Player Matchup

Hel
Hel
SaberessASMR
Hel
Level 106
God Stats
9W - 15L
1,466 SR
Queue Stats
130W - 157L
1,487 Elo+
Party 2
Gilgamesh
Gilgamesh
oLexRex
Gilgamesh
Level 84
God Stats
7W - 4L
1,908 SR
Queue Stats
172W - 202L
1,477 Elo+
Party 2
Mercury
Mercury
oPohbear
Mercury
Level 109
God Stats
1W - 1L
1,813 SR
Queue Stats
154W - 190L
1,471 Elo+
Party 2
Scylla
Scylla
oScylla
Scylla
Level 90
God Stats
78W - 92L
1,512 SR
Queue Stats
143W - 177L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
whoisjaydo
Danzaburou
Level 28
God Stats
1W - 3L
1,538 SR
Queue Stats
79W - 97L
1,445 Elo+
Party 2
Team Averages
Level 83
1,648 SR
1,470 Elo+

VS

Team Averages
Level 48
1,669 SR
1,486 Elo+
Ymir
Ymir
ATC Juggernaut
Ymir
Level 36
God Stats
4W - 4L
1,545 SR
Queue Stats
10W - 16L
1,391 Elo+
Solo
Medusa
Medusa
HeWent2Jarrod69
Medusa
Level 47
God Stats
14W - 8L
1,489 SR
Queue Stats
204W - 207L
1,507 Elo+
Party 1
He Bo
He Bo
NUMBER01KID
He Bo
Level 32
God Stats
7W - 4L
1,932 SR
Queue Stats
124W - 110L
1,498 Elo+
Solo
Sol
Sol
TuckerLeigh
Sol
Level 67
God Stats
2W - 1L
1,709 SR
Queue Stats
38W - 33L
1,516 Elo+
Party 1
Bellona
Bellona
ferrell52
Bellona
Level 57
God Stats
24W - 20L
1,671 SR
Queue Stats
126W - 121L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,141
472
4,849
10,271
3,864
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
oLexRex
Gilgamesh
10
4 / 2 / 4
6,456
497
5,588
7,886
2,412
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
oPohbear
Mercury
10
1 / 6 / 5
6,276
483
2,574
10,758
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
oScylla
Scylla
11
4 / 4 / 3
6,823
525
7,249
6,216
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
whoisjaydo
Danzaburou
10
2 / 3 / 6
6,818
524
3,879
7,356
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
5,904
454
1,843
8,989
6,978
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 3 / 5
7,320
563
8,256
6,740
2,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 4 / 7
7,422
571
7,736
8,645
2,869
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 0 / 7
8,103
623
3,945
5,819
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
ferrell52
Bellona
14
6 / 0 / 3
8,176
629
6,607
9,477
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
12
Kills
20
20
Deaths
12
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
5
5
0.7
W
4
3
5
2.17
W
4
4
7
1.88
L
1
5
1
0.3
W
5
0
7
8.5
W
Bellona
ferrell52
Bellona
6
0
3
7.5
L
Gilgamesh
oLexRex
Gilgamesh
4
2
4
3
L
Mercury
oPohbear
Mercury
1
6
5
0.58
L
Scylla
oScylla
Scylla
4
4
3
1.38
L
Danzaburou
whoisjaydo
Danzaburou
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,139
Damage
28,387
42,487
Taken
39,670
13,455
Mitigated
19,765
9,092
Healing
10,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,843
150
0
790
8,989
6,978
276
2,673
6,197
10,235
0
W
8,256
3,847
0
1,171
6,740
2,050
1,075
78
6,469
0
46,105
W
7,736
403
0
1,846
8,645
2,869
460
4,770
3,523
28,702
0
L
4,849
325
219
4,138
10,271
3,864
37
2,107
8,164
28,473
0
W
3,945
468
0
3,715
5,819
2,272
1,870
604
5,197
44,605
7,475
W
Bellona
ferrell52
Bellona
6,607
1,822
0
2,734
9,477
5,596
476
3,718
5,759
0
48,895
L
Gilgamesh
oLexRex
Gilgamesh
5,588
1,133
0
526
7,886
2,412
0
1,913
5,973
0
22,452
L
Mercury
oPohbear
Mercury
2,574
1,061
0
2,495
10,758
2,932
0
3,036
7,722
0
24,045
L
Scylla
oScylla
Scylla
7,249
1,042
0
521
6,216
1,960
0
3,695
2,521
29,930
0
L
Danzaburou
whoisjaydo
Danzaburou
3,879
1,935
0
1,193
7,356
2,287
386
2,839
4,517
0
33,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,514
Gold Earned
36,925
256
Minions Killed
337
0
Camps Cleared
0
1,173,716
Distance Traveled
1,213,899
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,904
454
26
2
0
236,266
1
W
Medusa
7,320
563
70
5
0
207,115
3
W
He Bo
7,422
571
46
4
0
217,103
3
L
Hel
6,141
472
56
4
0
217,677
1
W
Sol
8,103
623
99
8
0
280,835
3
W
Bellona
8,176
629
96
7
0
272,580
1
L
Gilgamesh
6,456
497
35
3
0
254,938
4
L
Mercury
6,276
483
52
4
0
241,569
3
L
Scylla
6,823
525
50
4
0
237,770
4
L
Danzaburou
6,818
524
63
5
0
221,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role