Player Matchup

Kuzenbo
Kuzenbo
HavokOfficial420
Kuzenbo
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,418 Elo+
Party 2
Yemoja
Yemoja
Heatstrokezzzzz
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,066 Elo+
Party 3
Guan Yu
Guan Yu
Paradisekiller77
Guan Yu
Level 7
God Stats
1W - 1L
1,193 SR
Queue Stats
2W - 3L
1,327 Elo+
Solo
Hou Yi
Hou Yi
PitbullOmega420
Hou Yi
Level 47
God Stats
10W - 6L
1,474 SR
Queue Stats
18W - 17L
1,428 Elo+
Party 2
Tiamat
Tiamat
TrapMuhneyBenny
Tiamat
Level 2
God Stats
7W - 4L
1,500 SR
Queue Stats
9W - 7L
1,121 Elo+
Party 3
Team Averages
Level 14
1,433 SR
1,272 Elo+

VS

Team Averages
Level 16
1,501 SR
1,295 Elo+
Neith
Neith
DanMitoGamesBR
Neith
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 54L
1,275 Elo+
Solo
Nu Wa
Nu Wa
Ruukusann
Nu Wa
Level 22
God Stats
5W - 3L
1,609 SR
Queue Stats
67W - 57L
1,430 Elo+
Party 1
Yemoja
Yemoja
S1mpleEch0
Yemoja
Level 8
God Stats
3W - 8L
1,262 SR
Queue Stats
72W - 56L
1,193 Elo+
Party 1
Merlin
Merlin
TheRealJagla
Merlin
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 43L
1,281 Elo+
Solo
Scylla
Scylla
Treyton2344
Scylla
Level 8
God Stats
2W - 2L
1,634 SR
Queue Stats
6W - 20L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 15
12,336
1,028
14,483
14,365
26,359
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
3 / 0 / 19
11,772
981
11,173
11,520
10,876
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 0 / 16
12,078
1,007
20,973
16,561
13,829
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
15 / 0 / 5
13,374
1,115
21,480
10,788
4,184
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 2 / 15
11,096
925
11,578
11,387
6,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

260

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 1
10,073
839
10,741
15,219
5,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Ruukusann
Nu Wa
16
1 / 3 / 1
10,062
839
15,775
15,847
5,533
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
S1mpleEch0
Yemoja
16
0 / 4 / 2
10,104
842
11,812
20,039
8,388
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
16
1 / 7 / 1
10,430
869
16,135
18,635
6,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
16
0 / 11 / 1
9,484
790
3,010
16,233
4,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
8
33
Kills
2
2
Deaths
33
70
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
6
0
15
13.5
W
3
0
19
12.5
W
6
0
16
14
W
15
0
5
17.5
L
Nu Wa
Ruukusann
Nu Wa
1
3
1
0.5
L
Yemoja
S1mpleEch0
Yemoja
0
4
2
0.25
L
Merlin
1
7
1
0.21
W
3
2
15
5.25
L
Scylla
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,687
Damage
57,473
64,621
Taken
85,973
62,166
Mitigated
30,708
14,744
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,741
4,164
0
1,270
15,219
5,570
0
6,377
8,842
0
33,991
W
14,483
5,776
604
1,212
14,365
26,359
0
10,232
4,133
20,669
0
W
11,173
1,274
2,251
414
11,520
10,876
0
8,946
2,574
33,984
0
W
20,973
4,322
2,308
4,389
16,561
13,829
0
12,549
4,012
0
40,330
W
21,480
10,178
122
2,554
10,788
4,184
0
7,092
3,696
0
53,527
L
Nu Wa
Ruukusann
Nu Wa
15,775
4,886
13
1,433
15,847
5,533
0
6,536
9,311
30,420
0
L
Yemoja
S1mpleEch0
Yemoja
11,812
4,282
2,534
2,749
20,039
8,388
0
8,817
11,222
32,415
0
L
Merlin
16,135
1,336
0
147
18,635
6,256
0
9,552
9,083
46,609
0
W
11,578
1,676
0
890
11,387
6,918
0
7,913
3,474
29,231
0
L
Scylla
3,010
1,337
0
0
16,233
4,961
0
5,952
10,281
9,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,656
Gold Earned
50,153
221
Minions Killed
214
6
Camps Cleared
1
1,173,879
Distance Traveled
1,021,670
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,073
839
56
5
0
219,503
0
W
Kuzenbo
12,336
1,028
8
1
0
264,907
0
W
Yemoja
11,772
981
43
4
1
232,963
0
W
Guan Yu
12,078
1,007
46
4
0
240,203
0
W
Hou Yi
13,374
1,115
85
7
4
213,816
1
L
Nu Wa
10,062
839
17
1
0
230,822
2
L
Yemoja
10,104
842
46
4
0
204,773
1
L
Merlin
10,430
869
81
7
1
194,061
0
W
Tiamat
11,096
925
39
3
1
221,990
0
L
Scylla
9,484
790
14
1
0
172,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role