Player Matchup

Bellona
Bellona
Druidbuddy
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,576 Elo+
Party 2
Da Ji
Da Ji
NOX6230
Da Ji
Level 34
God Stats
32W - 37L
1,558 SR
Queue Stats
127W - 139L
1,469 Elo+
Solo
Sobek
Sobek
Woodfart
Sobek
Level 28
God Stats
1W - 1L
1,351 SR
Queue Stats
17W - 8L
1,577 Elo+
Party 2
Hachiman
Hachiman
Zingbling
Hachiman
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 4L
1,613 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
m0vies
Morgan Le Fay
Level 69
God Stats
2W - 2L
1,415 SR
Queue Stats
13W - 7L
1,510 Elo+
Party 2
Team Averages
Level 35
1,465 SR
1,549 Elo+

VS

Team Averages
Level 38
1,636 SR
1,514 Elo+
Gilgamesh
Gilgamesh
AnotherguyDC
Gilgamesh
Level 61
God Stats
29W - 22L
1,610 SR
Queue Stats
249W - 246L
1,506 Elo+
Party 1
Persephone
Persephone
LilRay0003
Persephone
Level 24
God Stats
7W - 9L
1,803 SR
Queue Stats
16W - 22L
1,554 Elo+
Party 1
Artemis
Artemis
TTV_Aaron928
Artemis
Level 28
God Stats
5W - 10L
1,620 SR
Queue Stats
97W - 120L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
TheBakerboy13
Sun Wukong
Level 49
God Stats
14W - 14L
1,582 SR
Queue Stats
138W - 152L
1,516 Elo+
Solo
Nu Wa
Nu Wa
gloritamesa235
Nu Wa
Level 29
God Stats
47W - 45L
1,562 SR
Queue Stats
193W - 194L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Druidbuddy
Bellona
20
9 / 6 / 28
13,819
1,152
24,366
21,259
20,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
NOX6230
Da Ji
20
14 / 2 / 20
15,113
1,259
18,470
11,379
5,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Woodfart
Sobek
20
3 / 6 / 27
12,383
1,032
10,216
20,248
30,486
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Zingbling
Hachiman
20
12 / 4 / 18
13,670
1,139
30,093
14,342
5,623
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morgan Le Fay
m0vies
Morgan Le Fay
20
10 / 2 / 28
14,870
1,239
37,445
17,129
8,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnotherguyDC
Gilgamesh
19
2 / 8 / 12
12,046
1,004
16,289
31,725
31,784
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
LilRay0003
Persephone
18
3 / 12 / 8
12,765
1,064
13,254
23,946
8,585
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
TTV_Aaron928
Artemis
18
0 / 12 / 11
11,035
920
12,439
22,843
9,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TheBakerboy13
Sun Wukong
19
9 / 8 / 9
14,184
1,182
19,841
31,941
36,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 8 / 8
13,415
1,118
16,439
19,187
7,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
68
48
Kills
20
20
Deaths
48
121
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AnotherguyDC
Gilgamesh
2
8
12
1
W
Bellona
Druidbuddy
Bellona
9
6
28
3.83
L
Persephone
LilRay0003
Persephone
3
12
8
0.58
W
Da Ji
NOX6230
Da Ji
14
2
20
12
L
Artemis
TTV_Aaron928
Artemis
0
12
11
0.46
L
Sun Wukong
TheBakerboy13
Sun Wukong
9
8
9
1.69
W
Sobek
Woodfart
Sobek
3
6
27
2.75
W
Hachiman
Zingbling
Hachiman
12
4
18
5.25
L
6
8
8
1.25
W
Morgan Le Fay
m0vies
Morgan Le Fay
10
2
28
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,590
Damage
78,262
84,357
Taken
129,642
70,940
Mitigated
93,321
8,452
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AnotherguyDC
Gilgamesh
16,289
5,244
0
2,573
31,725
31,784
0
11,427
20,298
0
34,486
W
Bellona
Druidbuddy
Bellona
24,366
6,765
0
494
21,259
20,903
0
8,087
12,893
6,588
38,879
L
Persephone
LilRay0003
Persephone
13,254
2,422
0
2,168
23,946
8,585
0
11,471
12,463
38,407
0
W
Da Ji
NOX6230
Da Ji
18,470
3,967
0
1,041
11,379
5,874
0
4,115
7,062
0
43,738
L
Artemis
TTV_Aaron928
Artemis
12,439
4,585
0
1,280
22,843
9,271
0
10,101
12,742
0
28,496
L
Sun Wukong
TheBakerboy13
Sun Wukong
19,841
3,721
0
4,235
31,941
36,638
0
10,227
21,714
0
33,636
W
Sobek
Woodfart
Sobek
10,216
943
0
1,739
20,248
30,486
0
6,779
13,096
20,525
0
W
Hachiman
Zingbling
Hachiman
30,093
15,772
0
0
14,342
5,623
0
4,180
10,112
0
60,448
L
16,439
4,926
142
1,300
19,187
7,043
0
7,480
11,707
48,348
0
W
Morgan Le Fay
m0vies
Morgan Le Fay
37,445
2,758
725
4,453
17,129
8,054
0
5,507
11,501
66,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,855
Gold Earned
63,445
262
Minions Killed
200
7
Camps Cleared
5
1,113,766
Distance Traveled
1,137,278
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,046
1,004
20
2
0
260,511
1
W
Bellona
13,819
1,152
35
3
0
218,602
0
L
Persephone
12,765
1,064
43
4
2
209,213
0
W
Da Ji
15,113
1,259
57
5
5
226,230
0
L
Artemis
11,035
920
39
3
1
206,216
0
L
Sun Wukong
14,184
1,182
27
2
1
252,218
0
W
Sobek
12,383
1,032
26
2
0
204,274
0
W
Hachiman
13,670
1,139
73
6
0
208,137
0
L
Nu Wa
13,415
1,118
71
6
1
209,120
0
W
Morgan Le Fay
14,870
1,239
71
6
2
256,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role