Player Matchup

Nu Wa
Nu Wa
Castulik
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,405 Elo+
Party 3
Heimdallr
Heimdallr
Durf Blurf101
Heimdallr
Level 38
God Stats
6W - 12L
1,542 SR
Queue Stats
27W - 46L
1,364 Elo+
Party 3
King Arthur
King Arthur
Vinoraptor-Gamer
King Arthur
Level 117
God Stats
8W - 6L
1,790 SR
Queue Stats
211W - 212L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
single_smell8
Cthulhu
Level 12
God Stats
3W - 7L
1,523 SR
Queue Stats
38W - 54L
1,340 Elo+
Party 2
Kali
Kali
ttv_lucid_Onrush
Kali
Level 82
God Stats
4W - 4L
1,557 SR
Queue Stats
303W - 346L
1,383 Elo+
Party 2
Team Averages
Level 55
1,582 SR
1,385 Elo+

VS

Team Averages
Level 66
1,587 SR
1,472 Elo+
Nox
Nox
 
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Gwenacious
Ne Zha
Level 38
God Stats
16W - 15L
1,728 SR
Queue Stats
189W - 144L
1,619 Elo+
Solo
Nike
Nike
Mdnght_Savage
Nike
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 67L
1,384 Elo+
Party 1
Sylvanus
Sylvanus
exetariq
Sylvanus
Level 16
God Stats
11W - 19L
1,706 SR
Queue Stats
38W - 58L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Castulik
Nu Wa
8
0 / 4 / 1
4,703
470
1,285
6,824
2,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Durf Blurf101
Heimdallr
8
1 / 5 / 1
5,232
523
2,362
7,016
1,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Vinoraptor-Gamer
King Arthur
10
2 / 2 / 1
6,025
603
6,023
9,589
4,596
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
6
1 / 6 / 0
4,689
469
2,126
10,373
2,839
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8
1 / 3 / 1
5,240
524
3,063
6,037
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
6 / 0 / 0
6,817
682
5,807
2,436
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
 
Sol
10
8 / 2 / 4
6,797
680
9,079
6,339
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
Gwenacious
Ne Zha
11
1 / 0 / 4
6,568
657
3,801
7,302
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 2
5,787
579
3,444
6,763
2,138
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
exetariq
Sylvanus
10
5 / 1 / 8
6,416
642
6,805
6,650
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
20
20
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
0
0
6
W
Sol
 
Sol
8
2
4
5
L
Nu Wa
Castulik
Nu Wa
0
4
1
0.13
L
Heimdallr
Durf Blurf101
Heimdallr
1
5
1
0.3
W
Ne Zha
Gwenacious
Ne Zha
1
0
4
3
W
0
2
2
0.5
L
King Arthur
Vinoraptor-Gamer
King Arthur
2
2
1
1.25
W
Sylvanus
exetariq
Sylvanus
5
1
8
9
L
Cthulhu
1
6
0
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,859
Damage
28,936
39,839
Taken
29,490
13,795
Mitigated
10,198
7,354
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,807
69
0
638
2,436
880
0
800
1,636
28,734
0
W
Sol
 
Sol
9,079
5,232
0
1,597
6,339
1,714
2,149
936
5,403
31,922
0
L
Nu Wa
Castulik
Nu Wa
1,285
266
0
1,963
6,824
2,339
0
4,055
2,393
19,280
0
L
Heimdallr
Durf Blurf101
Heimdallr
2,362
1,597
0
1,025
7,016
1,937
0
4,964
1,994
0
16,841
W
Ne Zha
Gwenacious
Ne Zha
3,801
1,061
0
5,095
7,302
2,198
0
250
7,052
0
39,614
W
3,444
278
0
1,900
6,763
2,138
560
91
6,672
0
27,879
L
King Arthur
Vinoraptor-Gamer
King Arthur
6,023
457
0
3,110
9,589
4,596
0
1,594
7,995
0
29,966
W
Sylvanus
exetariq
Sylvanus
6,805
3,124
689
3,240
6,650
3,268
1,247
1,334
5,316
20,337
5,839
L
Cthulhu
2,126
362
0
0
10,373
2,839
0
7,147
3,226
12,096
0
L
3,063
1,562
0
1,256
6,037
2,084
0
2,462
3,535
0
17,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,889
Gold Earned
32,385
176
Minions Killed
293
0
Camps Cleared
0
939,189
Distance Traveled
965,516
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,817
682
57
6
0
210,272
1
W
Sol
6,797
680
49
5
0
174,368
1
L
Nu Wa
4,703
470
25
3
0
164,301
2
L
Heimdallr
5,232
523
41
4
0
186,243
2
W
Ne Zha
6,568
657
81
8
0
230,878
2
W
Nike
5,787
579
66
7
0
186,262
2
L
King Arthur
6,025
603
63
6
0
189,699
0
W
Sylvanus
6,416
642
40
4
0
163,736
0
L
Cthulhu
4,689
469
10
1
0
189,432
0
L
Kali
5,240
524
37
4
0
209,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role