Player Matchup

Jormungandr
Jormungandr
HARLEM_TrIcKsTeR
Jormungandr
Level 69
God Stats
0W - 2L
1,570 SR
Queue Stats
21W - 34L
1,375 Elo+
Party 3
Baba Yaga
Baba Yaga
Jon_Darknight21
Baba Yaga
Level 66
God Stats
2W - 5L
1,371 SR
Queue Stats
51W - 73L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
MariusBelmont
Tsukuyomi
Level 134
God Stats
7W - 6L
1,533 SR
Queue Stats
408W - 427L
1,441 Elo+
Solo
Ullr
Ullr
NIGHTSTRIKE2166
Ullr
Level 53
God Stats
2W - 1L
1,583 SR
Queue Stats
246W - 263L
1,408 Elo+
Solo
Vamana
Vamana
erichtheblonde
Vamana
Level 72
God Stats
0W - 1L
1,718 SR
Queue Stats
67W - 70L
1,438 Elo+
Party 3
Team Averages
Level 79
1,555 SR
1,425 Elo+

VS

Team Averages
Level 82
1,643 SR
1,489 Elo+
Khepri
Khepri
CtK Slurpy
Khepri
Level 83
God Stats
59W - 24L
1,703 SR
Queue Stats
389W - 264L
1,531 Elo+
Party 2
Hera
Hera
Dragun0vF7
Hera
Level 155
God Stats
3W - 1L
1,771 SR
Queue Stats
585W - 314L
1,685 Elo+
Party 2
Kukulkan
Kukulkan
Wesbrickfor3
Kukulkan
Level 76
God Stats
1W - 0L
1,697 SR
Queue Stats
2W - 5L
1,269 Elo+
Party 1
Camazotz
Camazotz
Xx K1NG LAMA xX
Camazotz
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
freshposito
Baron Samedi
Level 27
God Stats
69W - 47L
1,546 SR
Queue Stats
236W - 125L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HARLEM_TrIcKsTeR
Jormungandr
18
5 / 3 / 5
12,914
1,076
12,689
22,348
28,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
Jon_Darknight21
Baba Yaga
18
0 / 5 / 6
10,322
860
8,627
17,115
12,044
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
MariusBelmont
Tsukuyomi
18
4 / 10 / 5
12,257
1,021
19,271
20,593
6,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 9 / 3
10,586
882
10,568
17,999
5,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 5 / 6
10,658
888
7,672
22,945
20,600
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

114

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CtK Slurpy
Khepri
19
4 / 0 / 14
12,722
1,060
8,747
7,081
12,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
3 / 0 / 17
11,943
995
26,332
9,231
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Wesbrickfor3
Kukulkan
19
10 / 4 / 18
13,584
1,132
25,210
16,488
10,026
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
20
11 / 1 / 15
13,768
1,147
20,159
16,043
12,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
freshposito
Baron Samedi
19
4 / 7 / 18
11,354
946
14,873
15,890
8,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
114
12
Kills
32
32
Deaths
12
25
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Khepri
CtK Slurpy
Khepri
4
0
14
11
W
3
0
17
11.5
L
Jormungandr
HARLEM_TrIcKsTeR
Jormungandr
5
3
5
2.5
L
Baba Yaga
Jon_Darknight21
Baba Yaga
0
5
6
0.6
L
Tsukuyomi
MariusBelmont
Tsukuyomi
4
10
5
0.65
L
2
9
3
0.39
W
Kukulkan
Wesbrickfor3
Kukulkan
10
4
18
4.75
W
Camazotz
11
1
15
18.5
L
1
5
6
0.8
W
Baron Samedi
freshposito
Baron Samedi
4
7
18
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,827
Damage
95,321
101,000
Taken
64,733
74,334
Mitigated
47,668
11,790
Healing
18,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CtK Slurpy
Khepri
8,747
742
0
1,694
7,081
12,438
0
3,300
3,781
14,443
0
W
26,332
7,052
340
2,162
9,231
4,105
0
3,312
5,919
59,231
0
L
Jormungandr
HARLEM_TrIcKsTeR
Jormungandr
12,689
1,805
355
2,631
22,348
28,991
0
16,782
5,566
45,004
0
L
Baba Yaga
Jon_Darknight21
Baba Yaga
8,627
659
34
2,712
17,115
12,044
0
12,004
5,111
26,191
0
L
Tsukuyomi
MariusBelmont
Tsukuyomi
19,271
2,716
0
218
20,593
6,903
0
15,655
4,938
0
41,551
L
10,568
7,122
0
974
17,999
5,796
0
12,613
5,386
0
28,763
W
Kukulkan
Wesbrickfor3
Kukulkan
25,210
4,139
0
2,477
16,488
10,026
0
5,743
10,745
48,221
0
W
Camazotz
20,159
6,128
0
6,364
16,043
12,181
0
4,458
11,585
0
34,799
L
7,672
2,029
0
4,866
22,945
20,600
0
18,108
4,837
0
25,787
W
Baron Samedi
freshposito
Baron Samedi
14,873
1,505
2,493
3,230
15,890
8,918
0
4,503
11,387
26,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,737
Gold Earned
63,371
194
Minions Killed
209
4
Camps Cleared
8
1,119,498
Distance Traveled
1,138,796
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,722
1,060
11
1
0
252,386
0
W
Hera
11,943
995
80
7
3
236,311
0
L
Jormungandr
12,914
1,076
52
4
0
214,081
0
L
Baba Yaga
10,322
860
31
3
0
222,954
0
L
Tsukuyomi
12,257
1,021
50
4
2
242,313
3
L
Ullr
10,586
882
27
2
1
194,384
0
W
Kukulkan
13,584
1,132
60
5
1
216,078
0
W
Camazotz
13,768
1,147
37
3
4
257,563
1
L
Vamana
10,658
888
34
3
1
245,766
0
W
Baron Samedi
11,354
946
21
2
0
176,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role