Player Matchup

Da Ji
Da Ji
BryanH342
Da Ji
Level 61
God Stats
15W - 13L
1,473 SR
Queue Stats
155W - 162L
1,387 Elo+
Party 4
Heimdallr
Heimdallr
KARMA TGF
Heimdallr
Level 96
God Stats
2W - 1L
1,748 SR
Queue Stats
251W - 229L
1,409 Elo+
Party 2
Anubis
Anubis
MrButtersword
Anubis
Level 65
God Stats
3W - 1L
1,758 SR
Queue Stats
235W - 259L
1,425 Elo+
Party 4
Ymir
Ymir
N8 Be Duffed
Ymir
Level 18
God Stats
6W - 4L
1,635 SR
Queue Stats
137W - 134L
1,364 Elo+
Party 2
Cerberus
Cerberus
SchmoeRoe
Cerberus
Level 27
God Stats
15W - 14L
1,417 SR
Queue Stats
24W - 23L
1,351 Elo+
Party 4
Team Averages
Level 53
1,606 SR
1,387 Elo+

VS

Team Averages
Level 38
1,516 SR
1,360 Elo+
Cupid
Cupid
 
Cupid
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Joseph_chevelle
Olorun
Level 18
God Stats
7W - 10L
1,502 SR
Queue Stats
25W - 36L
1,360 Elo+
Party 3
King Arthur
King Arthur
SarcASStik5
King Arthur
Level 27
God Stats
15W - 24L
1,500 SR
Queue Stats
117W - 174L
1,266 Elo+
Party 1
Ratatoskr
Ratatoskr
kinarith
Ratatoskr
Level 67
God Stats
18W - 14L
1,579 SR
Queue Stats
255W - 253L
1,375 Elo+
Party 3
Hercules
Hercules
vrishab090
Hercules
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 251L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BryanH342
Da Ji
11
3 / 1 / 1
6,364
579
1,558
5,262
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
KARMA TGF
Heimdallr
11
3 / 0 / 2
6,358
578
6,005
4,955
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 1 / 1
7,351
668
6,428
5,718
3,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 0 / 4
5,403
491
2,938
4,070
2,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
SchmoeRoe
Cerberus
9
0 / 0 / 1
5,373
488
3,702
4,664
3,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 4 / 0
4,739
431
2,854
7,037
1,457
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 0
5,294
481
3,317
6,780
1,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
SarcASStik5
King Arthur
10
0 / 2 / 0
5,693
518
2,806
6,987
2,418
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
kinarith
Ratatoskr
10
1 / 2 / 1
5,906
537
2,351
6,367
1,798
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
vrishab090
Hercules
8
0 / 0 / 0
4,584
417
1,319
6,405
1,623
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
2
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
0
0
W
Da Ji
BryanH342
Da Ji
3
1
1
3.5
L
1
4
0
0.25
W
Heimdallr
KARMA TGF
Heimdallr
3
0
2
4
W
5
1
1
5.5
W
1
0
4
3
L
King Arthur
SarcASStik5
King Arthur
0
2
0
0
W
Cerberus
SchmoeRoe
Cerberus
0
0
1
0.5
L
Ratatoskr
kinarith
Ratatoskr
1
2
1
0.75
L
Hercules
vrishab090
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,631
Damage
12,647
24,669
Taken
33,576
12,137
Mitigated
8,910
11,672
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,854
1,213
0
1,642
7,037
1,457
570
2,097
4,785
0
24,170
W
Da Ji
BryanH342
Da Ji
1,558
177
0
2,143
5,262
1,852
255
412
4,850
0
28,493
L
3,317
1,631
0
929
6,780
1,614
215
4,285
2,452
21,522
3,102
W
Heimdallr
KARMA TGF
Heimdallr
6,005
3,063
0
3,419
4,955
1,595
170
69
4,886
0
34,827
W
6,428
426
0
4,136
5,718
3,126
0
2,349
3,369
45,740
0
W
2,938
927
96
954
4,070
2,127
454
0
4,070
14,444
0
L
King Arthur
SarcASStik5
King Arthur
2,806
353
0
0
6,987
2,418
0
3,702
3,285
0
25,705
W
Cerberus
SchmoeRoe
Cerberus
3,702
43
0
924
4,664
3,437
0
0
4,664
20,041
0
L
Ratatoskr
kinarith
Ratatoskr
2,351
656
0
773
6,367
1,798
0
1,248
5,119
0
35,915
L
Hercules
vrishab090
Hercules
1,319
181
0
2,183
6,405
1,623
216
1,308
4,867
0
15,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
26,216
316
Minions Killed
259
0
Camps Cleared
0
1,041,352
Distance Traveled
1,084,670
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,739
431
45
4
0
212,504
4
W
Da Ji
6,364
579
72
7
0
224,982
1
L
Olorun
5,294
481
47
4
0
211,529
2
W
Heimdallr
6,358
578
62
6
0
213,228
3
W
Anubis
7,351
668
95
9
0
208,051
3
W
Ymir
5,403
491
30
3
0
193,494
0
L
King Arthur
5,693
518
57
5
0
210,564
0
W
Cerberus
5,373
488
57
5
0
201,597
0
L
Ratatoskr
5,906
537
74
7
0
231,794
1
L
Hercules
4,584
417
36
3
0
218,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role