Player Matchup

Bellona
Bellona
 
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Draydiann
Nemesis
Level 24
God Stats
0W - 2L
1,239 SR
Queue Stats
44W - 52L
1,395 Elo+
Party 1
Neith
Neith
GrimLord100
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,379 Elo+
Solo
Vulcan
Vulcan
Spindaaa
Vulcan
Level 66
God Stats
5W - 3L
1,599 SR
Queue Stats
268W - 249L
1,503 Elo+
Party 1
Ares
Ares
Troqial
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,422 Elo+
Solo
Team Averages
Level 24
1,467 SR
1,440 Elo+

VS

Team Averages
Level 43
1,537 SR
1,442 Elo+
Hera
Hera
DaChiefKeef
Hera
Level 7
God Stats
2W - 0L
1,601 SR
Queue Stats
6W - 10L
1,476 Elo+
Party 2
Hachiman
Hachiman
Marshmellow146
Hachiman
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 36L
1,418 Elo+
Party 2
Tyr
Tyr
SonChano
Tyr
Level 45
God Stats
7W - 7L
1,579 SR
Queue Stats
81W - 87L
1,457 Elo+
Party 2
Chang'e
Chang'e
WaterLock
Chang'e
Level 26
God Stats
2W - 1L
1,440 SR
Queue Stats
15W - 12L
1,444 Elo+
Solo
Loki
Loki
XxJahCoinGODxX
Loki
Level 118
God Stats
30W - 22L
1,566 SR
Queue Stats
189W - 205L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
1 / 2 / 0
5,142
429
1,306
5,574
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Draydiann
Nemesis
9
0 / 4 / 0
5,383
449
2,735
7,791
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 4 / 0
4,714
393
1,194
5,195
1,377
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Spindaaa
Vulcan
11
3 / 3 / 0
6,451
538
4,739
6,363
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Troqial
Ares
7
0 / 3 / 1
5,156
430
2,935
9,396
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
7,145
595
6,844
5,073
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
12
3 / 0 / 1
7,340
612
4,961
5,417
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 1 / 0
7,408
617
6,216
7,111
6,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
WaterLock
Chang'e
4
0 / 0 / 1
4,461
372
371
990
242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 3
7,189
599
4,023
8,158
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
16
16
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
W
5
2
2
3
L
Nemesis
Draydiann
Nemesis
0
4
0
0
L
0
4
0
0
W
Hachiman
3
0
1
3.5
W
5
1
0
5
L
Vulcan
Spindaaa
Vulcan
3
3
0
1
L
Ares
Troqial
Ares
0
3
1
0.17
W
Chang'e
WaterLock
Chang'e
0
0
1
0.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,909
Damage
22,415
34,319
Taken
26,749
13,072
Mitigated
12,654
4,569
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,306
421
0
364
5,574
1,794
0
0
5,574
0
6,171
W
6,844
1,407
0
1,258
5,073
1,634
210
2,576
2,327
32,385
0
L
Nemesis
Draydiann
Nemesis
2,735
1,503
0
477
7,791
2,629
0
280
7,473
0
31,245
L
1,194
461
0
818
5,195
1,377
0
1,904
3,135
0
16,181
W
Hachiman
4,961
3,395
0
3,607
5,417
1,651
78
2,152
3,203
0
39,756
W
6,216
1,029
0
1,125
7,111
6,664
1,582
0
7,111
0
39,620
L
Vulcan
Spindaaa
Vulcan
4,739
1,004
0
947
6,363
1,883
1,097
2,429
3,790
29,684
0
L
Ares
Troqial
Ares
2,935
307
0
1,963
9,396
5,389
0
2,222
7,132
11,454
0
W
Chang'e
WaterLock
Chang'e
371
100
266
286
990
242
0
453
491
2,483
0
W
4,023
1,233
0
3,556
8,158
2,463
220
2,148
5,943
0
44,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,846
Gold Earned
33,543
172
Minions Killed
325
0
Camps Cleared
0
1,012,197
Distance Traveled
880,329
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,142
429
12
1
0
181,067
1
W
Hera
7,145
595
66
6
0
190,551
0
L
Nemesis
5,383
449
65
5
0
228,485
0
L
Neith
4,714
393
28
2
0
176,684
2
W
Hachiman
7,340
612
87
7
0
206,758
0
W
Tyr
7,408
617
77
6
0
193,886
0
L
Vulcan
6,451
538
55
5
0
213,892
2
L
Ares
5,156
430
12
1
0
212,069
3
W
Chang'e
4,461
372
9
1
0
46,867
0
W
Loki
7,189
599
86
7
0
242,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role