Player Matchup

Bastet
Bastet
 
Bastet
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NiibiruX
Anubis
Level 46
God Stats
27W - 23L
1,488 SR
Queue Stats
78W - 101L
1,331 Elo+
Party 1
Olorun
Olorun
RaviRiick
Olorun
Level 66
God Stats
7W - 9L
1,510 SR
Queue Stats
90W - 109L
1,351 Elo+
Party 1
Sylvanus
Sylvanus
xUrikx
Sylvanus
Level 45
God Stats
0W - 1L
1,715 SR
Queue Stats
106W - 138L
1,331 Elo+
Party 1
Team Averages
Level 50
1,543 SR
1,403 Elo+

VS

Team Averages
Level 88
1,618 SR
1,509 Elo+
Apollo
Apollo
BYGARCI
Apollo
Level 86
God Stats
6W - 5L
1,460 SR
Queue Stats
46W - 53L
1,464 Elo+
Solo
Anubis
Anubis
DespairBoy98
Anubis
Level 121
God Stats
27W - 12L
1,664 SR
Queue Stats
308W - 301L
1,571 Elo+
Party 2
Bacchus
Bacchus
KaliLinuxKiller
Bacchus
Level 114
God Stats
12W - 4L
1,714 SR
Queue Stats
553W - 532L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
KuroTeppei
Sun Wukong
Level 15
God Stats
2W - 0L
1,738 SR
Queue Stats
26W - 20L
1,557 Elo+
Party 2
Sol
Sol
slayeryou
Sol
Level 104
God Stats
253W - 220L
1,515 SR
Queue Stats
536W - 567L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
11 / 5 / 1
10,801
635
15,147
13,797
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
 
Zeus
13
1 / 9 / 1
7,904
465
7,619
11,937
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
NiibiruX
Anubis
11
2 / 11 / 5
7,880
464
7,376
11,750
4,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
RaviRiick
Olorun
10
0 / 9 / 4
6,890
405
2,234
15,116
3,287
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
xUrikx
Sylvanus
10
0 / 6 / 6
6,885
405
6,229
12,537
10,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BYGARCI
Apollo
15
9 / 6 / 5
9,769
575
7,192
14,386
3,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
16 / 3 / 3
10,437
614
22,009
14,095
5,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 19
8,586
505
7,845
11,760
11,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
KuroTeppei
Sun Wukong
15
4 / 0 / 5
9,323
548
4,394
8,377
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

14
9 / 4 / 6
9,541
561
8,855
13,666
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
14
Kills
40
40
Deaths
14
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
11
5
1
2.3
L
Zeus
 
Zeus
1
9
1
0.17
W
Apollo
BYGARCI
Apollo
9
6
5
1.92
W
Anubis
16
3
3
5.83
W
2
1
19
11.5
W
Sun Wukong
KuroTeppei
Sun Wukong
4
0
5
6.5
L
Anubis
NiibiruX
Anubis
2
11
5
0.41
L
Olorun
RaviRiick
Olorun
0
9
4
0.22
W
9
4
6
3
L
Sylvanus
xUrikx
Sylvanus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,605
Damage
50,295
65,137
Taken
62,284
26,859
Mitigated
27,967
7,855
Healing
18,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
15,147
5,964
0
2,302
13,797
5,034
0
5,787
8,010
0
66,619
L
Zeus
 
Zeus
7,619
874
0
460
11,937
3,576
0
5,549
6,388
53,701
0
W
Apollo
BYGARCI
Apollo
7,192
4,732
0
4,022
14,386
3,975
144
6,444
7,942
0
60,036
W
Anubis
22,009
484
0
7,485
14,095
5,524
189
5,951
8,144
65,107
0
W
7,845
904
452
1,271
11,760
11,988
120
5,675
6,085
27,859
0
W
Sun Wukong
KuroTeppei
Sun Wukong
4,394
910
0
746
8,377
3,457
0
1,528
6,849
0
69,112
L
Anubis
NiibiruX
Anubis
7,376
270
0
170
11,750
4,632
132
8,407
3,343
21,641
0
L
Olorun
RaviRiick
Olorun
2,234
958
0
2,690
15,116
3,287
0
12,874
2,242
21,314
0
W
8,855
3,240
0
4,572
13,666
3,023
3,169
3,275
10,391
48,008
0
L
Sylvanus
xUrikx
Sylvanus
6,229
1,343
820
1,413
12,537
10,330
165
6,092
6,445
16,665
4,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,360
Gold Earned
47,656
303
Minions Killed
465
0
Camps Cleared
0
1,442,015
Distance Traveled
1,536,902
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,801
635
91
5
0
346,584
1
L
Zeus
7,904
465
102
6
0
267,647
0
W
Apollo
9,769
575
92
5
0
290,459
3
W
Anubis
10,437
614
116
7
0
264,073
0
W
Bacchus
8,586
505
38
2
0
351,400
10
W
Sun Wukong
9,323
548
122
7
0
336,780
0
L
Anubis
7,880
464
33
2
0
286,775
0
L
Olorun
6,890
405
40
2
0
247,085
4
W
Sol
9,541
561
97
6
0
294,190
0
L
Sylvanus
6,885
405
37
2
0
293,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role