Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JNK21
Ao Kuang
Level 82
God Stats
14W - 8L
1,693 SR
Queue Stats
91W - 66L
1,621 Elo+
Solo
Ra
Ra
Thuck
Ra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,626 Elo+
Party 2
Sylvanus
Sylvanus
ZomboyÜ
Sylvanus
Level 139
God Stats
3W - 6L
1,149 SR
Queue Stats
152W - 143L
1,530 Elo+
Solo
Cupid
Cupid
cobra342
Cupid
Level 109
God Stats
14W - 9L
1,716 SR
Queue Stats
218W - 193L
1,516 Elo+
Party 2
Team Averages
Level 108
1,512 SR
1,558 Elo+

VS

Team Averages
Level 128
1,593 SR
1,502 Elo+
Charybdis
Charybdis
 
Charybdis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Kaiserberus
Khepri
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,278 Elo+
Party 1
Erlang Shen
Erlang Shen
Roní
Erlang Shen
Level 149
God Stats
9W - 2L
1,628 SR
Queue Stats
110W - 86L
1,704 Elo+
Party 1
Anubis
Anubis
Weigt
Anubis
Level 157
God Stats
3W - 0L
1,838 SR
Queue Stats
205W - 185L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 5 / 1
6,836
488
3,951
9,883
3,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
JNK21
Ao Kuang
13
3 / 2 / 2
7,945
568
5,040
9,394
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
12
2 / 3 / 1
7,224
516
5,610
6,326
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ZomboyÜ
Sylvanus
12
5 / 2 / 3
7,409
529
8,715
10,091
9,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
cobra342
Cupid
11
1 / 2 / 5
6,972
498
4,001
6,344
1,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
4 / 2 / 0
8,357
597
4,174
6,925
1,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
 
Osiris
12
1 / 3 / 4
7,338
524
5,125
8,611
5,296
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
11
1 / 3 / 6
7,218
516
2,779
9,506
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Roní
Erlang Shen
15
4 / 3 / 1
8,550
611
6,815
10,543
6,837
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Weigt
Anubis
14
4 / 2 / 2
8,210
586
8,596
8,373
5,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
12
Kills
14
14
Deaths
13
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
1
0.3
W
Charybdis
 
Charybdis
4
2
0
2
W
Osiris
 
Osiris
1
3
4
1
L
Ao Kuang
JNK21
Ao Kuang
3
2
2
2
W
Khepri
1
3
6
1.33
W
Erlang Shen
Roní
Erlang Shen
4
3
1
1.5
L
Ra
2
3
1
0.83
W
Anubis
Weigt
Anubis
4
2
2
2.5
L
Sylvanus
ZomboyÜ
Sylvanus
5
2
3
3.25
L
Cupid
cobra342
Cupid
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,317
Damage
27,489
42,038
Taken
43,958
19,605
Mitigated
26,224
11,494
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,951
519
0
1,487
9,883
3,935
0
0
9,883
0
36,939
W
Charybdis
 
Charybdis
4,174
2,468
0
2,505
6,925
1,671
0
2,039
4,886
0
51,156
W
Osiris
 
Osiris
5,125
1,628
0
3,580
8,611
5,296
36
2,947
5,664
0
41,769
L
Ao Kuang
JNK21
Ao Kuang
5,040
832
0
2,819
9,394
2,595
0
4,307
5,087
50,073
0
W
Khepri
2,779
398
0
2,623
9,506
6,745
0
5,831
3,675
18,000
0
W
Erlang Shen
Roní
Erlang Shen
6,815
3,596
0
4,447
10,543
6,837
82
1,887
8,656
0
53,561
L
Ra
5,610
864
634
1,210
6,326
1,693
0
4,224
2,102
43,098
0
W
Anubis
Weigt
Anubis
8,596
1,013
0
4,869
8,373
5,675
0
5,533
2,840
46,749
0
L
Sylvanus
ZomboyÜ
Sylvanus
8,715
2,675
358
2,547
10,091
9,608
228
1,685
8,406
25,699
11,428
L
Cupid
cobra342
Cupid
4,001
2,660
147
2,292
6,344
1,774
785
1,314
5,030
0
42,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,386
Gold Earned
39,673
394
Minions Killed
398
0
Camps Cleared
0
1,227,509
Distance Traveled
1,344,050
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,836
488
70
5
0
260,087
5
W
Charybdis
8,357
597
94
7
0
253,227
3
W
Osiris
7,338
524
86
6
0
297,117
3
L
Ao Kuang
7,945
568
105
8
0
257,057
7
W
Khepri
7,218
516
20
1
0
274,083
13
W
Erlang Shen
8,550
611
102
7
0
266,148
2
L
Ra
7,224
516
85
6
0
256,790
0
W
Anubis
8,210
586
96
7
0
253,475
2
L
Sylvanus
7,409
529
61
4
0
219,790
1
L
Cupid
6,972
498
73
5
0
233,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role