Player Matchup

King Arthur
King Arthur
Capta1nB0b
King Arthur
Level 26
God Stats
0W - 1L
1,723 SR
Queue Stats
4W - 2L
1,511 Elo+
Solo
Persephone
Persephone
fijifiend
Persephone
Level 21
God Stats
1W - 1L
1,692 SR
Queue Stats
28W - 8L
1,833 Elo+
Party 2
Neith
Neith
ultimatebarb
Neith
Level 12
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,697 SR
1,615 Elo+

VS

Team Averages
Level 45
1,613 SR
1,543 Elo+
Nemesis
Nemesis
DarkNightFall
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,532 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mythmatis
Morgan Le Fay
Level 46
God Stats
2W - 0L
1,754 SR
Queue Stats
13W - 14L
1,544 Elo+
Party 1
Hachiman
Hachiman
Ryota90000
Hachiman
Level 61
God Stats
6W - 10L
1,586 SR
Queue Stats
161W - 154L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Capta1nB0b
King Arthur
12
0 / 6 / 6
9,206
614
6,296
10,482
8,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
fijifiend
Persephone
14
8 / 7 / 2
11,826
788
15,741
12,999
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 8 / 2
9,438
629
4,043
10,874
3,980
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
6 / 5 / 11
11,489
766
8,686
13,508
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Mythmatis
Morgan Le Fay
16
6 / 3 / 11
11,365
758
10,831
7,826
2,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Ryota90000
Hachiman
16
9 / 3 / 9
11,728
782
11,420
11,430
3,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
11
Kills
21
21
Deaths
11
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Capta1nB0b
King Arthur
0
6
6
0.5
W
Nemesis
6
5
11
2.3
W
Morgan Le Fay
Mythmatis
Morgan Le Fay
6
3
11
3.83
W
Hachiman
Ryota90000
Hachiman
9
3
9
4.5
L
Persephone
fijifiend
Persephone
8
7
2
1.29
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,080
Damage
30,937
34,355
Taken
32,764
16,994
Mitigated
12,072
2,384
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Capta1nB0b
King Arthur
6,296
677
0
182
10,482
8,499
0
3,682
6,800
0
22,023
W
Nemesis
8,686
3,914
0
1,852
13,508
5,453
265
5,903
7,361
0
30,446
W
Morgan Le Fay
Mythmatis
Morgan Le Fay
10,831
1,715
0
520
7,826
2,851
1,087
2,813
4,837
50,656
0
W
Hachiman
Ryota90000
Hachiman
11,420
4,401
158
3,080
11,430
3,768
1,401
6,849
4,309
0
33,321
L
Persephone
fijifiend
Persephone
15,741
1,447
0
2,202
12,999
4,515
0
2,475
10,517
44,758
0
L
4,043
1,065
0
0
10,874
3,980
0
4,793
6,081
0
11,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
34,582
136
Minions Killed
180
5
Camps Cleared
8
740,609
Distance Traveled
854,453
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,206
614
40
3
0
247,333
5
W
Nemesis
11,489
766
43
3
4
301,645
2
W
Morgan Le Fay
11,365
758
79
5
2
288,325
1
W
Hachiman
11,728
782
58
4
2
264,483
3
L
Persephone
11,826
788
76
5
4
256,480
2
L
Neith
9,438
629
20
1
1
236,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role