Player Matchup

Ares
Ares
Gold III
DiamonDust77924
Ares
Gold III
Level 141
God Stats
24W - 15L
1,239 SR
Queue Stats
522W - 548L
1,282 MMR
Party 1
Chaac
Chaac
Platinum IV
ImEnma
Chaac
Platinum IV
Level 89
God Stats
28W - 31L
1,629 SR
Queue Stats
436W - 450L
1,533 MMR
Party 1
Apollo
Apollo
Bronze III
Npa Smoky
Apollo
Bronze III
Level 125
God Stats
3W - 4L
1,565 SR
Queue Stats
30W - 43L
1,389 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,478 SR
1,401 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,585 SR
1,328 MMR
Neith
Neith
Platinum V
Boogaloo Banzai
Neith
Platinum V
Level 146
God Stats
2W - 4L
1,410 SR
Queue Stats
124W - 102L
1,485 MMR
Party 2
Cerberus
Cerberus
Gold III
EvelNik
Cerberus
Gold III
Level 141
God Stats
1W - 2L
1,582 SR
Queue Stats
120W - 101L
1,290 MMR
Party 2
Ah Puch
Ah Puch
Gold IV
STRANG3 TAM3R
Ah Puch
Gold IV
Level 122
God Stats
8W - 4L
1,764 SR
Queue Stats
104W - 88L
1,211 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 11
13,747
687
21,856
26,340
26,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chaac
ImEnma
Chaac
18
9 / 7 / 11
14,696
735
26,768
36,976
33,506
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Npa Smoky
Apollo
18
8 / 3 / 12
14,680
734
16,302
22,275
8,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
GilgameshAnubisAthenaMedusaMorgan Le Fay

VS

Bans
GaneshaDanzaburouKukulkanCupidHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 5
14,071
704
31,807
22,021
9,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
EvelNik
Cerberus
13
0 / 9 / 9
12,030
602
10,663
33,627
31,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
16
7 / 8 / 7
13,456
673
26,604
20,369
8,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
23
Kills
14
14
Deaths
23
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
6
5
1.58
W
6
4
11
2.88
L
Cerberus
EvelNik
Cerberus
0
9
9
0.5
W
Chaac
ImEnma
Chaac
9
7
11
2.07
W
Apollo
Npa Smoky
Apollo
8
3
12
4.67
L
Ah Puch
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,926
Damage
69,074
85,591
Taken
76,017
68,029
Mitigated
50,226
29,083
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,807
10,157
0
9,246
22,021
9,802
907
7,750
14,271
0
78,761
W
21,856
675
401
6,464
26,340
26,510
355
11,949
13,816
45,159
0
L
Cerberus
EvelNik
Cerberus
10,663
649
0
7,218
33,627
31,850
228
10,097
23,530
28,783
0
W
Chaac
ImEnma
Chaac
26,768
7,187
0
16,332
36,976
33,506
1,194
13,667
22,864
0
63,935
W
Apollo
Npa Smoky
Apollo
16,302
8,586
0
5,886
22,275
8,013
1,294
10,978
10,858
0
59,101
L
Ah Puch
26,604
373
0
2,369
20,369
8,574
109
4,260
16,109
58,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,123
Gold Earned
39,557
198
Minions Killed
227
7
Camps Cleared
8
1,122,099
Distance Traveled
970,230
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,071
704
99
5
3
333,983
2
W
Ares
13,747
687
31
2
2
371,572
4
L
Cerberus
12,030
602
45
2
3
314,356
4
W
Chaac
14,696
735
80
4
1
360,404
1
W
Apollo
14,680
734
87
4
4
390,123
8
L
Ah Puch
13,456
673
83
4
2
321,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role