Player Matchup

Ne Zha
Ne Zha
Dem0cratico
Ne Zha
Level 131
God Stats
3W - 2L
1,607 SR
Queue Stats
36W - 32L
1,663 Elo+
Party 1
Tyr
Tyr
SilentHillProz
Tyr
Level 114
God Stats
3W - 4L
1,538 SR
Queue Stats
20W - 28L
1,506 Elo+
Party 1
Ah Puch
Ah Puch
WenerBunnyx
Ah Puch
Level 145
God Stats
1W - 0L
1,589 SR
Queue Stats
38W - 47L
1,565 Elo+
Party 1
Team Averages
Level 130
1,578 SR
1,578 Elo+

VS

Team Averages
Level 130
1,733 SR
1,574 Elo+
Cernunnos
Cernunnos
DIe1092
Cernunnos
Level 116
God Stats
1W - 1L
1,908 SR
Queue Stats
54W - 47L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
DarthMaladi
Sun Wukong
Level 125
God Stats
0W - 4L
1,705 SR
Queue Stats
68W - 61L
1,583 Elo+
Party 2
Anubis
Anubis
PandemicTrauma
Anubis
Level 150
God Stats
1W - 2L
1,585 SR
Queue Stats
57W - 54L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
2 / 8 / 13
14,271
680
12,029
25,554
16,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
9 / 4 / 7
14,592
695
18,622
21,561
27,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
WenerBunnyx
Ah Puch
18
6 / 5 / 9
14,308
681
29,814
19,102
6,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DIe1092
Cernunnos
18
10 / 5 / 5
14,516
691
18,306
22,105
7,703
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
DarthMaladi
Sun Wukong
16
2 / 2 / 11
12,804
610
11,325
22,144
16,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
5 / 10 / 9
13,123
625
20,263
23,873
13,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
42
17
Kills
17
17
Deaths
17
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DIe1092
Cernunnos
10
5
5
2.5
L
Sun Wukong
DarthMaladi
Sun Wukong
2
2
11
3.75
W
Ne Zha
2
8
13
1.06
L
5
10
9
0.95
W
9
4
7
3.13
W
Ah Puch
WenerBunnyx
Ah Puch
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,465
Damage
49,894
66,217
Taken
68,122
51,436
Mitigated
38,116
21,816
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DIe1092
Cernunnos
18,306
9,373
0
3,960
22,105
7,703
1,052
9,671
12,060
0
63,797
L
Sun Wukong
DarthMaladi
Sun Wukong
11,325
2,642
128
3,059
22,144
16,956
591
9,889
11,826
0
37,994
W
Ne Zha
12,029
3,229
0
9,036
25,554
16,885
1,331
8,844
16,710
0
42,723
L
20,263
417
0
5,943
23,873
13,457
720
10,607
12,749
57,867
0
W
18,622
1,637
0
5,795
21,561
27,627
563
5,776
15,785
0
40,105
W
Ah Puch
WenerBunnyx
Ah Puch
29,814
769
191
6,794
19,102
6,924
1,123
5,871
13,231
93,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,171
Gold Earned
40,443
245
Minions Killed
274
11
Camps Cleared
7
1,173,290
Distance Traveled
1,096,189
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,516
691
109
5
4
363,104
1
L
Sun Wukong
12,804
610
82
4
1
422,411
6
W
Ne Zha
14,271
680
51
2
5
385,624
2
L
Anubis
13,123
625
83
4
2
310,674
5
W
Tyr
14,592
695
46
2
4
415,917
5
W
Ah Puch
14,308
681
148
7
2
371,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role