Player Matchup

Cerberus
Cerberus
Gold II
 
Cerberus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold I
Aninukie
Chang'e
Gold I
Level 68
God Stats
14W - 6L
1,572 SR
Queue Stats
79W - 87L
1,649 MMR
Solo
Chernobog
Chernobog
Platinum V
HomelessHunter
Chernobog
Platinum V
Level 100
God Stats
5W - 2L
1,668 SR
Queue Stats
359W - 347L
1,658 MMR
Solo
Osiris
Osiris
Gold I
XAtalantaX
Osiris
Gold I
Level 44
God Stats
2W - 1L
1,795 SR
Queue Stats
34W - 31L
1,676 MMR
Party 1
Izanami
Izanami
Gold IV
ZeroSkillWill
Izanami
Gold IV
Level 126
God Stats
5W - 0L
1,788 SR
Queue Stats
21W - 20L
1,629 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 100
1,665 SR
1,622 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,655 SR
1,654 MMR
Ullr
Ullr
Platinum IV
HBCentral
Ullr
Platinum IV
Level 157
God Stats
0W - 2L
1,421 SR
Queue Stats
332W - 317L
1,643 MMR
Solo
Guan Yu
Guan Yu
Gold II
Xcylla
Guan Yu
Gold II
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,654 MMR
Party 2
Janus
Janus
Platinum IV
Yungmemesyrup
Janus
Platinum IV
Level 89
God Stats
2W - 3L
1,676 SR
Queue Stats
162W - 164L
1,850 MMR
Party 3
Mercury
Mercury
Gold III
aFronT Bertier
Mercury
Gold III
Level 64
God Stats
4W - 1L
1,951 SR
Queue Stats
71W - 69L
1,643 MMR
Party 2
Kukulkan
Kukulkan
Gold II
vTeek
Kukulkan
Gold II
Level 122
God Stats
3W - 3L
1,727 SR
Queue Stats
205W - 196L
1,479 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 1 / 7
8,761
548
6,438
11,429
10,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
Aninukie
Chang'e
16
4 / 1 / 7
9,929
621
9,486
11,945
9,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
HomelessHunter
Chernobog
17
4 / 1 / 7
10,301
644
5,797
8,139
3,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
XAtalantaX
Osiris
16
8 / 4 / 6
9,698
606
8,274
11,934
8,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
16
5 / 2 / 1
10,009
626
4,269
8,297
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshTiamatArtioMorgan Le Fay

VS

Bans
ArtemisAthenaLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
1 / 6 / 4
8,484
530
5,659
10,698
3,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Xcylla
Guan Yu
13
0 / 5 / 2
7,699
481
4,799
11,247
8,578
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 3 / 1
8,391
524
5,931
8,271
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 3
9,259
579
8,207
11,705
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
vTeek
Kukulkan
12
1 / 6 / 3
6,992
437
6,407
8,445
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
23
Kills
9
9
Deaths
23
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
7
5.5
W
Chang'e
Aninukie
Chang'e
4
1
7
7.5
L
Ullr
1
6
4
0.5
W
Chernobog
HomelessHunter
Chernobog
4
1
7
7.5
W
Osiris
XAtalantaX
Osiris
8
4
6
2.75
L
Guan Yu
Xcylla
Guan Yu
0
5
2
0.2
L
3
3
1
1.17
W
Izanami
5
2
1
2.75
L
4
3
3
1.83
L
Kukulkan
vTeek
Kukulkan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,264
Damage
31,003
51,744
Taken
50,366
34,606
Mitigated
21,294
18,017
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,438
147
0
2,136
11,429
10,059
0
2,958
8,429
29,362
0
W
Chang'e
Aninukie
Chang'e
9,486
809
80
6,490
11,945
9,174
723
2,526
8,985
59,473
0
L
Ullr
5,659
2,237
0
1,572
10,698
3,484
0
1,614
9,084
0
51,663
W
Chernobog
HomelessHunter
Chernobog
5,797
3,258
0
2,912
8,139
3,331
2,991
2,762
5,377
0
78,194
W
Osiris
XAtalantaX
Osiris
8,274
3,625
0
3,454
11,934
8,984
0
2,216
9,676
0
51,390
L
Guan Yu
Xcylla
Guan Yu
4,799
1,097
101
2,672
11,247
8,578
0
6,522
4,725
0
43,740
L
5,931
411
72
1,510
8,271
2,470
0
2,079
6,192
53,381
0
W
Izanami
4,269
1,857
0
2,945
8,297
3,058
482
1,943
6,354
0
68,570
L
8,207
5,219
0
668
11,705
3,930
0
2,975
8,730
0
60,748
L
Kukulkan
vTeek
Kukulkan
6,407
767
0
849
8,445
2,832
0
2,734
5,711
45,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,698
Gold Earned
40,825
577
Minions Killed
500
0
Camps Cleared
0
1,525,891
Distance Traveled
1,578,843
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,761
548
50
3
0
327,135
6
W
Chang'e
9,929
621
111
7
0
251,901
4
L
Ullr
8,484
530
97
6
0
280,209
5
W
Chernobog
10,301
644
163
10
0
333,548
5
W
Osiris
9,698
606
101
6
0
333,338
3
L
Guan Yu
7,699
481
103
6
0
306,058
1
L
Janus
8,391
524
117
7
0
318,963
0
W
Izanami
10,009
626
152
10
0
279,969
4
L
Mercury
9,259
579
105
7
0
377,313
4
L
Kukulkan
6,992
437
78
5
0
296,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role