Player Matchup

Sylvanus
Sylvanus
AC_PoxY
Sylvanus
Level 72
God Stats
8W - 2L
1,500 SR
Queue Stats
483W - 532L
1,465 Elo+
Party 1
Tiamat
Tiamat
Agux2222
Tiamat
Level 139
God Stats
27W - 24L
1,575 SR
Queue Stats
794W - 763L
1,507 Elo+
Party 1
Arachne
Arachne
ChinoFriki
Arachne
Level 84
God Stats
36W - 28L
1,538 SR
Queue Stats
336W - 373L
1,452 Elo+
Party 1
Neith
Neith
Siomara
Neith
Level 147
God Stats
41W - 41L
1,606 SR
Queue Stats
207W - 221L
1,462 Elo+
Party 1
Horus
Horus
Wolf2758
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,484 Elo+
Party 1
Team Averages
Level 94
1,544 SR
1,474 Elo+

VS

Team Averages
Level 45
1,517 SR
1,377 Elo+
Fafnir
Fafnir
COMPI_Hernanv25
Fafnir
Level 34
God Stats
38W - 47L
1,501 SR
Queue Stats
206W - 279L
1,352 Elo+
Party 2
Sylvanus
Sylvanus
Dipandchill
Sylvanus
Level 79
God Stats
7W - 3L
1,804 SR
Queue Stats
175W - 154L
1,390 Elo+
Solo
Mercury
Mercury
MilanesaDePosho1
Mercury
Level 29
God Stats
1W - 3L
1,355 SR
Queue Stats
43W - 45L
1,420 Elo+
Party 2
Fenrir
Fenrir
SaltyKitty69
Fenrir
Level 44
God Stats
20W - 19L
1,506 SR
Queue Stats
184W - 205L
1,379 Elo+
Solo
Hachiman
Hachiman
TwitchTaurus_345
Hachiman
Level 41
God Stats
10W - 11L
1,417 SR
Queue Stats
273W - 350L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AC_PoxY
Sylvanus
19
5 / 3 / 21
13,820
512
25,802
26,892
42,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Agux2222
Tiamat
20
15 / 1 / 6
15,537
575
29,242
12,330
11,410
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
ChinoFriki
Arachne
20
6 / 3 / 6
13,620
504
10,283
21,569
11,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Siomara
Neith
18
3 / 4 / 13
12,652
469
17,978
16,409
7,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Wolf2758
Horus
19
4 / 1 / 10
13,694
507
15,720
35,318
31,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 7
10,890
403
6,790
28,675
36,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Dipandchill
Sylvanus
17
1 / 6 / 3
11,369
421
10,073
29,572
19,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
5 / 4 / 1
14,078
521
16,989
29,048
11,253
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
19
4 / 8 / 5
12,704
471
15,209
28,834
14,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 6 / 1
11,297
418
8,368
15,194
4,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
33
Kills
12
12
Deaths
33
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AC_PoxY
Sylvanus
5
3
21
5.17
W
Tiamat
Agux2222
Tiamat
15
1
6
18
L
0
9
7
0.39
W
Arachne
ChinoFriki
Arachne
6
3
6
3
L
Sylvanus
Dipandchill
Sylvanus
1
6
3
0.42
L
5
4
1
1.38
L
Fenrir
4
8
5
0.81
W
Neith
Siomara
Neith
3
4
13
2.38
L
2
6
1
0.42
W
Horus
Wolf2758
Horus
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,025
Damage
57,429
112,518
Taken
131,323
105,216
Mitigated
85,844
49,677
Healing
28,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AC_PoxY
Sylvanus
25,802
9,627
3,008
8,040
26,892
42,720
687
5,870
20,842
67,560
22,199
W
Tiamat
Agux2222
Tiamat
29,242
2,299
0
3,140
12,330
11,410
1,284
2,621
9,709
115,158
0
L
6,790
954
0
4,860
28,675
36,301
0
12,716
15,959
27,805
0
W
Arachne
ChinoFriki
Arachne
10,283
7,031
0
10,926
21,569
11,567
1,430
4,888
16,681
0
113,615
L
Sylvanus
Dipandchill
Sylvanus
10,073
3,030
1,963
9,236
29,572
19,323
170
14,738
14,834
66,144
17,038
L
16,989
8,674
0
6,714
29,048
11,253
0
10,598
18,450
0
106,980
L
Fenrir
15,209
4,795
0
2,828
28,834
14,667
0
11,200
17,634
0
88,549
W
Neith
Siomara
Neith
17,978
5,783
0
4,810
16,409
7,727
4,478
1,689
14,720
0
94,039
L
8,368
3,766
0
2,873
15,194
4,300
1,251
5,241
9,953
0
76,841
W
Horus
Wolf2758
Horus
15,720
5,130
2,932
16,821
35,318
31,792
1,094
3,741
31,395
7,091
73,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,323
Gold Earned
60,338
636
Minions Killed
580
0
Camps Cleared
0
2,615,244
Distance Traveled
2,512,083
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,820
512
109
4
0
451,376
17
W
Tiamat
15,537
575
158
6
0
572,360
4
L
Fafnir
10,890
403
37
1
0
478,685
2
W
Arachne
13,620
504
132
5
0
582,914
2
L
Sylvanus
11,369
421
138
5
0
432,570
2
L
Mercury
14,078
521
175
6
0
629,675
4
L
Fenrir
12,704
471
100
4
0
517,851
2
W
Neith
12,652
469
108
4
0
456,456
3
L
Hachiman
11,297
418
130
5
0
453,302
1
W
Horus
13,694
507
129
5
0
552,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role