Player Matchup

Nemesis
Nemesis
Cubecraft759
Nemesis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,076 Elo+
Solo
Ymir
Ymir
KidMisitc
Ymir
Level 17
God Stats
1W - 2L
1,401 SR
Queue Stats
4W - 7L
1,281 Elo+
Party 1
Anhur
Anhur
RENNINJA
Anhur
Level 8
God Stats
8W - 6L
1,526 SR
Queue Stats
69W - 101L
1,311 Elo+
Solo
Ares
Ares
ShiestyKota
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,365 Elo+
Solo
Merlin
Merlin
xSinVII
Merlin
Level 23
God Stats
7W - 12L
1,368 SR
Queue Stats
17W - 21L
1,361 Elo+
Party 1
Team Averages
Level 15
1,459 SR
1,279 Elo+

VS

Team Averages
Level 18
1,543 SR
1,422 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Cotirius
Ares
Level 8
God Stats
3W - 2L
1,655 SR
Queue Stats
6W - 7L
1,484 Elo+
Solo
Sylvanus
Sylvanus
OperationBaldr
Sylvanus
Level 25
God Stats
4W - 0L
1,552 SR
Queue Stats
9W - 10L
1,340 Elo+
Party 3
Hou Yi
Hou Yi
issabo52
Hou Yi
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
汗撒功名成
Anubis
Level 28
God Stats
2W - 2L
1,511 SR
Queue Stats
65W - 80L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cubecraft759
Nemesis
10
0 / 4 / 1
6,455
403
2,277
7,303
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Ymir
10
1 / 4 / 2
6,284
393
3,083
11,112
8,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
RENNINJA
Anhur
9
0 / 5 / 1
6,109
382
2,705
8,040
2,543
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 4 / 1
6,480
405
5,262
12,361
6,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
xSinVII
Merlin
10
3 / 5 / 0
6,868
429
7,683
9,826
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 1 / 8
8,138
509
4,552
2,779
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
10
1 / 2 / 10
7,376
461
4,341
9,484
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
11
5 / 0 / 9
7,893
493
6,429
12,264
7,019
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
issabo52
Hou Yi
15
7 / 1 / 0
9,348
584
8,873
9,501
3,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 1 / 1
9,647
603
5,871
6,063
5,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
22
22
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
8
6
W
Ares
1
2
10
3
L
Nemesis
Cubecraft759
Nemesis
0
4
1
0.13
L
Ymir
1
4
2
0.5
W
Sylvanus
5
0
9
9.5
L
Anhur
RENNINJA
Anhur
0
5
1
0.1
L
1
4
1
0.38
W
Hou Yi
issabo52
Hou Yi
7
1
0
7
L
Merlin
xSinVII
Merlin
3
5
0
0.6
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,010
Damage
30,066
48,642
Taken
40,091
23,043
Mitigated
24,489
7,033
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,552
386
0
308
2,779
1,008
213
1,296
1,483
33,814
0
W
Ares
4,341
158
0
954
9,484
7,585
112
5,632
3,852
6,655
0
L
Nemesis
Cubecraft759
Nemesis
2,277
1,015
0
1,575
7,303
2,596
1,112
2,262
5,041
0
30,910
L
Ymir
3,083
419
0
0
11,112
8,197
0
5,651
5,401
16,751
0
W
Sylvanus
6,429
1,639
2,190
3,607
12,264
7,019
300
3,705
8,559
25,610
0
L
Anhur
RENNINJA
Anhur
2,705
1,157
0
339
8,040
2,543
0
4,141
3,835
0
23,354
L
5,262
657
55
2,389
12,361
6,886
0
5,439
6,832
26,782
0
W
Hou Yi
issabo52
Hou Yi
8,873
4,062
0
2,978
9,501
3,365
2,727
3,196
6,305
0
80,800
L
Merlin
xSinVII
Merlin
7,683
697
106
2,569
9,826
2,821
0
3,324
6,340
40,212
0
W
5,871
520
0
2,104
6,063
5,512
390
2,598
3,465
50,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,196
Gold Earned
42,402
242
Minions Killed
355
0
Camps Cleared
0
1,332,584
Distance Traveled
1,315,171
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,138
509
74
5
0
245,377
0
W
Ares
7,376
461
4
0
0
325,704
7
L
Nemesis
6,455
403
64
4
0
283,330
1
L
Ymir
6,284
393
27
2
0
289,163
0
W
Sylvanus
7,893
493
35
2
0
290,232
4
L
Anhur
6,109
382
46
3
0
270,628
0
L
Ares
6,480
405
49
3
0
225,133
0
W
Hou Yi
9,348
584
126
8
0
234,114
1
L
Merlin
6,868
429
56
4
0
264,330
3
W
Anubis
9,647
603
116
7
0
219,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role