Player Matchup

Hachiman
Hachiman
JukexMaster
Hachiman
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 60L
1,290 Elo+
Solo
Ymir
Ymir
King galaxy3439
Ymir
Level 14
God Stats
1W - 1L
1,367 SR
Queue Stats
6W - 6L
1,357 Elo+
Party 2
King Arthur
King Arthur
Saberr4161
King Arthur
Level 87
God Stats
23W - 20L
1,487 SR
Queue Stats
53W - 57L
1,398 Elo+
Party 2
Team Averages
Level 38
1,451 SR
1,348 Elo+

VS

Team Averages
Level 28
1,540 SR
1,245 Elo+
Cernunnos
Cernunnos
BobbyMOJO0814
Cernunnos
Level 37
God Stats
8W - 5L
1,650 SR
Queue Stats
18W - 24L
1,250 Elo+
Party 1
Hel
Hel
DOWxTechN9ne
Hel
Level 41
God Stats
2W - 1L
1,669 SR
Queue Stats
14W - 17L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
UDSOreokiler
Cthulhu
Level 7
God Stats
1W - 6L
1,302 SR
Queue Stats
3W - 12L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JukexMaster
Hachiman
12
2 / 1 / 12
10,207
638
5,415
4,802
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
20 / 0 / 6
13,411
838
20,342
19,292
10,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Saberr4161
King Arthur
16
4 / 1 / 19
11,473
717
11,632
14,443
12,984
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BobbyMOJO0814
Cernunnos
13
2 / 6 / 0
9,464
592
10,364
10,747
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 11 / 2
8,728
546
9,257
15,676
5,256
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
UDSOreokiler
Cthulhu
10
0 / 9 / 2
8,552
535
4,486
17,453
13,908
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
26
Kills
2
2
Deaths
26
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BobbyMOJO0814
Cernunnos
2
6
0
0.33
L
0
11
2
0.09
W
Hachiman
JukexMaster
Hachiman
2
1
12
8
W
20
0
6
23
W
King Arthur
Saberr4161
King Arthur
4
1
19
13.5
L
Cthulhu
UDSOreokiler
Cthulhu
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,389
Damage
24,107
38,537
Taken
43,876
25,532
Mitigated
23,937
12,549
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BobbyMOJO0814
Cernunnos
10,364
5,025
0
212
10,747
4,773
963
6,690
4,057
0
42,646
L
9,257
822
1,380
2,526
15,676
5,256
342
5,757
9,919
29,553
0
W
Hachiman
JukexMaster
Hachiman
5,415
2,221
0
2,168
4,802
1,836
525
3,132
1,670
0
28,763
W
20,342
2,579
420
7,094
19,292
10,712
1,269
7,547
11,745
49,764
0
W
King Arthur
Saberr4161
King Arthur
11,632
1,031
0
2,867
14,443
12,984
99
4,178
9,131
1,018
46,484
L
Cthulhu
UDSOreokiler
Cthulhu
4,486
500
0
802
17,453
13,908
165
8,792
8,661
10,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,091
Gold Earned
26,744
184
Minions Killed
134
9
Camps Cleared
4
755,888
Distance Traveled
730,306
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,464
592
69
4
1
235,325
2
L
Hel
8,728
546
40
3
2
238,712
5
W
Hachiman
10,207
638
50
3
4
166,645
1
W
Ymir
13,411
838
67
4
3
274,514
0
W
King Arthur
11,473
717
67
4
2
314,729
2
L
Cthulhu
8,552
535
25
2
1
256,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role