Player Matchup

Kukulkan
Kukulkan
Bojangles251
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,026 Elo+
Solo
Bastet
Bastet
CHIEFx49
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 62L
1,456 Elo+
Solo
Thor
Thor
SquigglyLyne
Thor
Level 17
God Stats
5W - 5L
1,520 SR
Queue Stats
7W - 8L
1,469 Elo+
Solo
Jormungandr
Jormungandr
jubliscleito
Jormungandr
Level 6
God Stats
1W - 3L
1,174 SR
Queue Stats
6W - 6L
1,351 Elo+
Solo
Fenrir
Fenrir
yFurrySP
Fenrir
Level 9
God Stats
2W - 0L
1,733 SR
Queue Stats
6W - 2L
1,651 Elo+
Solo
Team Averages
Level 11
1,485 SR
1,391 Elo+

VS

Team Averages
Level 16
1,457 SR
1,384 Elo+
Neith
Neith
Alexisdead4691
Neith
Level 29
God Stats
208W - 160L
1,626 SR
Queue Stats
266W - 186L
1,572 Elo+
Solo
Olorun
Olorun
BarNS436
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,113 Elo+
Party 1
Nu Wa
Nu Wa
FluffyBunny6983
Nu Wa
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,156 Elo+
Party 1
Tiamat
Tiamat
LobotomyDaycare
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,674 Elo+
Solo
Artemis
Artemis
SirSmooth
Artemis
Level 23
God Stats
0W - 2L
1,157 SR
Queue Stats
23W - 31L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bojangles251
Kukulkan
20
8 / 5 / 14
16,296
1,086
26,406
17,157
8,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
CHIEFx49
Bastet
20
7 / 2 / 14
15,188
1,013
20,851
17,286
9,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
4 / 12 / 17
14,370
958
14,730
27,573
12,773
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
jubliscleito
Jormungandr
20
5 / 4 / 21
14,839
989
16,952
22,400
33,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
yFurrySP
Fenrir
20
9 / 8 / 15
14,790
986
19,742
23,166
15,987
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

58

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 13
16,957
1,130
28,505
12,390
4,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
BarNS436
Olorun
20
1 / 10 / 15
13,828
922
7,046
23,957
16,129
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
2 / 7 / 16
13,965
931
11,153
16,480
12,592
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
1 / 10 / 5
13,238
883
11,559
21,339
12,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SirSmooth
Artemis
20
14 / 5 / 12
18,359
1,224
39,168
29,969
12,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
92
33
Kills
31
31
Deaths
33
81
Assists
61
Player
Kills
Deaths
Assists
KDA
L
13
1
13
19.5
L
Olorun
BarNS436
Olorun
1
10
15
0.85
W
Kukulkan
Bojangles251
Kukulkan
8
5
14
3
W
Bastet
CHIEFx49
Bastet
7
2
14
7
L
2
7
16
1.43
L
1
10
5
0.35
L
Artemis
SirSmooth
Artemis
14
5
12
4
W
4
12
17
1.04
W
Jormungandr
jubliscleito
Jormungandr
5
4
21
3.88
W
Fenrir
yFurrySP
Fenrir
9
8
15
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,681
Damage
97,431
107,582
Taken
104,135
79,478
Mitigated
58,489
7,320
Healing
12,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,505
14,999
0
1,840
12,390
4,624
0
4,520
7,870
0
46,989
L
Olorun
BarNS436
Olorun
7,046
3,570
1,138
2,500
23,957
16,129
0
10,244
13,713
24,479
0
W
Kukulkan
Bojangles251
Kukulkan
26,406
5,090
0
2,295
17,157
8,111
0
4,149
13,008
84,831
0
W
Bastet
CHIEFx49
Bastet
20,851
5,203
0
0
17,286
9,400
0
5,067
12,219
0
36,400
L
11,153
4,280
0
0
16,480
12,592
0
5,652
10,828
23,207
0
L
11,559
2,161
90
3,306
21,339
12,555
0
6,554
14,785
28,899
0
L
Artemis
SirSmooth
Artemis
39,168
20,897
0
3,872
29,969
12,589
0
16,388
13,500
0
93,112
W
14,730
5,791
0
3,117
27,573
12,773
0
5,507
22,066
0
29,350
W
Jormungandr
jubliscleito
Jormungandr
16,952
2,263
0
0
22,400
33,207
0
8,211
14,189
59,827
0
W
Fenrir
yFurrySP
Fenrir
19,742
5,281
0
1,908
23,166
15,987
0
6,824
16,342
0
32,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,483
Gold Earned
76,347
305
Minions Killed
273
4
Camps Cleared
7
1,361,404
Distance Traveled
1,179,097
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,957
1,130
44
3
1
277,492
0
L
Olorun
13,828
922
40
3
0
228,586
0
W
Kukulkan
16,296
1,086
121
8
0
249,577
0
W
Bastet
15,188
1,013
40
3
1
355,645
3
L
Nu Wa
13,965
931
27
2
4
203,315
2
L
Tiamat
13,238
883
39
3
2
199,798
0
L
Artemis
18,359
1,224
123
8
0
269,906
0
W
Thor
14,370
958
31
2
0
228,359
0
W
Jormungandr
14,839
989
88
6
2
246,997
4
W
Fenrir
14,790
986
25
2
1
280,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role