Player Matchup

Sylvanus
Sylvanus
GABERGA
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
Ledrik
Chaac
Level 4
God Stats
3W - 4L
1,587 SR
Queue Stats
3W - 5L
1,525 Elo+
Party 1
Hachiman
Hachiman
NomajYT
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,520 Elo+
Party 1
Tiamat
Tiamat
Papelafiche
Tiamat
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 8L
1,503 Elo+
Party 1
Mercury
Mercury
djstart2s
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,466 Elo+
Party 1
Team Averages
Level 10
1,517 SR
1,503 Elo+

VS

Team Averages
Level 27
1,581 SR
1,360 Elo+
Tsukuyomi
Tsukuyomi
Ivancito97
Tsukuyomi
Level 14
God Stats
9W - 4L
1,737 SR
Queue Stats
12W - 10L
1,202 Elo+
Party 2
Hercules
Hercules
MoYo0805
Hercules
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,348 Elo+
Solo
Merlin
Merlin
Ratipe
Merlin
Level 65
God Stats
6W - 3L
1,670 SR
Queue Stats
37W - 38L
1,424 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VICTOR151619
Morgan Le Fay
Level 27
God Stats
4W - 12L
1,500 SR
Queue Stats
156W - 153L
1,496 Elo+
Solo
Ymir
Ymir
frew29
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GABERGA
Sylvanus
10
1 / 8 / 8
6,697
394
4,489
12,519
9,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Ledrik
Chaac
12
2 / 7 / 3
7,399
435
5,972
12,960
7,961
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
NomajYT
Hachiman
11
3 / 4 / 5
7,221
425
6,833
12,721
3,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
5 / 6 / 0
8,068
475
7,631
10,304
6,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
djstart2s
Mercury
12
3 / 5 / 5
7,731
455
5,817
10,967
4,532
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ivancito97
Tsukuyomi
14
7 / 4 / 9
9,300
547
9,426
9,669
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
MoYo0805
Hercules
12
5 / 4 / 6
8,519
501
6,549
16,365
8,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Ratipe
Merlin
14
6 / 2 / 7
9,196
541
10,453
5,909
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
VICTOR151619
Morgan Le Fay
13
1 / 5 / 7
8,471
498
5,905
10,401
5,384
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
frew29
Ymir
17
10 / 0 / 6
11,201
659
9,704
12,507
7,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
14
Kills
29
30
Deaths
15
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
GABERGA
Sylvanus
1
8
8
0.63
W
Tsukuyomi
Ivancito97
Tsukuyomi
7
4
9
2.88
L
Chaac
Ledrik
Chaac
2
7
3
0.5
W
Hercules
MoYo0805
Hercules
5
4
6
2
L
Hachiman
NomajYT
Hachiman
3
4
5
1.38
L
Tiamat
5
6
0
0.83
W
Merlin
Ratipe
Merlin
6
2
7
4.75
W
Morgan Le Fay
VICTOR151619
Morgan Le Fay
1
5
7
0.9
L
Mercury
djstart2s
Mercury
3
5
5
1.1
W
Ymir
frew29
Ymir
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,742
Damage
42,037
59,471
Taken
54,851
31,950
Mitigated
26,959
7,980
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
GABERGA
Sylvanus
4,489
1,223
966
1,196
12,519
9,425
0
5,827
6,692
14,452
5,354
W
Tsukuyomi
Ivancito97
Tsukuyomi
9,426
3,063
0
4,343
9,669
3,129
171
2,286
7,383
0
43,124
L
Chaac
Ledrik
Chaac
5,972
914
0
1,156
12,960
7,961
112
7,343
5,617
3,819
25,393
W
Hercules
MoYo0805
Hercules
6,549
2,386
75
2,915
16,365
8,645
94
5,612
10,710
0
26,882
L
Hachiman
NomajYT
Hachiman
6,833
3,915
0
2,321
12,721
3,215
189
3,378
9,343
0
44,300
L
Tiamat
7,631
692
66
1,349
10,304
6,817
305
6,045
4,259
35,652
0
W
Merlin
Ratipe
Merlin
10,453
349
167
1,528
5,909
2,065
165
2,109
3,800
51,935
0
W
Morgan Le Fay
VICTOR151619
Morgan Le Fay
5,905
1,256
142
2,722
10,401
5,384
2,138
1,674
8,727
35,720
0
L
Mercury
djstart2s
Mercury
5,817
2,903
0
926
10,967
4,532
0
3,604
7,363
0
41,926
W
Ymir
frew29
Ymir
9,704
1,788
0
4,731
12,507
7,736
542
1,035
10,989
71,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
46,687
274
Minions Killed
385
0
Camps Cleared
0
1,629,031
Distance Traveled
1,621,415
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,697
394
25
1
0
285,070
3
W
Tsukuyomi
9,300
547
79
5
0
327,667
0
L
Chaac
7,399
435
57
3
0
326,034
0
W
Hercules
8,519
501
52
3
0
359,523
0
L
Hachiman
7,221
425
61
4
0
309,142
2
L
Tiamat
8,068
475
64
4
0
326,700
0
W
Merlin
9,196
541
73
4
0
351,053
3
W
Morgan Le Fay
8,471
498
57
3
0
284,097
1
L
Mercury
7,731
455
67
4
0
382,085
0
W
Ymir
11,201
659
124
7
0
299,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role