Player Matchup

Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
LogTinboX
Thor
Level 20
God Stats
1W - 1L
1,519 SR
Queue Stats
3W - 2L
1,517 Elo+
Party 2
Artio
Artio
ZebNasaki
Artio
Level 86
God Stats
1W - 1L
1,668 SR
Queue Stats
33W - 10L
1,772 Elo+
Party 2
Team Averages
Level 87
1,562 SR
1,596 Elo+

VS

Team Averages
Level 96
1,544 SR
1,564 Elo+
Scylla
Scylla
JewBerryRex
Scylla
Level 107
God Stats
31W - 27L
1,548 SR
Queue Stats
190W - 180L
1,565 Elo+
Party 1
Thor
Thor
Ntista
Thor
Level 121
God Stats
14W - 19L
1,490 SR
Queue Stats
237W - 235L
1,567 Elo+
Party 1
Izanami
Izanami
Zanatix
Izanami
Level 61
God Stats
3W - 4L
1,594 SR
Queue Stats
16W - 18L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
10 / 3 / 5
9,584
871
18,678
5,336
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
11
2 / 4 / 9
7,946
722
3,576
7,411
2,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
ZebNasaki
Artio
12
3 / 3 / 9
8,653
787
4,592
11,027
11,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
6 / 5 / 3
8,148
741
7,523
10,636
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Ntista
Thor
12
4 / 5 / 4
7,973
725
6,714
10,659
2,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Zanatix
Izanami
9
0 / 5 / 6
6,671
606
3,835
9,604
2,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
15
Kills
10
10
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
3
5
4.17
L
Scylla
6
5
3
1.5
W
Thor
2
4
9
1.63
L
Thor
Ntista
Thor
4
5
4
1.2
L
Izanami
Zanatix
Izanami
0
5
6
0.6
W
Artio
ZebNasaki
Artio
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,846
Damage
18,072
23,774
Taken
30,899
15,552
Mitigated
7,007
4,753
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
18,678
726
0
928
5,336
1,626
798
1,599
3,737
51,983
0
L
Scylla
7,523
715
491
1,624
10,636
2,203
0
8,538
2,098
25,080
0
W
Thor
3,576
816
0
0
7,411
2,612
0
2,057
5,354
0
9,379
L
Thor
Ntista
Thor
6,714
972
427
1,218
10,659
2,699
90
6,661
3,998
0
15,719
L
Izanami
Zanatix
Izanami
3,835
2,357
0
1,155
9,604
2,105
322
8,363
1,241
0
16,710
W
Artio
ZebNasaki
Artio
4,592
134
142
3,683
11,027
11,314
320
4,229
6,798
13,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,183
Gold Earned
22,792
119
Minions Killed
111
6
Camps Cleared
3
622,015
Distance Traveled
533,787
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,584
871
85
8
3
214,960
5
L
Scylla
8,148
741
51
5
0
186,362
0
W
Thor
7,946
722
18
2
1
185,309
3
L
Thor
7,973
725
32
3
0
177,523
4
L
Izanami
6,671
606
28
3
3
169,902
5
W
Artio
8,653
787
16
1
2
221,746
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role