Player Matchup

Ra
Ra
 
Ra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
JungleB3AST
Bastet
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,189 Elo+
Party 1
Odin
Odin
eWJuiStrapon
Odin
Level 109
God Stats
18W - 4L
1,712 SR
Queue Stats
41W - 19L
1,630 Elo+
Solo
Team Averages
Level 88
1,571 SR
1,439 Elo+

VS

Team Averages
Level 48
1,500 SR
1,201 Elo+
Nu Wa
Nu Wa
Blasebluemchen
Nu Wa
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,244 Elo+
Party 2
Charybdis
Charybdis
GuardianoEterno
Charybdis
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,113 Elo+
Party 2
Sylvanus
Sylvanus
Sutei
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
5 / 0 / 8
7,844
784
5,233
6,070
2,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
11
3 / 0 / 10
7,563
756
7,161
5,415
1,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 1 / 8
7,993
799
8,228
8,051
6,242
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,887
589
3,159
7,480
1,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
GuardianoEterno
Charybdis
8
0 / 5 / 0
5,640
564
4,504
8,277
2,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Sutei
Sylvanus
8
1 / 4 / 0
6,096
610
1,799
7,925
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
14
Kills
1
1
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
8
9
L
0
5
1
0.1
L
Charybdis
GuardianoEterno
Charybdis
0
5
0
0
W
Bastet
3
0
10
8
L
Sylvanus
Sutei
Sylvanus
1
4
0
0.25
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,622
Damage
9,462
19,536
Taken
23,682
10,455
Mitigated
9,579
8,836
Healing
1,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,233
701
2,244
3,701
6,070
2,340
1,392
1,592
4,478
45,745
0
L
3,159
363
0
215
7,480
1,869
0
815
6,363
14,857
0
L
Charybdis
GuardianoEterno
Charybdis
4,504
1,403
0
456
8,277
2,694
0
2,091
5,877
0
18,154
W
Bastet
7,161
2,171
0
842
5,415
1,873
497
1,844
3,480
0
20,754
L
Sylvanus
Sutei
Sylvanus
1,799
525
417
290
7,925
5,016
0
2,396
5,399
5,265
1,180
W
8,228
694
0
2,049
8,051
6,242
224
1,887
6,164
0
17,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,400
Gold Earned
17,623
129
Minions Killed
80
8
Camps Cleared
1
560,112
Distance Traveled
428,849
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,844
784
80
8
2
174,020
2
L
Nu Wa
5,887
589
24
2
0
164,273
2
L
Charybdis
5,640
564
49
5
1
152,054
0
W
Bastet
7,563
756
32
3
3
197,664
0
L
Sylvanus
6,096
610
7
1
0
112,522
1
W
Odin
7,993
799
17
2
3
188,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role