Player Matchup

Cthulhu
Cthulhu
CmC x ISWEAT
Cthulhu
Level 13
God Stats
5W - 2L
1,935 SR
Queue Stats
17W - 15L
1,480 Elo+
Party 1
Vamana
Vamana
M60 RAYGUN
Vamana
Level 26
God Stats
6W - 6L
1,398 SR
Queue Stats
22W - 18L
1,416 Elo+
Party 1
Fenrir
Fenrir
Rockin Designer
Fenrir
Level 15
God Stats
1W - 1L
1,502 SR
Queue Stats
10W - 15L
1,338 Elo+
Party 1
Kukulkan
Kukulkan
Swellunicorn371
Kukulkan
Level 27
God Stats
1W - 1L
1,592 SR
Queue Stats
5W - 7L
1,678 Elo+
Party 1
Izanami
Izanami
Yungdaggerdck04
Izanami
Level 43
God Stats
17W - 21L
1,527 SR
Queue Stats
149W - 167L
1,440 Elo+
Party 1
Team Averages
Level 25
1,591 SR
1,470 Elo+

VS

Team Averages
Level 26
1,650 SR
1,439 Elo+
Cthulhu
Cthulhu
GOTMtheSoloist
Cthulhu
Level 7
God Stats
19W - 25L
1,345 SR
Queue Stats
20W - 29L
1,243 Elo+
Party 2
Nemesis
Nemesis
PANDASCRUBLE
Nemesis
Level 25
God Stats
6W - 3L
1,795 SR
Queue Stats
42W - 38L
1,545 Elo+
Party 3
Xbalanque
Xbalanque
THOR IGY6
Xbalanque
Level 35
God Stats
4W - 1L
1,622 SR
Queue Stats
198W - 240L
1,385 Elo+
Party 2
Anubis
Anubis
piepoat
Anubis
Level 34
God Stats
8W - 5L
1,619 SR
Queue Stats
139W - 118L
1,482 Elo+
Party 3
Odin
Odin
vItzNinja
Odin
Level 29
God Stats
23W - 17L
1,869 SR
Queue Stats
182W - 170L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CmC x ISWEAT
Cthulhu
13
2 / 9 / 3
8,885
370
10,191
19,643
19,515
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
M60 RAYGUN
Vamana
13
2 / 3 / 2
8,971
374
5,054
11,668
4,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 9 / 1
10,194
425
4,738
17,465
6,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
14
2 / 12 / 1
9,705
404
10,400
14,269
3,743
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 9 / 3
10,869
453
8,203
14,112
4,019
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
9,370
390
6,641
12,488
13,332
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
PANDASCRUBLE
Nemesis
19
6 / 3 / 9
12,110
505
9,218
16,740
9,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
THOR IGY6
Xbalanque
16
6 / 2 / 9
11,282
470
13,747
12,511
4,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
piepoat
Anubis
20
14 / 1 / 5
13,336
556
15,028
13,579
7,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
20
14 / 0 / 4
13,658
569
12,255
12,844
17,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
9
Kills
41
42
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CmC x ISWEAT
Cthulhu
2
9
3
0.39
W
1
3
8
1.67
L
Vamana
M60 RAYGUN
Vamana
2
3
2
1
W
Nemesis
PANDASCRUBLE
Nemesis
6
3
9
3.5
L
2
9
1
0.28
L
Kukulkan
2
12
1
0.21
W
Xbalanque
THOR IGY6
Xbalanque
6
2
9
5.25
L
1
9
3
0.28
W
Anubis
piepoat
Anubis
14
1
5
16.5
W
Odin
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,586
Damage
56,889
77,157
Taken
68,162
38,929
Mitigated
51,773
6,582
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CmC x ISWEAT
Cthulhu
10,191
865
0
1,177
19,643
19,515
0
4,758
14,742
29,762
0
W
6,641
313
0
0
12,488
13,332
52
4,553
7,935
25,214
0
L
Vamana
M60 RAYGUN
Vamana
5,054
2,927
0
2,274
11,668
4,794
320
3,227
8,349
0
35,098
W
Nemesis
PANDASCRUBLE
Nemesis
9,218
4,689
0
5,116
16,740
9,052
956
3,479
13,261
0
82,407
L
4,738
1,704
0
1,609
17,465
6,858
216
2,410
14,615
0
48,162
L
Kukulkan
10,400
878
0
250
14,269
3,743
71
6,571
7,645
43,165
0
W
Xbalanque
THOR IGY6
Xbalanque
13,747
8,083
0
0
12,511
4,513
884
4,881
7,630
0
78,662
L
8,203
5,181
0
1,272
14,112
4,019
2,428
4,703
9,177
0
78,102
W
Anubis
piepoat
Anubis
15,028
217
154
4,550
13,579
7,620
907
5,943
7,636
89,051
0
W
Odin
12,255
1,767
0
2,377
12,844
17,256
424
1,735
11,109
0
83,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,624
Gold Earned
59,756
402
Minions Killed
586
0
Camps Cleared
0
2,082,069
Distance Traveled
2,280,970
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,885
370
41
2
0
410,095
3
W
Cthulhu
9,370
390
25
1
0
423,067
0
L
Vamana
8,971
374
51
2
0
475,595
0
W
Nemesis
12,110
505
122
5
0
543,809
3
L
Fenrir
10,194
425
76
3
0
416,643
0
L
Kukulkan
9,705
404
75
3
0
356,359
1
W
Xbalanque
11,282
470
116
5
0
405,988
4
L
Izanami
10,869
453
159
7
0
423,377
0
W
Anubis
13,336
556
157
7
0
424,331
0
W
Odin
13,658
569
166
7
0
483,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role