Player Matchup

Bastet
Bastet
ELGRANCAYU
Bastet
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,383 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NicoDesi23
Cu Chulainn
Level 56
God Stats
2W - 10L
1,208 SR
Queue Stats
67W - 98L
1,351 Elo+
Party 2
Hou Yi
Hou Yi
TheSavvyGent
Hou Yi
Level 27
God Stats
7W - 8L
1,565 SR
Queue Stats
216W - 217L
1,447 Elo+
Solo
Janus
Janus
cobalto43
Janus
Level 15
God Stats
3W - 3L
1,903 SR
Queue Stats
50W - 62L
1,544 Elo+
Party 2
Ymir
Ymir
papitasdia
Ymir
Level 7
God Stats
24W - 28L
1,591 SR
Queue Stats
25W - 30L
1,493 Elo+
Party 2
Team Averages
Level 23
1,553 SR
1,444 Elo+

VS

Team Averages
Level 31
1,600 SR
1,493 Elo+
Gilgamesh
Gilgamesh
DauntlessDreams
Gilgamesh
Level 29
God Stats
1W - 0L
1,631 SR
Queue Stats
1W - 1L
1,281 Elo+
Solo
Olorun
Olorun
Frogman86
Olorun
Level 75
God Stats
8W - 4L
1,639 SR
Queue Stats
210W - 205L
1,538 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lax556
Morgan Le Fay
Level 29
God Stats
14W - 10L
1,598 SR
Queue Stats
163W - 136L
1,578 Elo+
Party 1
Danzaburou
Danzaburou
Peckroni
Danzaburou
Level 8
God Stats
5W - 4L
1,479 SR
Queue Stats
8W - 8L
1,421 Elo+
Solo
Mulan
Mulan
Revenge37
Mulan
Level 12
God Stats
31W - 28L
1,655 SR
Queue Stats
92W - 88L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ELGRANCAYU
Bastet
12
2 / 6 / 2
7,927
440
3,242
14,174
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cu Chulainn
NicoDesi23
Cu Chulainn
12
1 / 6 / 2
7,837
435
7,860
13,318
6,548
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
14
3 / 2 / 0
8,052
447
7,796
11,238
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
cobalto43
Janus
14
3 / 4 / 1
8,987
499
4,837
8,973
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 6 / 3
7,322
407
2,433
15,354
7,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DauntlessDreams
Gilgamesh
14
1 / 3 / 5
8,759
487
4,349
9,202
3,366
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Frogman86
Olorun
15
4 / 1 / 4
9,138
508
10,878
12,115
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
Lax556
Morgan Le Fay
17
6 / 2 / 2
10,522
585
6,472
5,842
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Peckroni
Danzaburou
15
6 / 2 / 3
9,590
533
10,068
7,791
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Revenge37
Mulan
17
7 / 1 / 6
10,572
587
12,117
13,324
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
9
Kills
24
24
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DauntlessDreams
Gilgamesh
1
3
5
1.17
L
Bastet
ELGRANCAYU
Bastet
2
6
2
0.5
W
Olorun
Frogman86
Olorun
4
1
4
6
W
Morgan Le Fay
Lax556
Morgan Le Fay
6
2
2
3.5
L
Cu Chulainn
NicoDesi23
Cu Chulainn
1
6
2
0.33
W
Danzaburou
Peckroni
Danzaburou
6
2
3
3.75
W
Mulan
Revenge37
Mulan
7
1
6
10
L
Hou Yi
3
2
0
1.5
L
Janus
cobalto43
Janus
3
4
1
0.88
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,168
Damage
43,884
63,057
Taken
48,274
25,348
Mitigated
18,421
9,801
Healing
18,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DauntlessDreams
Gilgamesh
4,349
1,510
0
279
9,202
3,366
1,908
2,134
6,456
0
35,537
L
Bastet
ELGRANCAYU
Bastet
3,242
1,180
0
5,257
14,174
4,261
0
1,956
12,044
0
37,186
W
Olorun
Frogman86
Olorun
10,878
5,739
1,309
8,816
12,115
4,310
1,343
1,382
10,733
57,543
0
W
Morgan Le Fay
Lax556
Morgan Le Fay
6,472
509
110
1,035
5,842
2,355
430
1,268
4,476
61,756
0
L
Cu Chulainn
NicoDesi23
Cu Chulainn
7,860
1,325
0
846
13,318
6,548
366
2,235
11,003
2,416
32,590
W
Danzaburou
Peckroni
Danzaburou
10,068
3,397
0
1,201
7,791
2,484
1,357
1,960
5,737
0
56,094
W
Mulan
Revenge37
Mulan
12,117
2,917
0
5,910
13,324
5,906
506
1,402
11,449
0
78,463
L
Hou Yi
7,796
2,400
0
2,880
11,238
3,929
0
5,202
6,012
0
46,726
L
Janus
cobalto43
Janus
4,837
415
0
568
8,973
2,820
554
2,249
6,508
52,502
0
L
2,433
0
0
250
15,354
7,790
124
5,214
10,140
21,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,125
Gold Earned
48,581
364
Minions Killed
501
0
Camps Cleared
0
1,633,749
Distance Traveled
1,746,178
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,759
487
69
4
0
380,030
7
L
Bastet
7,927
440
66
4
0
349,459
1
W
Olorun
9,138
508
84
5
0
319,717
1
W
Morgan Le Fay
10,522
585
132
7
0
336,718
1
L
Cu Chulainn
7,837
435
58
3
0
304,045
2
W
Danzaburou
9,590
533
94
5
0
335,936
5
W
Mulan
10,572
587
122
7
0
373,777
2
L
Hou Yi
8,052
447
88
5
0
310,732
4
L
Janus
8,987
499
117
7
0
355,624
4
L
Ymir
7,322
407
35
2
0
313,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role