Player Matchup

Pele
Pele
 
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Azrym
Ne Zha
Level 91
God Stats
5W - 2L
1,746 SR
Queue Stats
88W - 61L
1,660 Elo+
Party 1
Nox
Nox
Nechrosz
Nox
Level 20
God Stats
25W - 16L
1,655 SR
Queue Stats
158W - 148L
1,581 Elo+
Party 1
Team Averages
Level 46
1,634 SR
1,580 Elo+

VS

Team Averages
Level 59
1,401 SR
1,460 Elo+
Da Ji
Da Ji
FadedTwo
Da Ji
Level 69
God Stats
0W - 3L
1,311 SR
Queue Stats
121W - 125L
1,657 Elo+
Solo
Guan Yu
Guan Yu
FinespunPenny37
Guan Yu
Level 86
God Stats
4W - 4L
1,444 SR
Queue Stats
322W - 390L
1,402 Elo+
Party 2
Thor
Thor
fallinxlucifer
Thor
Level 23
God Stats
5W - 6L
1,447 SR
Queue Stats
12W - 18L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 3 / 15
10,149
725
12,911
12,190
3,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Azrym
Ne Zha
15
15 / 5 / 6
12,009
858
17,025
16,264
11,188
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
5 / 3 / 11
10,405
743
7,894
5,352
1,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FadedTwo
Da Ji
14
8 / 9 / 3
11,316
808
13,627
17,821
7,453
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 7 / 6
9,649
689
8,531
17,308
18,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 7 / 2
8,084
577
2,593
8,751
2,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
23
Kills
11
11
Deaths
23
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
3
15
3.5
W
Ne Zha
Azrym
Ne Zha
15
5
6
3.6
L
Da Ji
FadedTwo
Da Ji
8
9
3
1.06
L
2
7
6
0.71
W
5
3
11
3.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,830
Damage
24,751
33,806
Taken
43,880
16,637
Mitigated
28,291
11,104
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,911
3,154
0
4,811
12,190
3,925
290
142
11,784
0
38,696
W
Ne Zha
Azrym
Ne Zha
17,025
7,555
0
5,460
16,264
11,188
1,747
205
15,684
0
34,776
L
Da Ji
FadedTwo
Da Ji
13,627
3,211
0
844
17,821
7,453
0
2,701
15,120
0
30,794
L
8,531
871
1,334
4,076
17,308
18,590
0
5,434
11,874
231
25,337
W
7,894
1,021
0
833
5,352
1,524
148
278
4,858
35,638
0
L
2,593
336
97
316
8,751
2,248
0
269
8,482
0
7,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
29,049
155
Minions Killed
92
10
Camps Cleared
3
771,756
Distance Traveled
570,359
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,149
725
43
3
2
276,573
2
W
Ne Zha
12,009
858
42
3
5
256,459
2
L
Da Ji
11,316
808
43
3
1
196,832
2
L
Guan Yu
9,649
689
39
3
1
247,159
1
W
Nox
10,405
743
70
5
3
238,724
4
L
Thor
8,084
577
10
1
1
126,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role