Player Matchup

Mercury
Mercury
CallMeAstra
Mercury
Level 109
God Stats
6W - 14L
1,443 SR
Queue Stats
104W - 108L
1,388 Elo+
Solo
Anubis
Anubis
RHQ_CHOP89
Anubis
Level 34
God Stats
10W - 8L
1,505 SR
Queue Stats
69W - 79L
1,416 Elo+
Party 1
Ymir
Ymir
alpha_wolfslayer
Ymir
Level 86
God Stats
8W - 11L
1,293 SR
Queue Stats
187W - 202L
1,398 Elo+
Party 1
Team Averages
Level 76
1,414 SR
1,401 Elo+

VS

Team Averages
Level 66
1,425 SR
1,368 Elo+
Ne Zha
Ne Zha
BornGrumpi
Ne Zha
Level 67
God Stats
30W - 41L
1,362 SR
Queue Stats
195W - 241L
1,389 Elo+
Party 2
Zhong Kui
Zhong Kui
SimpleG
Zhong Kui
Level 26
God Stats
3W - 3L
1,382 SR
Queue Stats
69W - 86L
1,379 Elo+
Party 2
Izanami
Izanami
thatownednoob
Izanami
Level 105
God Stats
35W - 33L
1,532 SR
Queue Stats
366W - 499L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CallMeAstra
Mercury
12
0 / 5 / 4
9,738
513
7,274
16,109
5,476
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
RHQ_CHOP89
Anubis
15
3 / 4 / 1
11,048
581
11,016
14,058
7,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 3
10,260
540
5,931
15,759
16,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BornGrumpi
Ne Zha
15
0 / 0 / 9
10,980
578
8,889
12,352
10,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
SimpleG
Zhong Kui
15
4 / 3 / 4
11,749
618
13,893
14,439
10,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
17
6 / 1 / 4
12,640
665
16,106
6,860
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
10
10
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BornGrumpi
Ne Zha
0
0
9
4.5
L
Mercury
CallMeAstra
Mercury
0
5
4
0.4
L
Anubis
RHQ_CHOP89
Anubis
3
4
1
0.88
W
Zhong Kui
SimpleG
Zhong Kui
4
3
4
2
L
1
1
3
2.5
W
Izanami
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
38,888
45,926
Taken
33,651
29,612
Mitigated
23,149
13,076
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BornGrumpi
Ne Zha
8,889
1,042
0
5,033
12,352
10,257
328
5,739
6,613
93
39,507
L
Mercury
CallMeAstra
Mercury
7,274
3,553
0
2,452
16,109
5,476
0
4,628
11,082
0
27,042
L
Anubis
RHQ_CHOP89
Anubis
11,016
123
0
6,569
14,058
7,798
384
3,693
9,876
52,228
0
W
Zhong Kui
SimpleG
Zhong Kui
13,893
1,020
0
5,610
14,439
10,558
1,131
8,187
6,252
45,745
0
L
5,931
123
428
3,627
15,759
16,338
0
5,980
9,328
28,311
0
W
Izanami
16,106
8,544
116
2,633
6,860
2,334
1,542
3,575
3,285
0
67,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,046
Gold Earned
35,369
180
Minions Killed
222
7
Camps Cleared
11
984,691
Distance Traveled
1,020,992
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,980
578
33
2
2
377,653
3
L
Mercury
9,738
513
55
3
1
329,276
0
L
Anubis
11,048
581
81
4
5
318,060
4
W
Zhong Kui
11,749
618
78
4
2
316,583
3
L
Ymir
10,260
540
44
2
1
337,355
0
W
Izanami
12,640
665
111
6
7
326,756
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role