Player Matchup

Neith
Neith
 
Neith
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
RaknarLodbrock
Sun Wukong
Level 29
God Stats
4W - 3L
1,846 SR
Queue Stats
117W - 117L
1,481 Elo+
Party 4
Thanatos
Thanatos
TheSaritama
Thanatos
Level 28
God Stats
3W - 4L
1,479 SR
Queue Stats
111W - 109L
1,544 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
nikco
Ah Muzen Cab
Level 28
God Stats
16W - 12L
1,720 SR
Queue Stats
250W - 274L
1,476 Elo+
Solo
Team Averages
Level 29
1,609 SR
1,500 Elo+

VS

Team Averages
Level 34
1,501 SR
1,597 Elo+
Nu Wa
Nu Wa
Crutchfield
Nu Wa
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,539 Elo+
Party 3
Set
Set
Hyphv
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,599 Elo+
Party 3
Jormungandr
Jormungandr
Mateezqy
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,676 Elo+
Party 1
Hercules
Hercules
Mutumbiu
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,676 Elo+
Party 1
Danzaburou
Danzaburou
UnbridledZero14
Danzaburou
Level 22
God Stats
2W - 4L
1,505 SR
Queue Stats
184W - 167L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 2 / 3
9,526
529
4,338
9,581
4,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
 
Athena
15
4 / 1 / 8
9,479
527
7,083
18,529
19,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
RaknarLodbrock
Sun Wukong
16
1 / 2 / 11
10,075
560
9,812
10,738
9,481
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
TheSaritama
Thanatos
18
13 / 2 / 8
11,581
643
17,799
16,802
8,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
nikco
Ah Muzen Cab
17
7 / 4 / 9
11,049
614
13,512
15,361
6,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
7,706
428
14,486
10,940
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
Hyphv
Set
13
6 / 6 / 3
8,979
499
9,687
15,529
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
Mateezqy
Jormungandr
12
3 / 5 / 0
7,815
434
5,664
17,939
15,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Mutumbiu
Hercules
14
0 / 3 / 0
8,172
454
3,696
13,819
13,693
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
UnbridledZero14
Danzaburou
14
1 / 4 / 3
8,255
459
10,720
13,183
5,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
25
Kills
11
11
Deaths
25
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
2
3
0.75
W
Athena
 
Athena
4
1
8
8
L
1
7
4
0.43
L
Set
Hyphv
Set
6
6
3
1.25
L
Jormungandr
Mateezqy
Jormungandr
3
5
0
0.6
L
Hercules
Mutumbiu
Hercules
0
3
0
0
W
Sun Wukong
RaknarLodbrock
Sun Wukong
1
2
11
3.25
W
Thanatos
TheSaritama
Thanatos
13
2
8
8.5
L
Danzaburou
UnbridledZero14
Danzaburou
1
4
3
0.63
W
Ah Muzen Cab
nikco
Ah Muzen Cab
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,544
Damage
44,253
71,011
Taken
71,410
47,752
Mitigated
43,926
29,547
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,338
1,601
0
4,173
9,581
4,205
1,182
2,077
7,432
0
65,961
W
Athena
 
Athena
7,083
1,974
731
1,793
18,529
19,473
0
3,371
15,056
39,970
0
L
14,486
3,143
42
1,219
10,940
3,282
32
199
10,741
45,606
0
L
Set
Hyphv
Set
9,687
4,220
0
2,238
15,529
6,142
44
848
14,681
0
44,674
L
Jormungandr
Mateezqy
Jormungandr
5,664
1,759
0
250
17,939
15,782
50
2,992
14,947
23,677
0
L
Hercules
Mutumbiu
Hercules
3,696
1,077
0
3,998
13,819
13,693
382
1,503
12,316
1,608
44,819
W
Sun Wukong
RaknarLodbrock
Sun Wukong
9,812
1,878
0
1,530
10,738
9,481
220
3,718
6,756
0
56,682
W
Thanatos
TheSaritama
Thanatos
17,799
4,556
0
16,099
16,802
8,409
0
5,142
11,374
0
79,529
L
Danzaburou
UnbridledZero14
Danzaburou
10,720
5,905
0
4,297
13,183
5,027
301
1,604
11,579
0
61,386
W
Ah Muzen Cab
nikco
Ah Muzen Cab
13,512
7,762
0
5,221
15,361
6,184
5,129
5,625
9,463
0
77,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,710
Gold Earned
40,927
546
Minions Killed
395
0
Camps Cleared
0
1,808,582
Distance Traveled
1,571,396
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,526
529
135
8
0
312,736
2
W
Athena
9,479
527
60
3
0
426,394
9
L
Nu Wa
7,706
428
81
5
0
275,195
1
L
Set
8,979
499
66
4
0
318,842
2
L
Jormungandr
7,815
434
34
2
0
337,360
1
L
Hercules
8,172
454
103
6
0
324,243
2
W
Sun Wukong
10,075
560
118
7
0
353,972
3
W
Thanatos
11,581
643
101
6
0
366,908
0
L
Danzaburou
8,255
459
111
6
0
315,756
4
W
Ah Muzen Cab
11,049
614
132
7
0
348,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role