Player Matchup

Bacchus
Bacchus
Krieger_Kluge
Bacchus
Level 127
God Stats
40W - 34L
1,632 SR
Queue Stats
206W - 178L
1,647 Elo+
Party 2
The Morrigan
The Morrigan
PrideHtown
The Morrigan
Level 156
God Stats
1W - 0L
1,659 SR
Queue Stats
4W - 5L
1,440 Elo+
Party 2
Heimdallr
Heimdallr
TheRandomestDuck
Heimdallr
Level 160
God Stats
14W - 18L
1,646 SR
Queue Stats
477W - 439L
1,621 Elo+
Party 2
Horus
Horus
TinyPandaX
Horus
Level 157
God Stats
2W - 7L
1,352 SR
Queue Stats
96W - 83L
1,640 Elo+
Party 2
Team Averages
Level 150
1,572 SR
1,587 Elo+

VS

Team Averages
Level 99
1,567 SR
1,479 Elo+
Horus
Horus
 
Horus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ADOLYK
Heimdallr
Level 142
God Stats
6W - 6L
1,725 SR
Queue Stats
59W - 64L
1,561 Elo+
Party 3
Kukulkan
Kukulkan
Zethyan
Kukulkan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
jhoody8202002
Cthulhu
Level 105
God Stats
4W - 2L
1,544 SR
Queue Stats
41W - 44L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
4 / 1 / 8
10,532
957
5,835
11,802
18,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
PrideHtown
The Morrigan
16
4 / 1 / 5
10,277
934
9,847
6,429
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
16
6 / 1 / 6
10,675
970
16,994
8,285
4,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
13
0 / 2 / 8
9,068
824
3,983
12,452
13,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 4 / 2
7,718
702
2,984
15,051
13,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
ADOLYK
Heimdallr
13
1 / 5 / 4
8,263
751
5,710
9,681
4,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Zethyan
Kukulkan
13
0 / 4 / 3
7,958
723
7,855
7,438
3,202
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
14
4 / 1 / 1
9,306
846
8,140
10,084
9,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
14
Kills
5
5
Deaths
14
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
2
0.25
L
Heimdallr
ADOLYK
Heimdallr
1
5
4
0.6
W
Bacchus
4
1
8
8
W
The Morrigan
PrideHtown
The Morrigan
4
1
5
6.5
W
Heimdallr
6
1
6
9
W
Horus
0
2
8
2
L
Kukulkan
Zethyan
Kukulkan
0
4
3
0.38
L
Cthulhu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,659
Damage
24,689
38,968
Taken
42,254
38,898
Mitigated
30,695
11,335
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,984
1,338
1,269
3,679
15,051
13,728
0
5,455
9,596
0
10,222
L
Heimdallr
ADOLYK
Heimdallr
5,710
2,235
0
637
9,681
4,017
0
3,967
5,714
0
25,499
W
Bacchus
5,835
859
0
2,043
11,802
18,059
510
4,307
7,495
15,678
0
W
The Morrigan
PrideHtown
The Morrigan
9,847
1,403
0
451
6,429
3,082
1,980
2,742
3,687
38,606
5,183
W
Heimdallr
16,994
9,868
0
2,321
8,285
4,048
2,758
4,610
3,675
0
56,072
W
Horus
3,983
1,997
2,398
4,122
12,452
13,709
386
4,634
7,818
0
9,090
L
Kukulkan
Zethyan
Kukulkan
7,855
829
0
560
7,438
3,202
0
2,358
5,080
35,635
0
L
Cthulhu
8,140
279
155
805
10,084
9,748
0
3,240
6,844
27,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,552
Gold Earned
33,245
205
Minions Killed
174
11
Camps Cleared
9
963,615
Distance Traveled
926,974
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,718
702
7
1
0
278,007
2
L
Heimdallr
8,263
751
52
5
2
209,257
3
W
Bacchus
10,532
957
10
1
1
250,878
3
W
The Morrigan
10,277
934
94
9
4
232,727
1
W
Heimdallr
10,675
970
96
9
6
234,932
1
W
Horus
9,068
824
5
0
0
245,078
0
L
Kukulkan
7,958
723
72
7
3
212,649
1
L
Cthulhu
9,306
846
43
4
4
227,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role