Player Matchup

Izanami
Izanami
BrotherGor
Izanami
Level 119
God Stats
11W - 2L
1,994 SR
Queue Stats
248W - 152L
1,666 Elo+
Party 2
Bacchus
Bacchus
fishyvu
Bacchus
Level 108
God Stats
32W - 22L
1,535 SR
Queue Stats
229W - 135L
1,678 Elo+
Party 2
Merlin
Merlin
meloknight
Merlin
Level 145
God Stats
3W - 3L
1,476 SR
Queue Stats
274W - 170L
1,655 Elo+
Party 2
Team Averages
Level 124
1,668 SR
1,666 Elo+

VS

Team Averages
Level 127
1,525 SR
1,627 Elo+
Charybdis
Charybdis
AnOnymOusS_PAndA
Charybdis
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
M_Whisky51
Gilgamesh
Level 160
God Stats
4W - 4L
1,544 SR
Queue Stats
149W - 112L
1,704 Elo+
Party 1
Anubis
Anubis
StiflingZeus
Anubis
Level 121
God Stats
6W - 4L
1,531 SR
Queue Stats
56W - 58L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrotherGor
Izanami
16
3 / 1 / 9
11,953
664
9,955
12,204
4,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
fishyvu
Bacchus
15
5 / 3 / 8
11,858
659
7,665
14,140
16,355
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
meloknight
Merlin
17
6 / 1 / 8
12,406
689
17,702
9,682
4,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
1 / 3 / 2
9,824
546
6,569
10,080
3,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
M_Whisky51
Gilgamesh
13
3 / 6 / 2
10,349
575
8,651
18,406
14,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
14
1 / 5 / 4
10,517
584
8,714
11,760
5,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
5
5
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
1
3
2
0.67
W
Izanami
BrotherGor
Izanami
3
1
9
7.5
L
Gilgamesh
M_Whisky51
Gilgamesh
3
6
2
0.67
L
Anubis
1
5
4
0.6
W
Bacchus
fishyvu
Bacchus
5
3
8
3
W
Merlin
meloknight
Merlin
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,322
Damage
23,934
36,026
Taken
40,246
25,501
Mitigated
23,129
8,240
Healing
5,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
6,569
3,147
0
320
10,080
3,680
191
7,800
2,280
0
31,298
W
Izanami
BrotherGor
Izanami
9,955
5,014
0
3,462
12,204
4,181
3,035
3,750
8,454
0
64,930
L
Gilgamesh
M_Whisky51
Gilgamesh
8,651
2,156
0
1,089
18,406
14,235
0
9,674
8,732
0
29,664
L
Anubis
8,714
192
0
4,472
11,760
5,214
0
8,315
3,445
52,763
0
W
Bacchus
fishyvu
Bacchus
7,665
342
0
1,028
14,140
16,355
52
3,733
10,407
17,364
0
W
Merlin
meloknight
Merlin
17,702
826
0
3,750
9,682
4,965
607
2,188
7,494
66,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,217
Gold Earned
30,690
225
Minions Killed
182
12
Camps Cleared
6
1,036,924
Distance Traveled
864,824
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,824
546
63
4
2
254,318
2
W
Izanami
11,953
664
114
6
3
352,172
3
L
Gilgamesh
10,349
575
52
3
1
304,820
3
L
Anubis
10,517
584
67
4
3
305,686
5
W
Bacchus
11,858
659
16
1
2
329,426
4
W
Merlin
12,406
689
95
5
7
355,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role