Player Matchup

Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Bizlowe
Xing Tian
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
17W - 18L
1,691 Elo+
Solo
Danzaburou
Danzaburou
Crookswood
Danzaburou
Level 49
God Stats
62W - 58L
1,410 SR
Queue Stats
232W - 298L
1,366 Elo+
Party 1
Thor
Thor
JayBlaze00N
Thor
Level 97
God Stats
6W - 4L
1,498 SR
Queue Stats
195W - 219L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
potentcy
Zhong Kui
Level 68
God Stats
27W - 30L
1,438 SR
Queue Stats
201W - 266L
1,359 Elo+
Party 1
Team Averages
Level 73
1,469 SR
1,472 Elo+

VS

Team Averages
Level 83
1,594 SR
1,508 Elo+
Loki
Loki
BrockStar8915
Loki
Level 81
God Stats
26W - 16L
1,584 SR
Queue Stats
51W - 46L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CGApocalypse
Morgan Le Fay
Level 62
God Stats
11W - 6L
1,636 SR
Queue Stats
22W - 16L
1,519 Elo+
Solo
Guan Yu
Guan Yu
CSTR8KILLA
Guan Yu
Level 105
God Stats
114W - 97L
1,596 SR
Queue Stats
783W - 786L
1,426 Elo+
Solo
Hera
Hera
neonfox09843
Hera
Level 80
God Stats
42W - 33L
1,520 SR
Queue Stats
335W - 358L
1,495 Elo+
Solo
Neith
Neith
urkindbud420
Neith
Level 85
God Stats
9W - 6L
1,635 SR
Queue Stats
9W - 6L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 8 / 0
8,223
822
5,083
18,299
11,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Bizlowe
Xing Tian
15
0 / 4 / 3
9,036
904
2,733
16,633
17,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Crookswood
Danzaburou
15
2 / 3 / 1
9,554
955
9,694
10,841
3,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 2
8,920
892
4,804
5,941
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
potentcy
Zhong Kui
15
2 / 7 / 1
9,148
915
12,453
16,689
10,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

144

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 13
10,793
1,079
9,998
6,412
2,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
CGApocalypse
Morgan Le Fay
17
4 / 1 / 18
10,562
1,056
12,207
6,053
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
CSTR8KILLA
Guan Yu
17
4 / 1 / 16
10,825
1,083
9,973
9,460
11,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
8 / 2 / 12
11,312
1,131
20,576
9,254
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 0 / 14
10,097
1,010
9,369
6,907
2,954
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
98
4
Kills
25
25
Deaths
4
7
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
8
0
0
L
Xing Tian
Bizlowe
Xing Tian
0
4
3
0.38
W
6
0
13
12.5
W
Morgan Le Fay
CGApocalypse
Morgan Le Fay
4
1
18
13
W
Guan Yu
CSTR8KILLA
Guan Yu
4
1
16
12
L
Danzaburou
Crookswood
Danzaburou
2
3
1
0.83
L
0
3
2
0.33
W
8
2
12
7
L
Zhong Kui
potentcy
Zhong Kui
2
7
1
0.36
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,767
Damage
62,123
68,403
Taken
38,086
46,322
Mitigated
23,261
5,171
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,083
1,384
0
1,052
18,299
11,622
0
10,072
7,971
0
13,786
L
Xing Tian
Bizlowe
Xing Tian
2,733
250
0
0
16,633
17,296
0
7,186
9,189
17,975
0
W
9,998
2,185
0
0
6,412
2,587
0
1,493
4,919
0
25,033
W
Morgan Le Fay
CGApocalypse
Morgan Le Fay
12,207
1,696
81
1,325
6,053
2,546
0
2,994
3,059
33,176
0
W
Guan Yu
CSTR8KILLA
Guan Yu
9,973
682
2,376
3,631
9,460
11,529
0
4,038
5,422
4,100
13,028
L
Danzaburou
Crookswood
Danzaburou
9,694
4,513
0
940
10,841
3,999
0
5,330
5,387
0
41,147
L
4,804
751
204
177
5,941
2,759
0
3,000
2,839
0
24,807
W
20,576
4,351
158
1,436
9,254
3,645
0
4,139
5,115
51,060
0
L
Zhong Kui
potentcy
Zhong Kui
12,453
821
0
2,798
16,689
10,646
0
8,551
7,926
24,219
0
W
9,369
4,103
0
1,391
6,907
2,954
0
2,522
4,385
0
18,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,881
Gold Earned
53,589
179
Minions Killed
208
3
Camps Cleared
15
910,902
Distance Traveled
945,600
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,223
822
14
1
1
166,572
0
L
Xing Tian
9,036
904
35
4
0
195,523
0
W
Loki
10,793
1,079
33
3
9
213,409
3
W
Morgan Le Fay
10,562
1,056
63
6
2
179,147
0
W
Guan Yu
10,825
1,083
18
2
1
187,156
0
L
Danzaburou
9,554
955
58
6
1
184,402
0
L
Thor
8,920
892
36
4
0
195,291
2
W
Hera
11,312
1,131
73
7
1
180,969
1
L
Zhong Kui
9,148
915
36
4
1
169,114
0
W
Neith
10,097
1,010
21
2
2
184,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role