Player Matchup

Artemis
Artemis
FormationSon
Artemis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 26L
1,711 Elo+
Party 1
Sylvanus
Sylvanus
GizmoFYB
Sylvanus
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,376 Elo+
Party 1
Baron Samedi
Baron Samedi
JiggaJuiceJones
Baron Samedi
Level 6
God Stats
5W - 1L
1,671 SR
Queue Stats
21W - 16L
1,800 Elo+
Party 1
Arachne
Arachne
KenvKurth
Arachne
Level 20
God Stats
2W - 0L
1,732 SR
Queue Stats
59W - 37L
1,769 Elo+
Solo
Hercules
Hercules
NumbNumber
Hercules
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 22L
1,614 Elo+
Solo
Team Averages
Level 31
1,580 SR
1,654 Elo+

VS

Team Averages
Level 18
1,596 SR
1,585 Elo+
Ullr
Ullr
Dabonare
Ullr
Level 29
God Stats
7W - 2L
1,731 SR
Queue Stats
105W - 66L
1,663 Elo+
Solo
Set
Set
Not_Codman
Set
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 24L
1,544 Elo+
Solo
The Morrigan
The Morrigan
Ronin332040
The Morrigan
Level 25
God Stats
3W - 3L
1,745 SR
Queue Stats
181W - 154L
1,665 Elo+
Solo
Olorun
Olorun
Trill5odamu
Olorun
Level 5
God Stats
1W - 1L
1,506 SR
Queue Stats
2W - 3L
1,643 Elo+
Solo
Ares
Ares
fiero_lobo551
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FormationSon
Artemis
8
2 / 0 / 4
5,282
587
5,137
6,010
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
GizmoFYB
Sylvanus
7
2 / 0 / 4
5,248
583
2,523
3,560
2,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
JiggaJuiceJones
Baron Samedi
12
7 / 0 / 1
7,257
806
3,369
3,616
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
KenvKurth
Arachne
11
4 / 0 / 3
6,817
757
3,243
6,796
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
NumbNumber
Hercules
11
1 / 0 / 1
6,300
700
1,770
3,657
1,903
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
0 / 1 / 0
4,488
499
2,252
4,434
1,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
4,972
552
1,994
6,945
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Ronin332040
The Morrigan
5
0 / 3 / 0
4,172
464
670
2,925
676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
5
0 / 6 / 0
3,780
420
1,699
5,379
1,255
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 0
4,459
495
1,764
5,854
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
16
Kills
0
0
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
1
0
0
W
Artemis
FormationSon
Artemis
2
0
4
4
W
Sylvanus
GizmoFYB
Sylvanus
2
0
4
4
W
Baron Samedi
JiggaJuiceJones
Baron Samedi
7
0
1
7.5
W
Arachne
KenvKurth
Arachne
4
0
3
5.5
L
0
4
0
0
W
Hercules
NumbNumber
Hercules
1
0
1
1.5
L
The Morrigan
Ronin332040
The Morrigan
0
3
0
0
L
Olorun
0
6
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,042
Damage
8,379
23,639
Taken
25,537
10,499
Mitigated
8,663
12,949
Healing
3,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
2,252
927
0
1,846
4,434
1,061
0
562
3,872
0
27,952
W
Artemis
FormationSon
Artemis
5,137
2,823
0
3,472
6,010
1,649
161
1,417
4,593
0
22,149
W
Sylvanus
GizmoFYB
Sylvanus
2,523
1,089
604
1,593
3,560
2,140
168
1,131
2,429
12,151
3,962
W
Baron Samedi
JiggaJuiceJones
Baron Samedi
3,369
493
448
2,069
3,616
1,895
205
602
2,974
35,183
0
W
Arachne
KenvKurth
Arachne
3,243
2,124
0
3,069
6,796
2,912
0
511
6,225
0
48,642
L
1,994
1,084
0
230
6,945
2,355
0
942
6,003
0
28,977
W
Hercules
NumbNumber
Hercules
1,770
264
0
1,694
3,657
1,903
0
348
3,285
0
35,370
L
The Morrigan
Ronin332040
The Morrigan
670
178
0
678
2,925
676
0
396
2,529
11,974
0
L
Olorun
1,699
1,067
0
329
5,379
1,255
0
1,352
4,027
9,198
0
L
1,764
39
101
797
5,854
3,316
0
2,275
3,579
8,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,904
Gold Earned
21,871
300
Minions Killed
191
0
Camps Cleared
0
882,321
Distance Traveled
720,822
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,488
499
54
6
0
154,256
0
W
Artemis
5,282
587
35
4
0
156,536
2
W
Sylvanus
5,248
583
34
4
0
149,747
1
W
Baron Samedi
7,257
806
62
7
0
173,493
3
W
Arachne
6,817
757
93
10
0
227,335
1
L
Set
4,972
552
58
6
0
187,861
0
W
Hercules
6,300
700
76
8
0
175,210
1
L
The Morrigan
4,172
464
36
4
0
73,675
1
L
Olorun
3,780
420
22
2
0
137,683
0
L
Ares
4,459
495
21
2
0
167,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role