0
338,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role