Player Matchup

Hercules
Hercules
RJA316
Hercules
Level 128
God Stats
1W - 4L
1,232 SR
Queue Stats
212W - 244L
1,428 Elo+
Solo
Thanatos
Thanatos
ReMastered D3M0
Thanatos
Level 125
God Stats
0W - 2L
1,430 SR
Queue Stats
97W - 83L
1,456 Elo+
Solo
Zeus
Zeus
UnstoppableFlexX
Zeus
Level 107
God Stats
1W - 1L
1,713 SR
Queue Stats
21W - 21L
1,405 Elo+
Solo
Horus
Horus
Willwgp
Horus
Level 99
God Stats
4W - 1L
1,766 SR
Queue Stats
102W - 117L
1,418 Elo+
Solo
Anhur
Anhur
mar3d
Anhur
Level 67
God Stats
0W - 3L
1,610 SR
Queue Stats
53W - 61L
1,425 Elo+
Solo
Team Averages
Level 105
1,550 SR
1,426 Elo+

VS

Team Averages
Level 102
1,497 SR
1,436 Elo+
Chiron
Chiron
FulmetlDinklebrg
Chiron
Level 128
God Stats
6W - 1L
1,905 SR
Queue Stats
147W - 124L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
JChapo03
Jormungandr
Level 126
God Stats
4W - 1L
1,432 SR
Queue Stats
72W - 85L
1,466 Elo+
Party 1
Eset
Eset
Playful-Chris
Eset
Level 66
God Stats
1W - 1L
1,131 SR
Queue Stats
105W - 105L
1,427 Elo+
Party 1
Amaterasu
Amaterasu
TEDDYBRUCKSHOT0
Amaterasu
Level 92
God Stats
10W - 7L
1,517 SR
Queue Stats
120W - 102L
1,516 Elo+
Party 1
Pele
Pele
makagiro
Pele
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 22L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RJA316
Hercules
19
5 / 5 / 16
10,538
811
8,926
29,690
27,562
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
17
6 / 7 / 13
10,158
781
19,415
16,344
12,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
14 / 7 / 8
12,751
981
31,007
11,804
4,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Willwgp
Horus
18
3 / 6 / 17
10,089
776
9,243
19,683
19,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
mar3d
Anhur
6
0 / 2 / 1
6,683
514
0
1,790
285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 14
12,329
948
27,652
17,472
6,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
JChapo03
Jormungandr
18
4 / 5 / 17
10,928
841
14,748
16,793
14,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 5 / 9
10,990
845
8,025
12,705
4,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
TEDDYBRUCKSHOT0
Amaterasu
19
5 / 4 / 15
11,412
878
9,561
21,083
16,630
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
14
3 / 9 / 11
9,755
750
6,608
13,273
3,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
93
28
Kills
27
27
Deaths
28
55
Assists
66
Player
Kills
Deaths
Assists
KDA
W
9
5
14
3.2
W
Jormungandr
JChapo03
Jormungandr
4
5
17
2.5
W
6
5
9
2.1
L
Hercules
RJA316
Hercules
5
5
16
2.6
L
Thanatos
6
7
13
1.79
W
Amaterasu
TEDDYBRUCKSHOT0
Amaterasu
5
4
15
3.13
L
14
7
8
2.57
L
Horus
Willwgp
Horus
3
6
17
1.92
W
Pele
3
9
11
0.94
L
Anhur
mar3d
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,591
Damage
66,594
79,311
Taken
81,326
64,269
Mitigated
45,138
39,635
Healing
28,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,652
12,041
3,061
6,111
17,472
6,145
2,924
4,593
12,647
0
56,277
W
Jormungandr
JChapo03
Jormungandr
14,748
2,879
537
2,110
16,793
14,613
71
7,817
8,653
27,487
0
W
8,025
1,646
3,874
3,266
12,705
4,494
1,127
5,907
6,634
18,155
0
L
Hercules
RJA316
Hercules
8,926
2,520
1,105
10,002
29,690
27,562
298
7,692
21,649
0
24,266
L
Thanatos
19,415
3,181
815
9,589
16,344
12,487
0
6,594
9,509
0
27,773
W
Amaterasu
TEDDYBRUCKSHOT0
Amaterasu
9,561
4,352
299
7,422
21,083
16,630
790
6,218
14,088
0
12,570
L
31,007
3,322
1,344
1,109
11,804
4,846
1,958
1,617
10,007
48,955
0
L
Horus
Willwgp
Horus
9,243
3,697
8,243
7,428
19,683
19,089
693
5,454
13,703
0
17,363
W
Pele
6,608
1,138
507
922
13,273
3,256
0
6,433
6,752
0
12,778
L
Anhur
mar3d
Anhur
0
0
0
0
1,790
285
0
120
1,670
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,219
Gold Earned
55,414
105
Minions Killed
117
0
Camps Cleared
0
917,587
Distance Traveled
1,202,980
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,329
948
62
5
0
248,485
0
W
Jormungandr
10,928
841
22
2
0
231,237
0
W
Eset
10,990
845
17
1
0
234,031
0
L
Hercules
10,538
811
24
2
0
263,501
0
L
Thanatos
10,158
781
23
2
0
220,168
0
W
Amaterasu
11,412
878
4
0
0
283,660
0
L
Zeus
12,751
981
42
3
0
185,527
1
L
Horus
10,089
776
16
1
0
233,147
0
W
Pele
9,755
750
12
1
0
205,567
0
L
Anhur
6,683
514
0
0
0
15,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role