Player Matchup

Anubis
Anubis
COOLsTORYbRO36
Anubis
Level 86
God Stats
10W - 5L
1,513 SR
Queue Stats
404W - 438L
1,371 Elo+
Solo
Fenrir
Fenrir
KnownID
Fenrir
Level 58
God Stats
8W - 12L
1,266 SR
Queue Stats
427W - 447L
1,365 Elo+
Solo
Hades
Hades
joakinngamboa
Hades
Level 68
God Stats
9W - 6L
1,504 SR
Queue Stats
15W - 13L
1,407 Elo+
Party 1
Neith
Neith
juanka_arteagacb
Neith
Level 83
God Stats
3W - 3L
1,274 SR
Queue Stats
23W - 19L
1,427 Elo+
Party 1
Ares
Ares
strikngoaft69
Ares
Level 87
God Stats
10W - 8L
1,542 SR
Queue Stats
91W - 96L
1,348 Elo+
Solo
Team Averages
Level 76
1,420 SR
1,384 Elo+

VS

Team Averages
Level 96
1,481 SR
1,383 Elo+
Geb
Geb
DillHam
Geb
Level 127
God Stats
16W - 12L
1,526 SR
Queue Stats
169W - 183L
1,445 Elo+
Party 2
Chernobog
Chernobog
Hollynard
Chernobog
Level 126
God Stats
1W - 2L
1,759 SR
Queue Stats
242W - 252L
1,393 Elo+
Solo
Merlin
Merlin
Savage_Major_22
Merlin
Level 83
God Stats
4W - 3L
1,412 SR
Queue Stats
208W - 212L
1,434 Elo+
Solo
Arachne
Arachne
ThiccySticky
Arachne
Level 66
God Stats
19W - 25L
1,488 SR
Queue Stats
57W - 77L
1,303 Elo+
Party 2
Fenrir
Fenrir
brown1598
Fenrir
Level 80
God Stats
3W - 5L
1,218 SR
Queue Stats
57W - 50L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 7
9,540
596
11,331
10,210
5,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
KnownID
Fenrir
16
10 / 3 / 6
10,223
639
5,240
9,966
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 3 / 7
9,501
594
12,775
14,605
7,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 4
9,496
594
8,538
12,136
4,701
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 1 / 8
7,502
469
4,288
10,926
7,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
1 / 5 / 3
6,914
432
4,885
16,400
10,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Hollynard
Chernobog
12
0 / 5 / 2
6,885
430
7,491
8,326
2,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 4
7,811
488
6,591
9,801
4,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
ThiccySticky
Arachne
14
10 / 5 / 1
8,995
562
13,390
14,709
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
brown1598
Fenrir
12
0 / 5 / 6
7,407
463
6,010
10,736
5,588
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
26
Kills
12
12
Deaths
26
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
L
Geb
1
5
3
0.5
L
Chernobog
Hollynard
Chernobog
0
5
2
0.2
W
Fenrir
KnownID
Fenrir
10
3
6
4.33
L
1
6
4
0.5
L
Arachne
ThiccySticky
Arachne
10
5
1
2.1
L
Fenrir
brown1598
Fenrir
0
5
6
0.6
W
6
3
7
3.17
W
5
1
4
7
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,172
Damage
38,367
57,843
Taken
59,972
31,128
Mitigated
28,421
23,466
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,331
600
0
4,909
10,210
5,829
1,828
1,159
9,051
55,734
0
L
Geb
4,885
763
379
1,332
16,400
10,989
0
6,022
10,378
26,016
0
L
Chernobog
Hollynard
Chernobog
7,491
4,359
0
1,398
8,326
2,741
512
1,884
6,442
0
44,576
W
Fenrir
KnownID
Fenrir
5,240
830
0
2,822
9,966
5,109
392
1,035
8,931
0
54,034
L
6,591
816
0
1,610
9,801
4,146
0
4,497
5,304
48,679
0
L
Arachne
ThiccySticky
Arachne
13,390
9,645
0
2,118
14,709
4,957
0
9,482
5,227
0
45,023
L
Fenrir
brown1598
Fenrir
6,010
1,443
96
1,561
10,736
5,588
395
6,509
4,227
0
33,995
W
12,775
393
177
7,282
14,605
7,727
1,413
3,546
11,059
46,319
0
W
8,538
5,383
0
4,760
12,136
4,701
2,591
4,136
8,000
0
65,266
W
4,288
384
0
3,516
10,926
7,762
89
1,831
9,095
22,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,262
Gold Earned
38,012
454
Minions Killed
325
0
Camps Cleared
0
1,264,200
Distance Traveled
1,385,283
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,540
596
107
7
0
232,670
10
L
Geb
6,914
432
37
2
0
265,953
6
L
Chernobog
6,885
430
75
5
0
240,162
2
W
Fenrir
10,223
639
84
5
0
307,577
1
L
Merlin
7,811
488
78
5
0
261,921
3
L
Arachne
8,995
562
63
4
0
331,486
0
L
Fenrir
7,407
463
72
5
0
285,761
4
W
Hades
9,501
594
96
6
0
199,246
3
W
Neith
9,496
594
133
8
0
252,165
2
W
Ares
7,502
469
34
2
0
272,542
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role