Player Matchup

Scylla
Scylla
Bkallday11
Scylla
Level 87
God Stats
12W - 14L
1,412 SR
Queue Stats
97W - 128L
1,389 Elo+
Party 1
Sun Wukong
Sun Wukong
D3th5had0w
Sun Wukong
Level 59
God Stats
10W - 10L
1,465 SR
Queue Stats
69W - 93L
1,368 Elo+
Party 1
Thanatos
Thanatos
ForeverRise
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,191 Elo+
Party 1
Jormungandr
Jormungandr
GotDuK3d
Jormungandr
Level 83
God Stats
2W - 1L
1,776 SR
Queue Stats
86W - 123L
1,377 Elo+
Party 1
Apollo
Apollo
jiantpainus8
Apollo
Level 14
God Stats
46W - 63L
1,500 SR
Queue Stats
167W - 215L
1,512 Elo+
Party 1
Team Averages
Level 58
1,531 SR
1,367 Elo+

VS

Team Averages
Level 103
1,556 SR
1,453 Elo+
Eset
Eset
BackToNature
Eset
Level 107
God Stats
16W - 11L
1,644 SR
Queue Stats
185W - 181L
1,522 Elo+
Party 2
Ares
Ares
BluR Sigma
Ares
Level 158
God Stats
1W - 0L
1,802 SR
Queue Stats
188W - 214L
1,466 Elo+
Party 2
Yemoja
Yemoja
JDMS_4
Yemoja
Level 85
God Stats
1W - 1L
1,241 SR
Queue Stats
122W - 142L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mr Value Kills
Tsukuyomi
Level 42
God Stats
3W - 5L
1,375 SR
Queue Stats
64W - 80L
1,375 Elo+
Party 2
Neith
Neith
Qverdrive
Neith
Level 125
God Stats
2W - 1L
1,717 SR
Queue Stats
217W - 218L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bkallday11
Scylla
17
5 / 4 / 2
10,586
481
15,709
13,727
4,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
D3th5had0w
Sun Wukong
15
5 / 10 / 2
9,906
450
11,072
19,936
12,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
ForeverRise
Thanatos
14
4 / 11 / 3
9,812
446
9,243
22,075
7,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
GotDuK3d
Jormungandr
15
2 / 8 / 9
10,103
459
17,191
27,318
24,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
14
0 / 15 / 9
8,859
403
4,193
20,546
6,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 1 / 16
13,552
616
28,563
21,503
11,588
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 7 / 19
11,706
532
15,940
21,725
19,705
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
JDMS_4
Yemoja
17
3 / 2 / 20
11,100
505
8,101
16,216
15,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Mr Value Kills
Tsukuyomi
16
8 / 5 / 18
11,801
536
9,748
15,831
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Qverdrive
Neith
18
12 / 3 / 18
12,879
585
24,336
17,907
8,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
139
16
Kills
48
48
Deaths
18
25
Assists
91
Player
Kills
Deaths
Assists
KDA
W
18
1
16
26
L
Scylla
Bkallday11
Scylla
5
4
2
1.5
W
7
7
19
2.36
L
Sun Wukong
D3th5had0w
Sun Wukong
5
10
2
0.6
L
Thanatos
ForeverRise
Thanatos
4
11
3
0.5
L
Jormungandr
GotDuK3d
Jormungandr
2
8
9
0.81
W
Yemoja
JDMS_4
Yemoja
3
2
20
6.5
W
Tsukuyomi
Mr Value Kills
Tsukuyomi
8
5
18
3.4
W
Neith
Qverdrive
Neith
12
3
18
7
L
Apollo
0
15
9
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,408
Damage
86,688
103,602
Taken
93,182
56,798
Mitigated
60,460
18,156
Healing
36,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,563
1,758
1,447
7,982
21,503
11,588
1,727
8,931
12,572
75,556
0
L
Scylla
Bkallday11
Scylla
15,709
283
0
2,034
13,727
4,942
0
6,386
7,292
72,272
0
W
15,940
773
0
2,474
21,725
19,705
106
5,572
16,153
49,091
0
L
Sun Wukong
D3th5had0w
Sun Wukong
11,072
2,307
86
2,838
19,936
12,875
582
11,611
7,681
0
42,644
L
Thanatos
ForeverRise
Thanatos
9,243
2,498
0
7,081
22,075
7,865
0
10,223
11,392
0
52,897
L
Jormungandr
GotDuK3d
Jormungandr
17,191
3,225
0
2,675
27,318
24,262
0
13,125
13,853
58,487
0
W
Yemoja
JDMS_4
Yemoja
8,101
2,607
7,172
6,167
16,216
15,004
1,054
9,491
6,725
35,152
0
W
Tsukuyomi
Mr Value Kills
Tsukuyomi
9,748
2,549
0
3,217
15,831
6,055
238
5,260
10,571
0
58,406
W
Neith
Qverdrive
Neith
24,336
10,876
0
7,837
17,907
8,108
7,615
8,464
9,443
0
99,930
L
Apollo
4,193
3,089
321
3,121
20,546
6,854
1,039
9,479
10,780
0
34,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,266
Gold Earned
61,038
404
Minions Killed
461
0
Camps Cleared
0
1,841,398
Distance Traveled
2,156,311
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,552
616
100
5
0
470,414
7
L
Scylla
10,586
481
113
5
0
415,773
1
W
Ares
11,706
532
83
4
0
382,524
3
L
Sun Wukong
9,906
450
69
3
0
345,388
7
L
Thanatos
9,812
446
82
4
0
375,267
0
L
Jormungandr
10,103
459
67
3
0
369,311
0
W
Yemoja
11,100
505
44
2
0
409,160
2
W
Tsukuyomi
11,801
536
91
4
0
497,324
0
W
Neith
12,879
585
143
7
0
396,889
1
L
Apollo
8,859
403
73
3
0
335,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role