Player Matchup

Chaac
Chaac
CLutchNit4DUBZ
Chaac
Level 60
God Stats
78W - 61L
1,621 SR
Queue Stats
423W - 478L
1,388 Elo+
Solo
Olorun
Olorun
KeZzZims
Olorun
Level 79
God Stats
6W - 3L
1,482 SR
Queue Stats
637W - 639L
1,403 Elo+
Party 1
Chiron
Chiron
vandy_10
Chiron
Level 60
God Stats
42W - 31L
1,332 SR
Queue Stats
581W - 611L
1,408 Elo+
Party 1
Team Averages
Level 66
1,478 SR
1,400 Elo+

VS

Team Averages
Level 84
1,513 SR
1,404 Elo+
Izanami
Izanami
Bxyung
Izanami
Level 122
God Stats
4W - 4L
1,606 SR
Queue Stats
54W - 70L
1,435 Elo+
Solo
Ah Puch
Ah Puch
Thegreatold_one
Ah Puch
Level 44
God Stats
2W - 5L
1,379 SR
Queue Stats
87W - 118L
1,396 Elo+
Solo
Sobek
Sobek
twizted624
Sobek
Level 85
God Stats
5W - 3L
1,552 SR
Queue Stats
54W - 59L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 6
10,700
892
14,918
13,318
8,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
KeZzZims
Olorun
12
4 / 7 / 5
9,078
757
8,751
11,795
4,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
vandy_10
Chiron
12
4 / 4 / 7
8,983
749
10,450
9,385
3,327
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bxyung
Izanami
12
1 / 4 / 5
8,079
673
7,271
11,400
2,877
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
10 / 4 / 3
9,677
806
10,813
9,614
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
12
3 / 9 / 8
8,874
740
7,058
20,424
17,714
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
16
Kills
14
15
Deaths
17
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bxyung
Izanami
1
4
5
0.88
W
8
4
6
2.75
W
Olorun
KeZzZims
Olorun
4
7
5
0.93
L
10
4
3
2.88
L
Sobek
3
9
8
0.78
W
Chiron
vandy_10
Chiron
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,119
Damage
25,142
34,498
Taken
41,438
16,100
Mitigated
23,329
10,448
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bxyung
Izanami
7,271
4,172
0
792
11,400
2,877
810
1,407
9,639
0
38,079
W
14,918
3,296
360
5,202
13,318
8,336
303
5,589
7,729
0
33,575
W
Olorun
KeZzZims
Olorun
8,751
5,001
383
2,234
11,795
4,437
405
6,443
5,352
31,722
0
L
10,813
304
51
2,114
9,614
2,738
33
2,574
6,772
20,026
0
L
Sobek
7,058
606
271
4,001
20,424
17,714
0
4,969
14,846
15,606
0
W
Chiron
vandy_10
Chiron
10,450
3,907
806
1,463
9,385
3,327
672
6,326
3,052
0
25,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,761
Gold Earned
26,630
149
Minions Killed
105
9
Camps Cleared
3
679,284
Distance Traveled
606,461
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,079
673
70
6
2
202,310
1
W
Chaac
10,700
892
47
4
2
251,108
0
W
Olorun
9,078
757
72
6
4
208,616
3
L
Ah Puch
9,677
806
30
3
0
193,577
5
L
Sobek
8,874
740
5
0
1
210,574
2
W
Chiron
8,983
749
30
3
3
219,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role