Player Matchup

Hou Yi
Hou Yi
MagicManDad
Hou Yi
Level 65
God Stats
6W - 7L
1,361 SR
Queue Stats
329W - 321L
1,473 Elo+
Solo
Agni
Agni
Nantuk3312
Agni
Level 66
God Stats
2W - 3L
1,414 SR
Queue Stats
93W - 115L
1,418 Elo+
Solo
Hera
Hera
UmmEllisse
Hera
Level 105
God Stats
1W - 1L
1,763 SR
Queue Stats
65W - 49L
1,500 Elo+
Solo
Bacchus
Bacchus
funkmastarad
Bacchus
Level 65
God Stats
4W - 0L
1,820 SR
Queue Stats
92W - 147L
1,402 Elo+
Solo
Rama
Rama
realgooddude35
Rama
Level 128
God Stats
3W - 4L
1,432 SR
Queue Stats
267W - 294L
1,414 Elo+
Solo
Team Averages
Level 86
1,558 SR
1,442 Elo+

VS

Team Averages
Level 70
1,456 SR
1,420 Elo+
Charybdis
Charybdis
StealthTiger1
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,402 Elo+
Party 1
Bellona
Bellona
Tvvist3dmindz
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 301L
1,416 Elo+
Party 2
Loki
Loki
Valox4182
Loki
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
eat-me_1987
Cerberus
Level 124
God Stats
11W - 8L
1,658 SR
Queue Stats
460W - 507L
1,409 Elo+
Solo
The Morrigan
The Morrigan
itsallfubard
The Morrigan
Level 29
God Stats
1W - 5L
1,121 SR
Queue Stats
88W - 126L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
6 / 3 / 16
11,063
851
14,940
8,157
4,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 4 / 14
11,570
890
17,370
10,670
4,530
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 3 / 18
10,838
834
19,939
10,318
4,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
funkmastarad
Bacchus
16
1 / 4 / 16
9,420
725
5,125
14,680
20,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 7 / 15
9,973
767
8,284
11,796
4,939
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
StealthTiger1
Charybdis
19
11 / 6 / 7
10,792
830
15,315
14,004
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
16
2 / 6 / 12
9,477
729
6,981
16,263
19,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
15
2 / 6 / 7
8,859
681
4,724
9,032
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
eat-me_1987
Cerberus
18
1 / 4 / 18
10,530
810
9,915
28,719
24,157
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
itsallfubard
The Morrigan
17
5 / 6 / 10
10,428
802
7,991
6,619
3,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
75
27
Kills
21
21
Deaths
28
79
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
6
3
16
4.67
W
10
4
14
4.25
L
Charybdis
StealthTiger1
Charybdis
11
6
7
2.42
L
Bellona
2
6
12
1.33
W
6
3
18
5
L
Loki
2
6
7
0.92
L
Cerberus
eat-me_1987
Cerberus
1
4
18
2.5
W
Bacchus
funkmastarad
Bacchus
1
4
16
2.25
L
The Morrigan
itsallfubard
The Morrigan
5
6
10
1.67
W
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,658
Damage
44,926
55,621
Taken
74,637
39,117
Mitigated
57,199
10,388
Healing
26,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
14,940
4,829
1,356
364
8,157
4,797
1,637
1,559
6,552
0
29,283
W
17,370
1,822
1,126
2,184
10,670
4,530
93
4,122
6,411
46,151
0
L
Charybdis
StealthTiger1
Charybdis
15,315
8,911
504
2,851
14,004
6,042
797
7,848
6,156
0
29,761
L
Bellona
6,981
1,162
2,453
2,335
16,263
19,830
170
10,428
5,835
0
10,549
W
19,939
4,893
1,143
1,401
10,318
4,489
1,140
4,495
5,566
41,848
0
L
Loki
4,724
381
0
565
9,032
4,131
0
6,624
2,408
0
12,702
L
Cerberus
eat-me_1987
Cerberus
9,915
221
2,332
13,377
28,719
24,157
168
12,986
15,733
28,916
0
W
Bacchus
funkmastarad
Bacchus
5,125
271
261
1,401
14,680
20,362
586
5,424
9,015
8,598
0
L
The Morrigan
itsallfubard
The Morrigan
7,991
638
1,535
557
6,619
3,039
390
4,548
2,053
25,714
1,160
W
8,284
5,882
744
408
11,796
4,939
1,792
4,860
6,891
0
19,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,864
Gold Earned
50,086
150
Minions Killed
162
0
Camps Cleared
0
1,016,936
Distance Traveled
1,126,734
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,063
851
23
2
0
216,183
5
W
Agni
11,570
890
52
4
0
228,405
1
L
Charybdis
10,792
830
32
2
0
190,245
0
L
Bellona
9,477
729
10
1
0
238,374
2
W
Hera
10,838
834
46
4
0
237,884
2
L
Loki
8,859
681
11
1
0
239,185
0
L
Cerberus
10,530
810
69
5
0
247,975
1
W
Bacchus
9,420
725
7
1
0
173,411
0
L
The Morrigan
10,428
802
40
3
0
210,955
0
W
Rama
9,973
767
22
2
0
161,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role