Player Matchup

Hachiman
Hachiman
BigWillieP
Hachiman
Level 18
God Stats
0W - 1L
1,309 SR
Queue Stats
4W - 10L
1,114 Elo+
Party 1
Cernunnos
Cernunnos
CannoloGrande
Cernunnos
Level 28
God Stats
6W - 8L
1,342 SR
Queue Stats
205W - 186L
1,563 Elo+
Solo
Fenrir
Fenrir
Insane33
Fenrir
Level 24
God Stats
3W - 3L
1,473 SR
Queue Stats
11W - 15L
1,320 Elo+
Party 1
Sol
Sol
Kiyahhhb2418
Sol
Level 7
God Stats
1W - 1L
1,482 SR
Queue Stats
5W - 7L
1,353 Elo+
Party 3
Athena
Athena
same22
Athena
Level 60
God Stats
5W - 7L
1,403 SR
Queue Stats
140W - 173L
1,406 Elo+
Party 3
Team Averages
Level 27
1,402 SR
1,351 Elo+

VS

Team Averages
Level 25
1,552 SR
1,505 Elo+
Artemis
Artemis
DGSZ
Artemis
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ItsK-Rex
Ratatoskr
Level 28
God Stats
9W - 8L
1,576 SR
Queue Stats
99W - 105L
1,477 Elo+
Party 2
Ymir
Ymir
Luxess
Ymir
Level 17
God Stats
3W - 2L
1,687 SR
Queue Stats
11W - 9L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
Master Luv85
Nu Wa
Level 22
God Stats
2W - 2L
1,528 SR
Queue Stats
38W - 29L
1,591 Elo+
Party 2
Ao Kuang
Ao Kuang
ßĭłłÇøsbỷ
Ao Kuang
Level 55
God Stats
15W - 16L
1,471 SR
Queue Stats
110W - 146L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigWillieP
Hachiman
7
0 / 3 / 0
4,443
444
1,528
3,692
939
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
CannoloGrande
Cernunnos
8
0 / 2 / 0
4,627
463
3,555
4,966
955
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Insane33
Fenrir
8
2 / 2 / 0
5,531
553
1,994
5,425
1,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 0
4,380
438
2,018
5,244
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
same22
Athena
6
0 / 4 / 0
4,462
446
1,678
10,405
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DGSZ
Artemis
10
5 / 1 / 2
6,159
616
8,767
6,122
1,749
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
ItsK-Rex
Ratatoskr
11
5 / 0 / 0
6,593
659
3,069
6,163
2,581
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Luxess
Ymir
8
0 / 0 / 3
5,418
542
1,001
4,504
2,140
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 2 / 5
7,001
700
6,271
4,050
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 0
6,463
646
1,768
4,199
2,446
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
15
15
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BigWillieP
Hachiman
0
3
0
0
L
Cernunnos
CannoloGrande
Cernunnos
0
2
0
0
W
Artemis
DGSZ
Artemis
5
1
2
6
L
Fenrir
Insane33
Fenrir
2
2
0
1
W
Ratatoskr
ItsK-Rex
Ratatoskr
5
0
0
5
L
0
4
0
0
W
Ymir
Luxess
Ymir
0
0
3
1.5
W
3
2
5
2.75
L
Athena
same22
Athena
0
4
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,773
Damage
20,876
29,732
Taken
25,038
8,057
Mitigated
10,111
5,776
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BigWillieP
Hachiman
1,528
1,122
0
480
3,692
939
0
2,229
1,413
0
11,129
L
Cernunnos
CannoloGrande
Cernunnos
3,555
1,187
0
1,850
4,966
955
186
523
4,417
0
20,512
W
Artemis
DGSZ
Artemis
8,767
6,182
0
2,647
6,122
1,749
1,341
1,806
4,250
0
33,006
L
Fenrir
Insane33
Fenrir
1,994
923
0
412
5,425
1,343
0
1,626
3,689
0
20,960
W
Ratatoskr
ItsK-Rex
Ratatoskr
3,069
1,123
0
2,408
6,163
2,581
0
218
5,931
0
39,546
L
2,018
409
43
621
5,244
1,053
0
2,544
2,536
13,203
0
W
Ymir
Luxess
Ymir
1,001
365
0
500
4,504
2,140
0
343
4,161
13,452
0
W
6,271
1,661
0
1,312
4,050
1,195
1,245
1,223
2,741
38,644
0
L
Athena
same22
Athena
1,678
839
116
2,254
10,405
3,767
0
1,720
8,637
11,233
0
W
1,768
445
0
2,326
4,199
2,446
368
0
4,199
24,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,443
Gold Earned
31,634
165
Minions Killed
273
0
Camps Cleared
0
866,865
Distance Traveled
933,126
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,443
444
32
3
0
144,416
0
L
Cernunnos
4,627
463
41
4
0
166,347
0
W
Artemis
6,159
616
56
6
0
165,232
1
L
Fenrir
5,531
553
43
4
0
198,592
0
W
Ratatoskr
6,593
659
71
7
0
228,082
4
L
Sol
4,380
438
34
3
0
171,397
0
W
Ymir
5,418
542
23
2
0
154,958
0
W
Nu Wa
7,001
700
66
7
0
171,956
1
L
Athena
4,462
446
15
2
0
186,113
0
W
Ao Kuang
6,463
646
57
6
0
212,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role